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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
| 9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
| 10 | 10 |
| (...skipping 21 matching lines...) Expand all Loading... | |
| 32 effect use the macro GR_CREATE_STATIC_EFFECT declared below. | 32 effect use the macro GR_CREATE_STATIC_EFFECT declared below. |
| 33 */ | 33 */ |
| 34 class GrProcessor : public GrProgramElement { | 34 class GrProcessor : public GrProgramElement { |
| 35 public: | 35 public: |
| 36 SK_DECLARE_INST_COUNT(GrProcessor) | 36 SK_DECLARE_INST_COUNT(GrProcessor) |
| 37 | 37 |
| 38 virtual ~GrProcessor(); | 38 virtual ~GrProcessor(); |
| 39 | 39 |
| 40 struct InvariantOutput{ | 40 struct InvariantOutput{ |
| 41 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) , | 41 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) , |
| 42 fInputIsOnlyModulated(true) {} | 42 fInputIsOnlyModulated(true), fWillUseInputColor(true ) {} |
| 43 | 43 |
| 44 void mulByUnknownOpaqueColor() { | 44 void mulByUnknownOpaqueColor() { |
| 45 if (this->isOpaque()) { | 45 if (this->isOpaque()) { |
| 46 fValidFlags = kA_GrColorComponentFlag; | 46 fValidFlags = kA_GrColorComponentFlag; |
| 47 fIsSingleComponent = false; | 47 fIsSingleComponent = false; |
| 48 } else { | 48 } else { |
| 49 // Since the current state is not opaque we no longer care if th e color being | 49 // Since the current state is not opaque we no longer care if th e color being |
| 50 // multiplied is opaque. | 50 // multiplied is opaque. |
| 51 this->mulByUnknownColor(); | 51 this->mulByUnknownColor(); |
| 52 } | 52 } |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 84 fColor = color; | 84 fColor = color; |
| 85 fIsSingleComponent = false; | 85 fIsSingleComponent = false; |
| 86 fInputIsOnlyModulated = false; | 86 fInputIsOnlyModulated = false; |
| 87 } | 87 } |
| 88 | 88 |
| 89 void setToUnknown() { | 89 void setToUnknown() { |
| 90 this->setToUnknownPriv(); | 90 this->setToUnknownPriv(); |
| 91 fInputIsOnlyModulated = false; | 91 fInputIsOnlyModulated = false; |
| 92 } | 92 } |
| 93 | 93 |
| 94 /** | |
| 95 * If the effect will generate a result that does not depend on the inpu t color value then | |
| 96 * it must call this function from its onComputeInvariantOutput(). Other wise, when its | |
| 97 * generated backend-specific code might fail during variable binding du e to unused | |
| 98 * variables. | |
| 99 */ | |
| 100 void setWillNotUseInputColor() { | |
|
bsalomon
2014/10/13 20:54:42
Instead of a new setter can we make it be a requir
egdaniel
2014/10/14 17:49:57
Done.
| |
| 101 fWillUseInputColor = false; | |
| 102 } | |
| 103 | |
| 94 bool isOpaque() const { | 104 bool isOpaque() const { |
| 95 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); | 105 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); |
| 96 } | 106 } |
| 97 | 107 |
| 98 bool isSolidWhite() const { | 108 bool isSolidWhite() const { |
| 99 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); | 109 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); |
| 100 } | 110 } |
| 101 | 111 |
| 102 GrColor color() const { return fColor; } | 112 GrColor color() const { return fColor; } |
| 103 uint8_t validFlags() const { return fValidFlags; } | 113 uint8_t validFlags() const { return fValidFlags; } |
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| 129 * If alpha is valid, check that any valid R,G,B values are <= A | 139 * If alpha is valid, check that any valid R,G,B values are <= A |
| 130 */ | 140 */ |
| 131 SkDEBUGCODE(bool validPreMulColor() const;) | 141 SkDEBUGCODE(bool validPreMulColor() const;) |
| 132 | 142 |
| 133 // Friended class that have "controller" code which loop over stages cal ling | 143 // Friended class that have "controller" code which loop over stages cal ling |
| 134 // computeInvarianteOutput(). These controllers may need to manually adj ust the internal | 144 // computeInvarianteOutput(). These controllers may need to manually adj ust the internal |
| 135 // members of InvariantOutput | 145 // members of InvariantOutput |
| 136 friend class GrDrawState; | 146 friend class GrDrawState; |
| 137 friend class GrOptDrawState; | 147 friend class GrOptDrawState; |
| 138 friend class GrPaint; | 148 friend class GrPaint; |
| 149 friend class GrProcessor; | |
| 139 | 150 |
| 140 GrColor fColor; | 151 GrColor fColor; |
| 141 uint32_t fValidFlags; | 152 uint32_t fValidFlags; |
| 142 bool fIsSingleComponent; | 153 bool fIsSingleComponent; |
| 143 bool fInputIsOnlyModulated; | 154 bool fInputIsOnlyModulated; |
| 155 bool fWillUseInputColor; | |
| 144 }; | 156 }; |
| 145 | 157 |
| 146 /** | 158 /** |
| 147 * This function is used to perform optimizations. When called the invarient Ouput param | 159 * This function is used to perform optimizations. When called the invarient Ouput param |
| 148 * indicate whether the input components to this effect in the FS will have known values. | 160 * indicate whether the input components to this effect in the FS will have known values. |
| 149 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent | 161 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent |
| 150 * member indicates whether the input will be 1 or 4 bytes. The function upd ates the members of | 162 * member indicates whether the input will be 1 or 4 bytes. The function upd ates the members of |
