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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
10 | 10 |
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32 effect use the macro GR_CREATE_STATIC_EFFECT declared below. | 32 effect use the macro GR_CREATE_STATIC_EFFECT declared below. |
33 */ | 33 */ |
34 class GrProcessor : public GrProgramElement { | 34 class GrProcessor : public GrProgramElement { |
35 public: | 35 public: |
36 SK_DECLARE_INST_COUNT(GrProcessor) | 36 SK_DECLARE_INST_COUNT(GrProcessor) |
37 | 37 |
38 virtual ~GrProcessor(); | 38 virtual ~GrProcessor(); |
39 | 39 |
40 struct InvariantOutput{ | 40 struct InvariantOutput{ |
41 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) , | 41 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) , |
42 fInputIsOnlyModulated(true) {} | 42 fInputIsOnlyModulated(true), fWillUseInputColor(true ) {} |
43 | 43 |
44 void mulByUnknownOpaqueColor() { | 44 void mulByUnknownOpaqueColor() { |
45 if (this->isOpaque()) { | 45 if (this->isOpaque()) { |
46 fValidFlags = kA_GrColorComponentFlag; | 46 fValidFlags = kA_GrColorComponentFlag; |
47 fIsSingleComponent = false; | 47 fIsSingleComponent = false; |
48 } else { | 48 } else { |
49 // Since the current state is not opaque we no longer care if th e color being | 49 // Since the current state is not opaque we no longer care if th e color being |
50 // multiplied is opaque. | 50 // multiplied is opaque. |
51 this->mulByUnknownColor(); | 51 this->mulByUnknownColor(); |
52 } | 52 } |
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84 fColor = color; | 84 fColor = color; |
85 fIsSingleComponent = false; | 85 fIsSingleComponent = false; |
86 fInputIsOnlyModulated = false; | 86 fInputIsOnlyModulated = false; |
87 } | 87 } |
88 | 88 |
89 void setToUnknown() { | 89 void setToUnknown() { |
90 this->setToUnknownPriv(); | 90 this->setToUnknownPriv(); |
91 fInputIsOnlyModulated = false; | 91 fInputIsOnlyModulated = false; |
92 } | 92 } |
93 | 93 |
94 /** | |
95 * If the effect will generate a result that does not depend on the inpu t color value then | |
96 * it must call this function from its onComputeInvariantOutput(). Other wise, when its | |
97 * generated backend-specific code might fail during variable binding du e to unused | |
98 * variables. | |
99 */ | |
100 void setWillNotUseInputColor() { | |
bsalomon
2014/10/13 20:54:42
Instead of a new setter can we make it be a requir
egdaniel
2014/10/14 17:49:57
Done.
| |
101 fWillUseInputColor = false; | |
102 } | |
103 | |
94 bool isOpaque() const { | 104 bool isOpaque() const { |
95 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); | 105 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); |
96 } | 106 } |
97 | 107 |
98 bool isSolidWhite() const { | 108 bool isSolidWhite() const { |
99 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); | 109 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); |
100 } | 110 } |
101 | 111 |
102 GrColor color() const { return fColor; } | 112 GrColor color() const { return fColor; } |
103 uint8_t validFlags() const { return fValidFlags; } | 113 uint8_t validFlags() const { return fValidFlags; } |
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129 * If alpha is valid, check that any valid R,G,B values are <= A | 139 * If alpha is valid, check that any valid R,G,B values are <= A |
130 */ | 140 */ |
131 SkDEBUGCODE(bool validPreMulColor() const;) | 141 SkDEBUGCODE(bool validPreMulColor() const;) |
132 | 142 |
133 // Friended class that have "controller" code which loop over stages cal ling | 143 // Friended class that have "controller" code which loop over stages cal ling |
134 // computeInvarianteOutput(). These controllers may need to manually adj ust the internal | 144 // computeInvarianteOutput(). These controllers may need to manually adj ust the internal |
135 // members of InvariantOutput | 145 // members of InvariantOutput |
136 friend class GrDrawState; | 146 friend class GrDrawState; |
137 friend class GrOptDrawState; | 147 friend class GrOptDrawState; |
138 friend class GrPaint; | 148 friend class GrPaint; |
149 friend class GrProcessor; | |
139 | 150 |
140 GrColor fColor; | 151 GrColor fColor; |
141 uint32_t fValidFlags; | 152 uint32_t fValidFlags; |
142 bool fIsSingleComponent; | 153 bool fIsSingleComponent; |
143 bool fInputIsOnlyModulated; | 154 bool fInputIsOnlyModulated; |
155 bool fWillUseInputColor; | |
144 }; | 156 }; |
145 | 157 |
146 /** | 158 /** |
147 * This function is used to perform optimizations. When called the invarient Ouput param | 159 * This function is used to perform optimizations. When called the invarient Ouput param |
148 * indicate whether the input components to this effect in the FS will have known values. | 160 * indicate whether the input components to this effect in the FS will have known values. |
149 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent | 161 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent |
150 * member indicates whether the input will be 1 or 4 bytes. The function upd ates the members of | 162 * member indicates whether the input will be 1 or 4 bytes. The function upd ates the members of |
