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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "content/renderer/scheduler/renderer_scheduler_selector.h" | |
| 6 | |
| 7 #include "base/logging.h" | |
| 8 #include "base/pending_task.h" | |
| 9 | |
| 10 namespace content { | |
| 11 | |
| 12 RendererSchedulerSelector::RendererSchedulerSelector() | |
| 13 : normal_queue_starvation_count_(0) { | |
| 14 } | |
| 15 | |
| 16 RendererSchedulerSelector::~RendererSchedulerSelector() { | |
| 17 } | |
| 18 | |
| 19 void RendererSchedulerSelector::RegisterWorkQueues( | |
| 20 const std::vector<const base::TaskQueue*>& work_queues) { | |
| 21 main_thread_checker_.CalledOnValidThread(); | |
| 22 work_queues_ = work_queues; | |
| 23 // By default, all work queues are set to normal priority. | |
| 24 for (size_t i = 0; i < work_queues.size(); i++) { | |
| 25 queue_priorities_[kNormalPriority].insert(i); | |
| 26 } | |
| 27 queue_priorities_[kControlPriority].clear(); | |
|
Sami
2014/10/27 11:23:02
Should we just clear all the priorities before add
rmcilroy
2014/10/27 13:08:05
Done.
| |
| 28 queue_priorities_[kHighPriority].clear(); | |
| 29 queue_priorities_[kBestEffortPriority].clear(); | |
| 30 } | |
| 31 | |
| 32 void RendererSchedulerSelector::SetQueuePriority(size_t queue_index, | |
| 33 QueuePriority priority) { | |
| 34 main_thread_checker_.CalledOnValidThread(); | |
| 35 DCHECK_LT(queue_index, work_queues_.size()); | |
| 36 DCHECK_LT(priority, kQueuePriorityCount); | |
| 37 DisableQueue(queue_index); | |
| 38 queue_priorities_[priority].insert(queue_index); | |
| 39 } | |
| 40 | |
| 41 void RendererSchedulerSelector::EnableQueue(size_t queue_index, | |
| 42 QueuePriority priority) { | |
| 43 SetQueuePriority(queue_index, priority); | |
| 44 } | |
| 45 | |
| 46 void RendererSchedulerSelector::DisableQueue(size_t queue_index) { | |
| 47 main_thread_checker_.CalledOnValidThread(); | |
| 48 DCHECK_LT(queue_index, work_queues_.size()); | |
| 49 static const QueuePriority kPriorities[] = { | |
|
Sami
2014/10/27 11:23:02
It would be safer just to iterate from 0 to kQueue
rmcilroy
2014/10/27 13:08:05
Done.
| |
| 50 kControlPriority, kHighPriority, kNormalPriority, kBestEffortPriority}; | |
| 51 for (QueuePriority priority : kPriorities) { | |
| 52 queue_priorities_[priority].erase(queue_index); | |
| 53 } | |
| 54 } | |
| 55 | |
| 56 bool RendererSchedulerSelector::IsOlder(const base::TaskQueue* queueA, | |
| 57 const base::TaskQueue* queueB) const { | |
| 58 return queueB->front() < queueA->front(); | |
|
alexclarke
2014/10/27 10:40:51
+1 on this helper method.
maybe add a comment exp
rmcilroy
2014/10/27 13:08:05
Done.
| |
| 59 } | |
| 60 | |
| 61 bool RendererSchedulerSelector::ChooseOldestWithPriority( | |
| 62 QueuePriority priority, | |
| 63 size_t* out_queue_index) const { | |
| 64 bool found_non_empty_queue = false; | |
| 65 size_t chosen_queue = 0; | |
| 66 for (int queue_index : queue_priorities_[priority]) { | |
| 67 if (work_queues_[queue_index]->empty()) { | |
| 68 continue; | |
| 69 } | |
| 70 // Note: the comparison between |chosen_queue| and |queue_index| is correct | |
|
Sami
2014/10/27 11:23:02
This comment should probably be in IsOlder.
rmcilroy
2014/10/27 13:08:05
Done.
| |
| 71 // due to the fact that the PendingTask operator inverts comparison for | |
| 72 // priority queue. | |
| 73 if (!found_non_empty_queue || | |
| 74 IsOlder(work_queues_[queue_index], work_queues_[chosen_queue])) { | |
| 75 found_non_empty_queue = true; | |
| 76 chosen_queue = queue_index; | |
| 77 } | |
| 78 } | |
| 79 | |
| 80 if (found_non_empty_queue) { | |
| 81 *out_queue_index = chosen_queue; | |
| 82 } | |
| 83 return found_non_empty_queue; | |
| 84 } | |
| 85 | |
| 86 bool RendererSchedulerSelector::SelectWorkQueueToService( | |
| 87 size_t* out_queue_index) { | |
| 88 main_thread_checker_.CalledOnValidThread(); | |
| 89 DCHECK(work_queues_.size()); | |
| 90 // Always service the control queue if it has any work. | |
| 91 if (ChooseOldestWithPriority(kControlPriority, out_queue_index)) { | |
| 92 return true; | |
| 93 } | |
| 94 // Select from the normal priority queue if we are starving it. | |
| 95 if (normal_queue_starvation_count_ >= kMaxStarvationTasks && | |
| 96 ChooseOldestWithPriority(kNormalPriority, out_queue_index)) { | |
| 97 normal_queue_starvation_count_ = 0; | |
| 98 return true; | |
| 99 } | |
| 100 // Otherwise choose in priority order. | |
| 101 static const QueuePriority kPriorities[] = { | |
| 102 kHighPriority, kNormalPriority, kBestEffortPriority}; | |
| 103 for (QueuePriority priority : kPriorities) { | |
| 104 if (ChooseOldestWithPriority(priority, out_queue_index)) { | |
| 105 if (priority == kHighPriority) { | |
| 106 normal_queue_starvation_count_++; | |
| 107 } else { | |
| 108 normal_queue_starvation_count_ = 0; | |
|
Sami
2014/10/27 11:23:02
Do we want to reset this when running something fr
rmcilroy
2014/10/27 13:08:05
I think we want to reset this anytime we run somet
| |
| 109 } | |
| 110 return true; | |
| 111 } | |
| 112 } | |
| 113 return false; | |
| 114 } | |
| 115 | |
| 116 } // namespace content | |
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