| 151 * inout to indicate known values of its output. A component of the color me mber only has | 163 * inout to indicate known values of its output. A component of the color me mber only has |
| 152 * meaning if the corresponding bit in validFlags is set. | 164 * meaning if the corresponding bit in validFlags is set. |
| 153 */ | 165 */ |
| 154 void computeInvariantOutput(InvariantOutput* inout) const { | 166 void computeInvariantOutput(InvariantOutput* inout) const { |
| 167 inout->fWillUseInputColor = true; | |
| 155 this->onComputeInvariantOutput(inout); | 168 this->onComputeInvariantOutput(inout); |
| 156 #ifdef SK_DEBUG | 169 #ifdef SK_DEBUG |
| 157 inout->validate(); | 170 inout->validate(); |
| 158 #endif | 171 #endif |
| 159 } | 172 } |
| 160 | 173 |
| 161 /** This object, besides creating back-end-specific helper objects, is used for run-time-type- | 174 /** This object, besides creating back-end-specific helper objects, is used for run-time-type- |
| 162 identification. The factory should be an instance of templated class, | 175 identification. The factory should be an instance of templated class, |
| 163 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must | 176 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must |
| 164 have a nested type (or typedef) named GLProcessor which will be the subc lass of | 177 have a nested type (or typedef) named GLProcessor which will be the subc lass of |
| (...skipping 115 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 280 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 293 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
| 281 bool fWillReadFragmentPosition; | 294 bool fWillReadFragmentPosition; |
| 282 | 295 |
| 283 typedef GrProgramElement INHERITED; | 296 typedef GrProgramElement INHERITED; |
| 284 }; | 297 }; |
| 285 | 298 |
| 286 class GrFragmentProcessor : public GrProcessor { | 299 class GrFragmentProcessor : public GrProcessor { |
| 287 public: | 300 public: |
| 288 GrFragmentProcessor() | 301 GrFragmentProcessor() |
| 289 : INHERITED() | 302 : INHERITED() |
| 290 , fWillReadDstColor(false) | 303 , fWillReadDstColor(false) {} |
| 291 , fWillUseInputColor(true) {} | |
| 292 | 304 |
| 293 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0; | 305 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0; |
| 294 | 306 |
| 295 /** Will this effect read the destination pixel value? */ | 307 /** Will this effect read the destination pixel value? */ |
| 296 bool willReadDstColor() const { return fWillReadDstColor; } | 308 bool willReadDstColor() const { return fWillReadDstColor; } |
| 297 | 309 |
| 298 /** Will this effect read the source color value? */ | |
| 299 bool willUseInputColor() const { return fWillUseInputColor; } | |
| 300 | |
| 301 protected: | 310 protected: |
| 302 /** | 311 /** |
| 303 * If the effect subclass will read the destination pixel value then it must call this function | 312 * If the effect subclass will read the destination pixel value then it must call this function |
| 304 * from its constructor. Otherwise, when its generated backend-specific effe ct class attempts | 313 * from its constructor. Otherwise, when its generated backend-specific effe ct class attempts |
| 305 * to generate code that reads the destination pixel it will fail. | 314 * to generate code that reads the destination pixel it will fail. |
| 306 */ | 315 */ |
| 307 void setWillReadDstColor() { fWillReadDstColor = true; } | 316 void setWillReadDstColor() { fWillReadDstColor = true; } |
| 308 | 317 |
| 309 /** | |
| 310 * If the effect will generate a result that does not depend on the input co lor value then it | |
| 311 * must call this function from its constructor. Otherwise, when its generat ed backend-specific | |
| 312 * code might fail during variable binding due to unused variables. | |
| 313 */ | |
| 314 void setWillNotUseInputColor() { fWillUseInputColor = false; } | |
| 315 | |
| 316 private: | 318 private: |
| 317 bool fWillReadDstColor; | 319 bool fWillReadDstColor; |
| 318 bool fWillUseInputColor; | |
| 319 | 320 |
| 320 typedef GrProcessor INHERITED; | 321 typedef GrProcessor INHERITED; |
| 321 }; | 322 }; |
| 322 | 323 |
| 323 /** | 324 /** |
| 324 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called | 325 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called |
| 325 * at global destruction time. NAME will be the name of the created GrProcessor. | 326 * at global destruction time. NAME will be the name of the created GrProcessor. |
| 326 */ | 327 */ |
| 327 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ | 328 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ |
| 328 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ | 329 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ |
| 329 static GrFragmentProcessor* \ | 330 static GrFragmentProcessor* \ |
| 330 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ | 331 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ |
| 331 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); | 332 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); |
| 332 | 333 |
| 333 #endif | 334 #endif |
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