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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H |
| 6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H | 6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H |
| 7 | 7 |
| 8 #include "components/proximity_auth/connection.h" | 8 #include "components/proximity_auth/connection.h" |
| 9 | 9 |
| 10 namespace proximity_auth { | 10 namespace proximity_auth { |
| 11 | 11 |
| 12 class WireMessage; | 12 class WireMessage; |
| 13 | 13 |
| 14 // An interface for observing events that happen on a Connection. | 14 // An interface for observing events that happen on a Connection. |
| 15 class ConnectionObserver { | 15 class ConnectionObserver { |
| 16 public: | 16 public: |
| 17 // Called when the |connection|'s status changes from |old_status| to | 17 // Called when the |connection|'s status changes from |old_status| to |
| 18 // |new_status|. | 18 // |new_status|. |
| 19 virtual void OnConnectionStatusChanged(const Connection& connection, | 19 virtual void OnConnectionStatusChanged(const Connection& connection, |
| 20 Connection::Status old_status, | 20 Connection::Status old_status, |
| 21 Connection::Status new_status) = 0; | 21 Connection::Status new_status) {} |
| 22 | 22 |
| 23 // Called when a |message| is received from a remote device over the | 23 // Called when a |message| is received from a remote device over the |
| 24 // |connection|. | 24 // |connection|. |
| 25 virtual void OnMessageReceived(const Connection& connection, | 25 virtual void OnMessageReceived(const Connection& connection, |
| 26 const WireMessage& message) = 0; | 26 const WireMessage& message) {} |
| 27 | 27 |
| 28 // Called after a |message| is sent to the remote device over the | 28 // Called after a |message| is sent to the remote device over the |
| 29 // |connection|. |success| is |true| iff the message is sent successfully. | 29 // |connection|. |success| is |true| iff the message is sent successfully. |
| 30 virtual void OnSendCompleted(const Connection& connection, | 30 virtual void OnSendCompleted(const Connection& connection, |
| 31 const WireMessage& message, | 31 const WireMessage& message, |
| 32 bool success) = 0; | 32 bool success) {} |
| 33 }; | 33 }; |
| 34 | 34 |
| 35 } // namespace proximity_auth | 35 } // namespace proximity_auth |
| 36 | 36 |
| 37 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H | 37 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H |
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