Index: content/browser/renderer_host/input/touch_selection_controller.h |
diff --git a/content/browser/renderer_host/input/touch_selection_controller.h b/content/browser/renderer_host/input/touch_selection_controller.h |
index 4e33594acc353d1784710ca32041c3ee269ab694..e3045031b3425128a06cfb95e27d685052569e1d 100644 |
--- a/content/browser/renderer_host/input/touch_selection_controller.h |
+++ b/content/browser/renderer_host/input/touch_selection_controller.h |
@@ -31,6 +31,7 @@ class CONTENT_EXPORT TouchSelectionControllerClient { |
virtual bool SupportsAnimation() const = 0; |
virtual void SetNeedsAnimate() = 0; |
virtual void MoveCaret(const gfx::PointF& position) = 0; |
+ virtual void MoveSelectionExtent(const gfx::PointF& position) = 0; |
virtual void SelectBetweenCoordinates(const gfx::PointF& start, |
jdduke (slow)
2014/10/15 15:46:07
While you're digging around here, maybe we could r
christiank
2014/10/17 14:33:05
Sure, makes sense.
|
const gfx::PointF& end) = 0; |
virtual void OnSelectionEvent(SelectionEventType event, |
@@ -133,7 +134,6 @@ class CONTENT_EXPORT TouchSelectionController : public TouchHandleClient { |
scoped_ptr<TouchHandle> start_selection_handle_; |
scoped_ptr<TouchHandle> end_selection_handle_; |
- gfx::PointF fixed_handle_position_; |
bool is_selection_active_; |
bool activate_selection_automatically_; |