151 * inout to indicate known values of its output. A component of the color me mber only has | 163 * inout to indicate known values of its output. A component of the color me mber only has |
152 * meaning if the corresponding bit in validFlags is set. | 164 * meaning if the corresponding bit in validFlags is set. |
153 */ | 165 */ |
154 void computeInvariantOutput(InvariantOutput* inout) const { | 166 void computeInvariantOutput(InvariantOutput* inout) const { |
167 inout->fWillUseInputColor = true; | |
155 this->onComputeInvariantOutput(inout); | 168 this->onComputeInvariantOutput(inout); |
156 #ifdef SK_DEBUG | 169 #ifdef SK_DEBUG |
157 inout->validate(); | 170 inout->validate(); |
158 #endif | 171 #endif |
159 } | 172 } |
160 | 173 |
161 /** This object, besides creating back-end-specific helper objects, is used for run-time-type- | 174 /** This object, besides creating back-end-specific helper objects, is used for run-time-type- |
162 identification. The factory should be an instance of templated class, | 175 identification. The factory should be an instance of templated class, |
163 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must | 176 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must |
164 have a nested type (or typedef) named GLProcessor which will be the subc lass of | 177 have a nested type (or typedef) named GLProcessor which will be the subc lass of |
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280 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 293 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
281 bool fWillReadFragmentPosition; | 294 bool fWillReadFragmentPosition; |
282 | 295 |
283 typedef GrProgramElement INHERITED; | 296 typedef GrProgramElement INHERITED; |
284 }; | 297 }; |
285 | 298 |
286 class GrFragmentProcessor : public GrProcessor { | 299 class GrFragmentProcessor : public GrProcessor { |
287 public: | 300 public: |
288 GrFragmentProcessor() | 301 GrFragmentProcessor() |
289 : INHERITED() | 302 : INHERITED() |
290 , fWillReadDstColor(false) | 303 , fWillReadDstColor(false) {} |
291 , fWillUseInputColor(true) {} | |
292 | 304 |
293 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0; | 305 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0; |
294 | 306 |
295 /** Will this effect read the destination pixel value? */ | 307 /** Will this effect read the destination pixel value? */ |
296 bool willReadDstColor() const { return fWillReadDstColor; } | 308 bool willReadDstColor() const { return fWillReadDstColor; } |
297 | 309 |
298 /** Will this effect read the source color value? */ | |
299 bool willUseInputColor() const { return fWillUseInputColor; } | |
300 | |
301 protected: | 310 protected: |
302 /** | 311 /** |
303 * If the effect subclass will read the destination pixel value then it must call this function | 312 * If the effect subclass will read the destination pixel value then it must call this function |
304 * from its constructor. Otherwise, when its generated backend-specific effe ct class attempts | 313 * from its constructor. Otherwise, when its generated backend-specific effe ct class attempts |
305 * to generate code that reads the destination pixel it will fail. | 314 * to generate code that reads the destination pixel it will fail. |
306 */ | 315 */ |
307 void setWillReadDstColor() { fWillReadDstColor = true; } | 316 void setWillReadDstColor() { fWillReadDstColor = true; } |
308 | 317 |
309 /** | |
310 * If the effect will generate a result that does not depend on the input co lor value then it | |
311 * must call this function from its constructor. Otherwise, when its generat ed backend-specific | |
312 * code might fail during variable binding due to unused variables. | |
313 */ | |
314 void setWillNotUseInputColor() { fWillUseInputColor = false; } | |
315 | |
316 private: | 318 private: |
317 bool fWillReadDstColor; | 319 bool fWillReadDstColor; |
318 bool fWillUseInputColor; | |
319 | 320 |
320 typedef GrProcessor INHERITED; | 321 typedef GrProcessor INHERITED; |
321 }; | 322 }; |
322 | 323 |
323 /** | 324 /** |
324 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called | 325 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called |
325 * at global destruction time. NAME will be the name of the created GrProcessor. | 326 * at global destruction time. NAME will be the name of the created GrProcessor. |
326 */ | 327 */ |
327 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ | 328 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ |
328 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ | 329 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ |
329 static GrFragmentProcessor* \ | 330 static GrFragmentProcessor* \ |
330 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ | 331 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ |
331 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); | 332 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); |
332 | 333 |
333 #endif | 334 #endif |
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