| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index 3dd161cb783dc245f4297734aa438a0dd7ab8f0f..de1780622f63ebd683cc7f2e41f62bb9f3ac87c9 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -587,7 +587,7 @@ private:
|
| }
|
|
|
| void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - inout->setToUnknown();
|
| + inout->setToUnknown(InvariantOutput::kWillNot_ReadInput);
|
| }
|
|
|
| GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type,
|
| @@ -606,7 +606,6 @@ private:
|
| this->addTextureAccess(&fNoiseAccess);
|
| fCoordTransform.reset(kLocal_GrCoordSet, matrix);
|
| this->addCoordTransform(&fCoordTransform);
|
| - this->setWillNotUseInputColor();
|
| }
|
|
|
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
|
|
|