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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
10 | 10 |
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32 effect use the macro GR_CREATE_STATIC_EFFECT declared below. | 32 effect use the macro GR_CREATE_STATIC_EFFECT declared below. |
33 */ | 33 */ |
34 class GrProcessor : public GrProgramElement { | 34 class GrProcessor : public GrProgramElement { |
35 public: | 35 public: |
36 SK_DECLARE_INST_COUNT(GrProcessor) | 36 SK_DECLARE_INST_COUNT(GrProcessor) |
37 | 37 |
38 virtual ~GrProcessor(); | 38 virtual ~GrProcessor(); |
39 | 39 |
40 struct InvariantOutput{ | 40 struct InvariantOutput{ |
41 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) , | 41 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) , |
42 fNonMulStageFound(false) {} | 42 fNonMulStageFound(false), fWillUseInputColor(true) { } |
43 | |
44 enum ReadInput { | |
45 kWill_ReadInput, | |
46 kWillNot_ReadInput, | |
47 }; | |
43 | 48 |
44 void mulByUnknownOpaqueColor() { | 49 void mulByUnknownOpaqueColor() { |
45 if (this->isOpaque()) { | 50 if (this->isOpaque()) { |
46 fValidFlags = kA_GrColorComponentFlag; | 51 fValidFlags = kA_GrColorComponentFlag; |
47 fIsSingleComponent = false; | 52 fIsSingleComponent = false; |
48 } else { | 53 } else { |
49 // Since the current state is not opaque we no longer care if th e color being | 54 // Since the current state is not opaque we no longer care if th e color being |
50 // multiplied is opaque. | 55 // multiplied is opaque. |
51 this->mulByUnknownColor(); | 56 this->mulByUnknownColor(); |
52 } | 57 } |
53 } | 58 } |
54 | 59 |
55 void mulByUnknownColor() { | 60 void mulByUnknownColor() { |
56 if (this->hasZeroAlpha()) { | 61 if (this->hasZeroAlpha()) { |
57 this->internalSetToTransparentBlack(); | 62 this->internalSetToTransparentBlack(); |
58 } else { | 63 } else { |
59 this->internalSetToUnknown(); | 64 this->internalSetToUnknown(); |
60 } | 65 } |
61 } | 66 } |
62 | 67 |
63 void mulByUnknownAlpha() { | 68 void mulByUnknownAlpha() { |
64 if (this->hasZeroAlpha()) { | 69 if (this->hasZeroAlpha()) { |
65 this->internalSetToTransparentBlack(); | 70 this->internalSetToTransparentBlack(); |
66 } else { | 71 } else { |
67 // We don't need to change fIsSingleComponent in this case | 72 // We don't need to change fIsSingleComponent in this case |
68 fValidFlags = 0; | 73 fValidFlags = 0; |
69 } | 74 } |
70 } | 75 } |
71 | 76 |
72 void invalidateComponents(uint8_t invalidateFlags) { | 77 void invalidateComponents(uint8_t invalidateFlags, ReadInput readsInput) { |
73 fValidFlags &= ~invalidateFlags; | 78 fValidFlags &= ~invalidateFlags; |
74 fIsSingleComponent = false; | 79 fIsSingleComponent = false; |
80 if (kWillNot_ReadInput == readsInput) { | |
81 fWillUseInputColor = false; | |
82 } | |
75 } | 83 } |
76 | 84 |
77 void setToTransparentBlack() { | 85 void setToTransparentBlack(ReadInput readsInput) { |
bsalomon
2014/10/15 14:52:42
Does this one need it? Aren't we going to omit the
egdaniel
2014/10/15 18:37:48
Changed function to be mulByKnownAlpha to clear up
| |
78 this->internalSetToTransparentBlack(); | 86 this->internalSetToTransparentBlack(); |
79 fNonMulStageFound = true; | 87 fNonMulStageFound = true; |
88 if (kWillNot_ReadInput == readsInput) { | |
89 fWillUseInputColor = false; | |
90 } | |
80 } | 91 } |
81 | 92 |
82 void setToOther(uint8_t validFlags, GrColor color) { | 93 void setToOther(uint8_t validFlags, GrColor color, ReadInput readsInput) { |
83 fValidFlags = validFlags; | 94 fValidFlags = validFlags; |
84 fColor = color; | 95 fColor = color; |
85 fIsSingleComponent = false; | 96 fIsSingleComponent = false; |
86 fNonMulStageFound = true; | 97 fNonMulStageFound = true; |
98 if (kWillNot_ReadInput == readsInput) { | |
99 fWillUseInputColor = false; | |
100 } | |
87 } | 101 } |
88 | 102 |
89 void setToUnknown() { | 103 void setToUnknown(ReadInput readsInput) { |
90 this->internalSetToUnknown(); | 104 this->internalSetToUnknown(); |
91 fNonMulStageFound= true; | 105 fNonMulStageFound= true; |
106 if (kWillNot_ReadInput == readsInput) { | |
