Index: content/renderer/scheduler/renderer_scheduler_selector_unittest.cc |
diff --git a/content/renderer/scheduler/renderer_scheduler_selector_unittest.cc b/content/renderer/scheduler/renderer_scheduler_selector_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4c2884c05153b97297a9a96503a5d420c80fc177 |
--- /dev/null |
+++ b/content/renderer/scheduler/renderer_scheduler_selector_unittest.cc |
@@ -0,0 +1,189 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/renderer/scheduler/renderer_scheduler_selector.h" |
+ |
+#include "base/bind.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/pending_task.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
Sami
2014/10/27 11:23:02
nit: I keep hearing rumors that gmock is deprecate
rmcilroy
2014/10/27 13:08:06
I'm only using this for testing::ElementsAre(). I
Sami
2014/10/27 13:44:40
I think that's fine to use it here. I couldn't fin
|
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace content { |
+ |
+class RendererSchedulerSelectorTest : public testing::Test { |
+ public: |
+ RendererSchedulerSelectorTest() |
+ : test_closure_(base::Bind(&RendererSchedulerSelectorTest::TestFunction)), |
+ selector_(), |
+ task_queues_() {} |
+ virtual ~RendererSchedulerSelectorTest() {} |
+ |
+ std::vector<base::PendingTask> GetTasks(int count) { |
+ std::vector<base::PendingTask> tasks; |
+ for (int i = 0; i < count; i++) { |
+ base::PendingTask task = base::PendingTask(FROM_HERE, test_closure_); |
+ task.sequence_num = i; |
+ tasks.push_back(task); |
+ } |
+ return tasks; |
+ } |
+ |
+ void PushTasks(std::vector<base::PendingTask> tasks, |
Sami
2014/10/27 11:23:02
nit: |tasks| could be a const ref.
rmcilroy
2014/10/27 13:08:06
Done.
|
+ std::vector<size_t> queue_indices) { |
+ EXPECT_EQ(tasks.size(), queue_indices.size()); |
+ for (size_t i = 0; i < tasks.size(); i++) { |
+ task_queues_[queue_indices[i]]->push(tasks[i]); |
+ } |
+ } |
+ |
+ std::vector<size_t> SelectedQueueOrder() { |
+ std::vector<size_t> order; |
+ size_t chosen_queue_index; |
+ while (selector_.SelectWorkQueueToService(&chosen_queue_index)) { |
+ order.push_back(chosen_queue_index); |
+ task_queues_[chosen_queue_index]->pop(); |
+ } |
+ return order; |
+ } |
+ |
+ static void TestFunction() {} |
+ |
+ protected: |
+ virtual void SetUp() { |
+ std::vector<const base::TaskQueue*> const_task_queues_; |
+ for (size_t i = 0; i < kTaskQueueCount; i++) { |
+ scoped_ptr<base::TaskQueue> task_queue = |
+ make_scoped_ptr(new base::TaskQueue()); |
+ const_task_queues_.push_back(task_queue.get()); |
+ task_queues_.push_back(task_queue.Pass()); |
+ } |
+ selector_.RegisterWorkQueues(const_task_queues_); |
+ } |
+ |
+ size_t kTaskQueueCount = 5; |
+ base::Closure test_closure_; |
+ RendererSchedulerSelector selector_; |
+ std::vector<scoped_ptr<base::TaskQueue>> task_queues_; |
+}; |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestDefaultPriority) { |
+ std::vector<base::PendingTask> tasks = GetTasks(5); |
+ PushTasks(tasks, std::vector<size_t>{4, 3, 2, 1, 0}); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(4, 3, 2, 1, 0)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestHighPriority) { |
+ std::vector<base::PendingTask> tasks = GetTasks(5); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2, 3, 4}); |
+ selector_.SetQueuePriority(2, RendererSchedulerSelector::kHighPriority); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(2, 0, 1, 3, 4)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestBestEffortPriority) { |
+ std::vector<base::PendingTask> tasks = GetTasks(5); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2, 3, 4}); |
+ selector_.SetQueuePriority(0, RendererSchedulerSelector::kBestEffortPriority); |
+ selector_.SetQueuePriority(2, RendererSchedulerSelector::kHighPriority); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(2, 1, 3, 4, 0)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestControlPriority) { |
+ std::vector<base::PendingTask> tasks = GetTasks(5); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2, 3, 4}); |
+ selector_.SetQueuePriority(4, RendererSchedulerSelector::kControlPriority); |
