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Side by Side Diff: Source/core/rendering/RenderObject.h

Issue 656643004: Let setShouldDoFullPaintInvalidation accept reason (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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989 989
990 // The previous paint invalidation rect in the object's previous paint backi ng. 990 // The previous paint invalidation rect in the object's previous paint backi ng.
991 const LayoutRect& previousPaintInvalidationRect() const { return m_previousP aintInvalidationRect; } 991 const LayoutRect& previousPaintInvalidationRect() const { return m_previousP aintInvalidationRect; }
992 void setPreviousPaintInvalidationRect(const LayoutRect& rect) { m_previousPa intInvalidationRect = rect; } 992 void setPreviousPaintInvalidationRect(const LayoutRect& rect) { m_previousPa intInvalidationRect = rect; }
993 993
994 // The previous position of the top-left corner of the object in its previou s paint backing. 994 // The previous position of the top-left corner of the object in its previou s paint backing.
995 const LayoutPoint& previousPositionFromPaintInvalidationBacking() const { re turn m_previousPositionFromPaintInvalidationBacking; } 995 const LayoutPoint& previousPositionFromPaintInvalidationBacking() const { re turn m_previousPositionFromPaintInvalidationBacking; }
996 void setPreviousPositionFromPaintInvalidationBacking(const LayoutPoint& posi tionFromPaintInvalidationBacking) { m_previousPositionFromPaintInvalidationBacki ng = positionFromPaintInvalidationBacking; } 996 void setPreviousPositionFromPaintInvalidationBacking(const LayoutPoint& posi tionFromPaintInvalidationBacking) { m_previousPositionFromPaintInvalidationBacki ng = positionFromPaintInvalidationBacking; }
997 997
998 bool shouldDoFullPaintInvalidation() const { return m_bitfields.fullPaintInv alidationReason() != PaintInvalidationNone; } 998 bool shouldDoFullPaintInvalidation() const { return m_bitfields.fullPaintInv alidationReason() != PaintInvalidationNone; }
999 void setShouldDoFullPaintInvalidation() { setShouldDoFullPaintInvalidationWi thReason(PaintInvalidationFull); } 999 void setShouldDoFullPaintInvalidation(PaintInvalidationReason = PaintInvalid ationFull);
1000 void setShouldDoFullPaintInvalidationWithReason(PaintInvalidationReason);
1001 void clearShouldDoFullPaintInvalidation() { m_bitfields.setFullPaintInvalida tionReason(PaintInvalidationNone); } 1000 void clearShouldDoFullPaintInvalidation() { m_bitfields.setFullPaintInvalida tionReason(PaintInvalidationNone); }
1002 1001
1003 bool shouldInvalidateOverflowForPaint() const { return m_bitfields.shouldInv alidateOverflowForPaint(); } 1002 bool shouldInvalidateOverflowForPaint() const { return m_bitfields.shouldInv alidateOverflowForPaint(); }
1004 1003
1005 virtual void clearPaintInvalidationState(const PaintInvalidationState&); 1004 virtual void clearPaintInvalidationState(const PaintInvalidationState&);
1006 1005
1007 // Indicates whether this render object was re-laid-out since the last frame . 1006 // Indicates whether this render object was re-laid-out since the last frame .
1008 // The flag will be cleared during invalidateTreeIfNeeded. 1007 // The flag will be cleared during invalidateTreeIfNeeded.
1009 bool layoutDidGetCalledSinceLastFrame() const { return m_bitfields.layoutDid GetCalledSinceLastFrame(); } 1008 bool layoutDidGetCalledSinceLastFrame() const { return m_bitfields.layoutDid GetCalledSinceLastFrame(); }
1010 1009
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1537 void showTree(const blink::RenderObject*); 1536 void showTree(const blink::RenderObject*);
1538 void showLineTree(const blink::RenderObject*); 1537 void showLineTree(const blink::RenderObject*);
1539 void showRenderTree(const blink::RenderObject* object1); 1538 void showRenderTree(const blink::RenderObject* object1);
1540 // We don't make object2 an optional parameter so that showRenderTree 1539 // We don't make object2 an optional parameter so that showRenderTree
1541 // can be called from gdb easily. 1540 // can be called from gdb easily.
1542 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2); 1541 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec t* object2);
1543 1542
1544 #endif 1543 #endif
1545 1544
1546 #endif // RenderObject_h 1545 #endif // RenderObject_h
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