Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 20c4da8efce5dea9ded6e230dde087e69c9cf0b9..93b8517714c3cdf48a5bef0282909178a6c01007 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -1571,6 +1571,7 @@ class GLES2DecoderImpl : public GLES2Decoder, |
error::Error* error, GLint* real_location, GLuint* service_id, |
void** result, GLenum* result_type); |
+ void MaybeExitOnContextLost(); |
virtual bool WasContextLost() override; |
virtual bool WasContextLostByRobustnessExtension() override; |
virtual void LoseContext(uint32 reset_status) override; |
@@ -3051,16 +3052,7 @@ bool GLES2DecoderImpl::MakeCurrent() { |
if (!context_->MakeCurrent(surface_.get()) || WasContextLost()) { |
LOG(ERROR) << " GLES2DecoderImpl: Context lost during MakeCurrent."; |
- // Some D3D drivers cannot recover from device lost in the GPU process |
- // sandbox. Allow a new GPU process to launch. |
- if (workarounds().exit_on_context_lost) { |
- LOG(ERROR) << "Exiting GPU process because some drivers cannot reset" |
- << " a D3D device in the Chrome GPU process sandbox."; |
-#if defined(OS_WIN) |
- base::win::SetShouldCrashOnProcessDetach(false); |
-#endif |
- exit(0); |
- } |
+ MaybeExitOnContextLost(); |
return false; |
} |
@@ -9660,8 +9652,22 @@ error::ContextLostReason GLES2DecoderImpl::GetContextLostReason() { |
return error::kUnknown; |
} |
+void GLES2DecoderImpl::MaybeExitOnContextLost() { |
+ // Some D3D drivers cannot recover from device lost in the GPU process |
+ // sandbox. Allow a new GPU process to launch. |
+ if (workarounds().exit_on_context_lost) { |
+ LOG(ERROR) << "Exiting GPU process because some drivers cannot reset" |
+ << " a D3D device in the Chrome GPU process sandbox."; |
+#if defined(OS_WIN) |
+ base::win::SetShouldCrashOnProcessDetach(false); |
+#endif |
+ exit(0); |
+ } |
+} |
+ |
bool GLES2DecoderImpl::WasContextLost() { |
if (reset_status_ != GL_NO_ERROR) { |
+ MaybeExitOnContextLost(); |
return true; |
} |
if (context_->WasAllocatedUsingRobustnessExtension()) { |
@@ -9675,6 +9681,7 @@ bool GLES2DecoderImpl::WasContextLost() { |
LOG(ERROR) << (surface_->IsOffscreen() ? "Offscreen" : "Onscreen") |
<< " context lost via ARB/EXT_robustness. Reset status = " |
<< GLES2Util::GetStringEnum(status); |
+ MaybeExitOnContextLost(); |
return true; |
} |
} |