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Side by Side Diff: src/gpu/effects/GrSingleTextureEffect.h

Issue 657923002: Make GrFragmentProcessor auto-compare coord xforms. (Closed) Base URL: https://skia.googlesource.com/skia.git@key
Patch Set: Add \! Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrSingleTextureEffect_DEFINED 8 #ifndef GrSingleTextureEffect_DEFINED
9 #define GrSingleTextureEffect_DEFINED 9 #define GrSingleTextureEffect_DEFINED
10 10
(...skipping 20 matching lines...) Expand all
31 GrSingleTextureEffect(GrTexture*, 31 GrSingleTextureEffect(GrTexture*,
32 const SkMatrix&, 32 const SkMatrix&,
33 const GrTextureParams&, 33 const GrTextureParams&,
34 GrCoordSet = kLocal_GrCoordSet); 34 GrCoordSet = kLocal_GrCoordSet);
35 35
36 /** 36 /**
37 * Helper for subclass onIsEqual() functions. 37 * Helper for subclass onIsEqual() functions.
38 */ 38 */
39 bool hasSameTextureParamsMatrixAndSourceCoords(const GrSingleTextureEffect& other) const { 39 bool hasSameTextureParamsMatrixAndSourceCoords(const GrSingleTextureEffect& other) const {
40 // We don't have to check the accesses' swizzles because they are inferr ed from the texture. 40 // We don't have to check the accesses' swizzles because they are inferr ed from the texture.
41 return fTextureAccess == other.fTextureAccess && 41 return fTextureAccess == other.fTextureAccess;
42 fCoordTransform.getMatrix().cheapEqualTo(other.fCoordTransform.ge tMatrix()) &&
43 fCoordTransform.sourceCoords() == other.fCoordTransform.sourceCoo rds();
44 } 42 }
45 43
46 /** 44 /**
47 * Can be used as a helper to implement subclass onComputeInvariantOutput(). It assumes that 45 * Can be used as a helper to implement subclass onComputeInvariantOutput(). It assumes that
48 * the subclass output color will be a modulation of the input color with a value read from the 46 * the subclass output color will be a modulation of the input color with a value read from the
49 * texture. 47 * texture.
50 */ 48 */
51 void updateInvariantOutputForModulation(InvariantOutput* inout) const { 49 void updateInvariantOutputForModulation(InvariantOutput* inout) const {
52 if (GrPixelConfigIsOpaque(this->texture(0)->config())) { 50 if (GrPixelConfigIsOpaque(this->texture(0)->config())) {
53 inout->mulByUnknownOpaqueColor(); 51 inout->mulByUnknownOpaqueColor();
54 } else { 52 } else {
55 inout->mulByUnknownColor(); 53 inout->mulByUnknownColor();
56 } 54 }
57 } 55 }
58 56
59 private: 57 private:
60 GrCoordTransform fCoordTransform; 58 GrCoordTransform fCoordTransform;
61 GrTextureAccess fTextureAccess; 59 GrTextureAccess fTextureAccess;
62 60
63 typedef GrFragmentProcessor INHERITED; 61 typedef GrFragmentProcessor INHERITED;
64 }; 62 };
65 63
66 #endif 64 #endif
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