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Side by Side Diff: Source/core/html/canvas/WebGLTexture.h

Issue 656723005: Use C++11 features in core/html (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: use nullptr Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 117
118 const LevelInfo* getLevelInfo(GLenum target, GLint level) const; 118 const LevelInfo* getLevelInfo(GLenum target, GLint level) const;
119 119
120 GLenum m_target; 120 GLenum m_target;
121 121
122 GLenum m_minFilter; 122 GLenum m_minFilter;
123 GLenum m_magFilter; 123 GLenum m_magFilter;
124 GLenum m_wrapS; 124 GLenum m_wrapS;
125 GLenum m_wrapT; 125 GLenum m_wrapT;
126 126
127 Vector<Vector<LevelInfo> > m_info; 127 Vector<Vector<LevelInfo>> m_info;
128 128
129 bool m_isNPOT; 129 bool m_isNPOT;
130 bool m_isCubeComplete; 130 bool m_isCubeComplete;
131 bool m_isComplete; 131 bool m_isComplete;
132 bool m_needToUseBlackTexture; 132 bool m_needToUseBlackTexture;
133 bool m_isFloatType; 133 bool m_isFloatType;
134 bool m_isHalfFloatType; 134 bool m_isHalfFloatType;
135 }; 135 };
136 136
137 } // namespace blink 137 } // namespace blink
138 138
139 #endif // WebGLTexture_h 139 #endif // WebGLTexture_h
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