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1 /* | |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
3 * | |
4 * This library is free software; you can redistribute it and/or | |
5 * modify it under the terms of the GNU Library General Public | |
6 * License as published by the Free Software Foundation; either | |
7 * version 2 of the License, or (at your option) any later version. | |
8 * | |
9 * This library is distributed in the hope that it will be useful, | |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 * Library General Public License for more details. | |
13 * | |
14 * You should have received a copy of the GNU Library General Public License | |
15 * along with this library; see the file COPYING.LIB. If not, write to | |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
17 * Boston, MA 02110-1301, USA. | |
18 */ | |
19 | |
20 #ifndef RenderSVGResourceSolidColor_h | |
21 #define RenderSVGResourceSolidColor_h | |
22 | |
23 #include "core/rendering/svg/RenderSVGResource.h" | |
24 #include "platform/graphics/Color.h" | |
25 | |
26 namespace blink { | |
27 | |
28 class RenderSVGResourceSolidColor final : public RenderSVGResource { | |
29 public: | |
30 RenderSVGResourceSolidColor(); | |
31 virtual ~RenderSVGResourceSolidColor(); | |
32 | |
33 virtual SVGPaintServer preparePaintServer(const RenderObject&) override; | |
34 | |
35 virtual RenderSVGResourceType resourceType() const override { return s_resou
rceType; } | |
36 static const RenderSVGResourceType s_resourceType; | |
37 | |
38 const Color& color() const { return m_color; } | |
39 void setColor(const Color& color) { m_color = color; } | |
40 | |
41 private: | |
42 Color m_color; | |
43 }; | |
44 | |
45 } | |
46 | |
47 #endif | |
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