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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 import "mojo/services/public/interfaces/network/cookie_store.mojom" | 5 import "mojo/services/public/interfaces/network/cookie_store.mojom" |
6 import "mojo/services/public/interfaces/network/net_address.mojom" | 6 import "mojo/services/public/interfaces/network/net_address.mojom" |
7 import "mojo/services/public/interfaces/network/network_error.mojom" | 7 import "mojo/services/public/interfaces/network/network_error.mojom" |
8 import "mojo/services/public/interfaces/network/tcp_bound_socket.mojom" | 8 import "mojo/services/public/interfaces/network/tcp_bound_socket.mojom" |
9 import "mojo/services/public/interfaces/network/tcp_connected_socket.mojom" | 9 import "mojo/services/public/interfaces/network/tcp_connected_socket.mojom" |
10 import "mojo/services/public/interfaces/network/udp_socket.mojom" | 10 import "mojo/services/public/interfaces/network/udp_socket.mojom" |
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38 CreateTCPBoundSocket(NetAddress? local_address, | 38 CreateTCPBoundSocket(NetAddress? local_address, |
39 TCPBoundSocket& bound_socket) | 39 TCPBoundSocket& bound_socket) |
40 => (NetworkError result, NetAddress? bound_to); | 40 => (NetworkError result, NetAddress? bound_to); |
41 | 41 |
42 // Creates a client socket connected to the given remote address. A local | 42 // Creates a client socket connected to the given remote address. A local |
43 // address and port will be allocated for the connection and passed to the | 43 // address and port will be allocated for the connection and passed to the |
44 // callback on success. | 44 // callback on success. |
45 // | 45 // |
46 // If you want control over the local address and port, instead use | 46 // If you want control over the local address and port, instead use |
47 // CreateTCPBoundSocket. | 47 // CreateTCPBoundSocket. |
| 48 // |
| 49 // IMPORTANT: This does not work yet! We need to add a new parameter to |
| 50 // indicate the protocol type (IPv4 or IPv6) actually be able to create the |
| 51 // right type of socket. We also need to figure out how the client is supposed |
| 52 // to decide between IPv4 and IPv6 on a given system. |
48 CreateTCPConnectedSocket(NetAddress remote_address, | 53 CreateTCPConnectedSocket(NetAddress remote_address, |
49 handle<data_pipe_consumer> send_stream, | 54 handle<data_pipe_consumer> send_stream, |
50 handle<data_pipe_producer> receive_stream, | 55 handle<data_pipe_producer> receive_stream, |
51 TCPConnectedSocket& client_socket) | 56 TCPConnectedSocket& client_socket) |
52 => (NetworkError result, | 57 => (NetworkError result, |
53 NetAddress? local_address); | 58 NetAddress? local_address); |
54 | 59 |
55 CreateUDPSocket(UDPSocket& socket); | 60 CreateUDPSocket(UDPSocket& socket); |
56 }; | 61 }; |
57 | 62 |
58 } | 63 } |
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