Index: content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
diff --git a/content/renderer/media/renderer_gpu_video_accelerator_factories.cc b/content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
index 7d4db85513f3c1447328616aa04a3128628af391..442035263cbbcc452b94ae70d69fa420cb9a6042 100644 |
--- a/content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
+++ b/content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
@@ -22,40 +22,40 @@ RendererGpuVideoAcceleratorFactories::~RendererGpuVideoAcceleratorFactories() {} |
RendererGpuVideoAcceleratorFactories::RendererGpuVideoAcceleratorFactories( |
GpuChannelHost* gpu_channel_host, |
const scoped_refptr<ContextProviderCommandBuffer>& context_provider) |
- : message_loop_( |
+ : task_runner_( |
RenderThreadImpl::current()->GetMediaThreadMessageLoopProxy()), |
gpu_channel_host_(gpu_channel_host), |
context_provider_(context_provider), |
thread_safe_sender_(ChildThread::current()->thread_safe_sender()), |
aborted_waiter_(true, false), |
- message_loop_async_waiter_(false, false) { |
+ task_runner_async_waiter_(false, false) { |
// |context_provider_| is only required to support HW-accelerated decode. |
if (!context_provider_) |
return; |
- if (message_loop_->BelongsToCurrentThread()) { |
+ if (task_runner_->BelongsToCurrentThread()) { |
AsyncBindContext(); |
- message_loop_async_waiter_.Reset(); |
+ task_runner_async_waiter_.Reset(); |
return; |
} |
// Wait for the context to be acquired. |
- message_loop_->PostTask( |
+ task_runner_->PostTask( |
FROM_HERE, |
base::Bind(&RendererGpuVideoAcceleratorFactories::AsyncBindContext, |
// Unretained to avoid ref/deref'ing |*this|, which is not yet |
// stored in a scoped_refptr. Safe because the Wait() below |
// keeps us alive until this task completes. |
base::Unretained(this))); |
- message_loop_async_waiter_.Wait(); |
+ task_runner_async_waiter_.Wait(); |
} |
RendererGpuVideoAcceleratorFactories::RendererGpuVideoAcceleratorFactories() |
: aborted_waiter_(true, false), |
- message_loop_async_waiter_(false, false) {} |
+ task_runner_async_waiter_(false, false) {} |
WebGraphicsContext3DCommandBufferImpl* |
RendererGpuVideoAcceleratorFactories::GetContext3d() { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
if (!context_provider_) |
return NULL; |
WebGraphicsContext3DCommandBufferImpl* context = |
@@ -69,24 +69,24 @@ RendererGpuVideoAcceleratorFactories::GetContext3d() { |
} |
void RendererGpuVideoAcceleratorFactories::AsyncBindContext() { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
if (!context_provider_->BindToCurrentThread()) |
context_provider_ = NULL; |
- message_loop_async_waiter_.Signal(); |
+ task_runner_async_waiter_.Signal(); |
} |
scoped_ptr<media::VideoDecodeAccelerator> |
RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator( |
media::VideoCodecProfile profile, |
media::VideoDecodeAccelerator::Client* client) { |
- if (message_loop_->BelongsToCurrentThread()) { |
+ if (task_runner_->BelongsToCurrentThread()) { |
AsyncCreateVideoDecodeAccelerator(profile, client); |
- message_loop_async_waiter_.Reset(); |
+ task_runner_async_waiter_.Reset(); |
return vda_.Pass(); |
} |
// The VDA is returned in the vda_ member variable by the |
// AsyncCreateVideoDecodeAccelerator() function. |
- message_loop_->PostTask(FROM_HERE, |
+ task_runner_->PostTask(FROM_HERE, |
base::Bind(&RendererGpuVideoAcceleratorFactories:: |
AsyncCreateVideoDecodeAccelerator, |
this, |
@@ -94,12 +94,12 @@ RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator( |
client)); |
base::WaitableEvent* objects[] = {&aborted_waiter_, |
- &message_loop_async_waiter_}; |
+ &task_runner_async_waiter_}; |
if (base::WaitableEvent::WaitMany(objects, arraysize(objects)) == 0) { |
// If we are aborting and the VDA is created by the |
// AsyncCreateVideoDecodeAccelerator() function later we need to ensure |
// that it is destroyed on the same thread. |
- message_loop_->PostTask(FROM_HERE, |
+ task_runner_->PostTask(FROM_HERE, |
base::Bind(&RendererGpuVideoAcceleratorFactories:: |
AsyncDestroyVideoDecodeAccelerator, |
this)); |
@@ -111,7 +111,7 @@ RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator( |
scoped_ptr<media::VideoEncodeAccelerator> |
RendererGpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator( |