+ selector_.SetQueuePriority(2, RendererSchedulerSelector::kHighPriority); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(4, 2, 0, 1, 3)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestDisableEnable) { |
+ std::vector<base::PendingTask> tasks = GetTasks(5); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2, 3, 4}); |
+ selector_.DisableQueue(2); |
+ selector_.DisableQueue(4); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(0, 1, 3)); |
+ selector_.EnableQueue(2, RendererSchedulerSelector::kBestEffortPriority); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(2)); |
+ selector_.EnableQueue(4, RendererSchedulerSelector::kNormalPriority); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(4)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestEmptyQueues) { |
+ size_t chosen_queue_index = 0; |
+ EXPECT_FALSE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+ |
+ // Test only disabled queues. |
+ std::vector<base::PendingTask> tasks = GetTasks(1); |
+ PushTasks(tasks, std::vector<size_t>{0}); |
+ selector_.DisableQueue(0); |
+ EXPECT_FALSE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestDelay) { |
+ std::vector<base::PendingTask> tasks = GetTasks(5); |
+ tasks[0].delayed_run_time = |
+ base::TimeTicks() + base::TimeDelta::FromMilliseconds(200); |
+ tasks[3].delayed_run_time = |
+ base::TimeTicks() + base::TimeDelta::FromMilliseconds(100); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2, 3, 4}); |
+ EXPECT_THAT(SelectedQueueOrder(), testing::ElementsAre(1, 2, 4, 3, 0)); |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestControlStarvesOthers) { |
+ std::vector<base::PendingTask> tasks = GetTasks(4); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2, 3}); |
+ selector_.SetQueuePriority(3, RendererSchedulerSelector::kControlPriority); |
+ selector_.SetQueuePriority(2, RendererSchedulerSelector::kHighPriority); |
+ selector_.SetQueuePriority(1, RendererSchedulerSelector::kBestEffortPriority); |
+ for (int i = 0; i < 100; i++) { |
+ size_t chosen_queue_index = 0; |
+ EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+ EXPECT_EQ(3ul, chosen_queue_index); |
+ // Don't remove task from queue to simulate all queues still being full. |
+ } |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestHighPriorityDoesNotStarveNormal) { |
+ std::vector<base::PendingTask> tasks = GetTasks(3); |
+ PushTasks(tasks, std::vector<size_t>{0, 1, 2}); |
+ selector_.SetQueuePriority(2, RendererSchedulerSelector::kHighPriority); |
+ selector_.SetQueuePriority(1, RendererSchedulerSelector::kBestEffortPriority); |
+ std::vector<size_t> counts = {0, 0, 0}; |
+ for (int i = 0; i < 100; i++) { |
+ size_t chosen_queue_index = 0; |
+ EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+ counts[chosen_queue_index]++; |
+ // Don't remove task from queue to simulate all queues still being full. |
+ } |
+ EXPECT_GT(counts[0], 0ul); // Check high doesn't starve normal. |
+ EXPECT_GT(counts[2], counts[0]); // Check high get's more chance to run. |
+ EXPECT_EQ(0ul, counts[1]); // Check best effort is starved. |
+} |
+ |
+TEST_F(RendererSchedulerSelectorTest, TestBestEffortGetsStarved) { |
+ std::vector<base::PendingTask> tasks = GetTasks(2); |
+ PushTasks(tasks, std::vector<size_t>{0, 1}); |
+ selector_.SetQueuePriority(0, RendererSchedulerSelector::kBestEffortPriority); |
+ selector_.SetQueuePriority(1, RendererSchedulerSelector::kNormalPriority); |
+ size_t chosen_queue_index = 0; |
+ for (int i = 0; i < 100; i++) { |
+ EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+ EXPECT_EQ(1ul, chosen_queue_index); |
+ // Don't remove task from queue to simulate all queues still being full. |
+ } |
+ selector_.SetQueuePriority(1, RendererSchedulerSelector::kHighPriority); |
+ for (int i = 0; i < 100; i++) { |
+ EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+ EXPECT_EQ(1ul, chosen_queue_index); |
+ // Don't remove task from queue to simulate all queues still being full. |
+ } |
+ selector_.SetQueuePriority(1, RendererSchedulerSelector::kControlPriority); |
+ for (int i = 0; i < 100; i++) { |
+ EXPECT_TRUE(selector_.SelectWorkQueueToService(&chosen_queue_index)); |
+ EXPECT_EQ(1ul, chosen_queue_index); |
+ // Don't remove task from queue to simulate all queues still being full. |
+ } |
+} |
+ |
+} // namespace content |