| Index: mojo/services/network/network_service_impl.cc
|
| diff --git a/mojo/services/network/network_service_impl.cc b/mojo/services/network/network_service_impl.cc
|
| index a622322ebb74d8c390155ca9bd039f740415fd7f..6f2f5502d645d78dbf466e2e3558922814fe6d0f 100644
|
| --- a/mojo/services/network/network_service_impl.cc
|
| +++ b/mojo/services/network/network_service_impl.cc
|
| @@ -14,19 +14,6 @@
|
|
|
| namespace mojo {
|
|
|
| -namespace {
|
| -
|
| -// Allows a Callback<NetworkErrorPtr, NetAddressPtr> to be called by a
|
| -// Callback<NetworkErrorPtr> when the address is already known.
|
| -void BoundAddressCallbackAdapter(
|
| - const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback,
|
| - NetAddressPtr address,
|
| - NetworkErrorPtr err) {
|
| - callback.Run(err.Pass(), address.Pass());
|
| -}
|
| -
|
| -} // namespace
|
| -
|
| NetworkServiceImpl::NetworkServiceImpl(ApplicationConnection* connection,
|
| NetworkContext* context)
|
| : context_(context),
|
| @@ -70,19 +57,10 @@ void NetworkServiceImpl::CreateTCPConnectedSocket(
|
| ScopedDataPipeProducerHandle receive_stream,
|
| InterfaceRequest<TCPConnectedSocket> client_socket,
|
| const Callback<void(NetworkErrorPtr, NetAddressPtr)>& callback) {
|
| - TCPBoundSocketImpl bound_socket;
|
| - int net_error = bound_socket.Bind(NetAddressPtr());
|
| - if (net_error != net::OK) {
|
| - callback.Run(MakeNetworkError(net_error), NetAddressPtr());
|
| - return;
|
| - }
|
| -
|
| - bound_socket.Connect(
|
| - remote_address.Pass(), send_stream.Pass(), receive_stream.Pass(),
|
| - client_socket.Pass(),
|
| - base::Bind(&BoundAddressCallbackAdapter,
|
| - callback,
|
| - base::Passed(bound_socket.GetLocalAddress().Pass())));
|
| + // TODO(brettw) implement this. We need to know what type of socket to use
|
| + // so we can create the right one (i.e. to pass to TCPSocket::Open) before
|
| + // doing the connect.
|
| + callback.Run(MakeNetworkError(net::ERR_NOT_IMPLEMENTED), NetAddressPtr());
|
| }
|
|
|
| void NetworkServiceImpl::CreateUDPSocket(InterfaceRequest<UDPSocket> socket) {
|
|
|