media::VideoEncodeAccelerator::Client* client) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
return gpu_channel_host_->CreateVideoEncoder(client); |
} |
@@ -119,14 +119,14 @@ RendererGpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator( |
void RendererGpuVideoAcceleratorFactories::AsyncCreateVideoDecodeAccelerator( |
media::VideoCodecProfile profile, |
media::VideoDecodeAccelerator::Client* client) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
if (context && context->GetCommandBufferProxy()) { |
vda_ = gpu_channel_host_->CreateVideoDecoder( |
context->GetCommandBufferProxy()->GetRouteID(), profile, client); |
} |
- message_loop_async_waiter_.Signal(); |
+ task_runner_async_waiter_.Signal(); |
} |
uint32 RendererGpuVideoAcceleratorFactories::CreateTextures( |
@@ -135,7 +135,7 @@ uint32 RendererGpuVideoAcceleratorFactories::CreateTextures( |
std::vector<uint32>* texture_ids, |
std::vector<gpu::Mailbox>* texture_mailboxes, |
uint32 texture_target) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
DCHECK(texture_target); |
WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
@@ -180,7 +180,7 @@ uint32 RendererGpuVideoAcceleratorFactories::CreateTextures( |
} |
void RendererGpuVideoAcceleratorFactories::DeleteTexture(uint32 texture_id) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
if (!context) |
@@ -192,7 +192,7 @@ void RendererGpuVideoAcceleratorFactories::DeleteTexture(uint32 texture_id) { |
} |
void RendererGpuVideoAcceleratorFactories::WaitSyncPoint(uint32 sync_point) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
if (!context) |
@@ -215,20 +215,20 @@ void RendererGpuVideoAcceleratorFactories::ReadPixels(uint32 texture_id, |
// until the AsyncReadPixels() call completes. |
read_pixels_bitmap_.setPixelRef(pixels.pixelRef()); |
- if (!message_loop_->BelongsToCurrentThread()) { |
- message_loop_->PostTask( |
+ if (!task_runner_->BelongsToCurrentThread()) { |
+ task_runner_->PostTask( |
FROM_HERE, |
base::Bind(&RendererGpuVideoAcceleratorFactories::AsyncReadPixels, |
this, |
texture_id, |
size)); |
base::WaitableEvent* objects[] = {&aborted_waiter_, |
- &message_loop_async_waiter_}; |
+ &task_runner_async_waiter_}; |
if (base::WaitableEvent::WaitMany(objects, arraysize(objects)) == 0) |
return; |
} else { |
AsyncReadPixels(texture_id, size); |
- message_loop_async_waiter_.Reset(); |
+ task_runner_async_waiter_.Reset(); |
} |
read_pixels_bitmap_.setPixelRef(NULL); |
} |
@@ -236,10 +236,10 @@ void RendererGpuVideoAcceleratorFactories::ReadPixels(uint32 texture_id, |
void RendererGpuVideoAcceleratorFactories::AsyncReadPixels( |
uint32 texture_id, |
const gfx::Size& size) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
WebGraphicsContext3DCommandBufferImpl* context = GetContext3d(); |
if (!context) { |
- message_loop_async_waiter_.Signal(); |
+ task_runner_async_waiter_.Signal(); |
return; |
} |
@@ -280,18 +280,18 @@ void RendererGpuVideoAcceleratorFactories::AsyncReadPixels( |
gles2->DeleteFramebuffers(1, &fb); |
gles2->DeleteTextures(1, &tmp_texture); |
DCHECK_EQ(gles2->GetError(), static_cast<GLenum>(GL_NO_ERROR)); |
- message_loop_async_waiter_.Signal(); |
+ task_runner_async_waiter_.Signal(); |
} |
base::SharedMemory* RendererGpuVideoAcceleratorFactories::CreateSharedMemory( |
size_t size) { |
- DCHECK(message_loop_->BelongsToCurrentThread()); |
+ DCHECK(task_runner_->BelongsToCurrentThread()); |
return ChildThread::AllocateSharedMemory(size, thread_safe_sender_.get()); |
} |
-scoped_refptr<base::MessageLoopProxy> |
-RendererGpuVideoAcceleratorFactories::GetMessageLoop() { |
- return message_loop_; |
+scoped_refptr<base::SingleThreadTaskRunner> |
+RendererGpuVideoAcceleratorFactories::GetTaskRunner() { |
+ return task_runner_; |
} |
void RendererGpuVideoAcceleratorFactories::Abort() { aborted_waiter_.Signal(); } |
@@ -304,7 +304,7 @@ scoped_refptr<RendererGpuVideoAcceleratorFactories> |
RendererGpuVideoAcceleratorFactories::Clone() { |
scoped_refptr<RendererGpuVideoAcceleratorFactories> factories = |
new RendererGpuVideoAcceleratorFactories(); |
- factories->message_loop_ = message_loop_; |
+ factories->task_runner_ = task_runner_; |
factories->gpu_channel_host_ = gpu_channel_host_; |
factories->context_provider_ = context_provider_; |
factories->thread_safe_sender_ = thread_safe_sender_; |