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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SERIALIZE_H_ | 5 #ifndef V8_SERIALIZE_H_ |
6 #define V8_SERIALIZE_H_ | 6 #define V8_SERIALIZE_H_ |
7 | 7 |
8 #include "src/compiler.h" | 8 #include "src/compiler.h" |
9 #include "src/hashmap.h" | 9 #include "src/hashmap.h" |
10 #include "src/heap-profiler.h" | 10 #include "src/heap-profiler.h" |
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139 }; | 139 }; |
140 | 140 |
141 | 141 |
142 class AddressMapBase { | 142 class AddressMapBase { |
143 protected: | 143 protected: |
144 static void SetValue(HashMap::Entry* entry, uint32_t v) { | 144 static void SetValue(HashMap::Entry* entry, uint32_t v) { |
145 entry->value = reinterpret_cast<void*>(v); | 145 entry->value = reinterpret_cast<void*>(v); |
146 } | 146 } |
147 | 147 |
148 static uint32_t GetValue(HashMap::Entry* entry) { | 148 static uint32_t GetValue(HashMap::Entry* entry) { |
149 return reinterpret_cast<uint32_t>(entry->value); | 149 return static_cast<uint32_t>(reinterpret_cast<intptr_t>(entry->value)); |
Benedikt Meurer
2014/10/23 08:58:08
Why not just
return reinterpret_cast<uintptr_t>
| |
150 } | 150 } |
151 | 151 |
152 static HashMap::Entry* LookupEntry(HashMap* map, HeapObject* obj, | 152 static HashMap::Entry* LookupEntry(HashMap* map, HeapObject* obj, |
153 bool insert) { | 153 bool insert) { |
154 return map->Lookup(Key(obj), Hash(obj), insert); | 154 return map->Lookup(Key(obj), Hash(obj), insert); |
155 } | 155 } |
156 | 156 |
157 private: | 157 private: |
158 static uint32_t Hash(HeapObject* obj) { | 158 static uint32_t Hash(HeapObject* obj) { |
159 return static_cast<int32_t>(reinterpret_cast<intptr_t>(obj->address())); | 159 return static_cast<int32_t>(reinterpret_cast<intptr_t>(obj->address())); |
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827 // Following the header, we store, in sequential order | 827 // Following the header, we store, in sequential order |
828 // - code stub keys | 828 // - code stub keys |
829 // - serialization payload | 829 // - serialization payload |
830 | 830 |
831 ScriptData* script_data_; | 831 ScriptData* script_data_; |
832 bool owns_script_data_; | 832 bool owns_script_data_; |
833 }; | 833 }; |
834 } } // namespace v8::internal | 834 } } // namespace v8::internal |
835 | 835 |
836 #endif // V8_SERIALIZE_H_ | 836 #endif // V8_SERIALIZE_H_ |
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