107 fWillUseInputColor = false; | |
108 } | |
92 } | 109 } |
93 | 110 |
94 bool isOpaque() const { | 111 bool isOpaque() const { |
95 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); | 112 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUn packA(fColor)); |
96 } | 113 } |
97 | 114 |
98 bool isSolidWhite() const { | 115 bool isSolidWhite() const { |
99 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); | 116 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor); |
100 } | 117 } |
101 | 118 |
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129 * If alpha is valid, check that any valid R,G,B values are <= A | 146 * If alpha is valid, check that any valid R,G,B values are <= A |
130 */ | 147 */ |
131 SkDEBUGCODE(bool validPreMulColor() const;) | 148 SkDEBUGCODE(bool validPreMulColor() const;) |
132 | 149 |
133 // Friended class that have "controller" code which loop over stages cal ling | 150 // Friended class that have "controller" code which loop over stages cal ling |
134 // computeInvarianteOutput(). These controllers may need to manually adj ust the internal | 151 // computeInvarianteOutput(). These controllers may need to manually adj ust the internal |
135 // members of InvariantOutput | 152 // members of InvariantOutput |
136 friend class GrDrawState; | 153 friend class GrDrawState; |
137 friend class GrOptDrawState; | 154 friend class GrOptDrawState; |
138 friend class GrPaint; | 155 friend class GrPaint; |
156 friend class GrProcessor; | |
139 | 157 |
140 GrColor fColor; | 158 GrColor fColor; |
141 uint32_t fValidFlags; | 159 uint32_t fValidFlags; |
142 bool fIsSingleComponent; | 160 bool fIsSingleComponent; |
143 bool fNonMulStageFound; | 161 bool fNonMulStageFound; |
162 bool fWillUseInputColor; | |
144 }; | 163 }; |
145 | 164 |
146 /** | 165 /** |
147 * This function is used to perform optimizations. When called the invarient Ouput param | 166 * This function is used to perform optimizations. When called the invarient Ouput param |
148 * indicate whether the input components to this effect in the FS will have known values. | 167 * indicate whether the input components to this effect in the FS will have known values. |
149 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent | 168 * In inout the validFlags member is a bitfield of GrColorComponentFlags. Th e isSingleComponent |
150 * member indicates whether the input will be 1 or 4 bytes. The function upd ates the members of | 169 * member indicates whether the input will be 1 or 4 bytes. The function upd ates the members of |
151 * inout to indicate known values of its output. A component of the color me mber only has | 170 * inout to indicate known values of its output. A component of the color me mber only has |
152 * meaning if the corresponding bit in validFlags is set. | 171 * meaning if the corresponding bit in validFlags is set. |
153 */ | 172 */ |
154 void computeInvariantOutput(InvariantOutput* inout) const { | 173 void computeInvariantOutput(InvariantOutput* inout) const { |
174 inout->fWillUseInputColor = true; | |
155 this->onComputeInvariantOutput(inout); | 175 this->onComputeInvariantOutput(inout); |
156 #ifdef SK_DEBUG | 176 #ifdef SK_DEBUG |
157 inout->validate(); | 177 inout->validate(); |
158 #endif | 178 #endif |
159 } | 179 } |
160 | 180 |
161 /** This object, besides creating back-end-specific helper objects, is used for run-time-type- | 181 /** This object, besides creating back-end-specific helper objects, is used for run-time-type- |
162 identification. The factory should be an instance of templated class, | 182 identification. The factory should be an instance of templated class, |
163 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must | 183 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must |
164 have a nested type (or typedef) named GLProcessor which will be the subc lass of | 184 have a nested type (or typedef) named GLProcessor which will be the subc lass of |
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262 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 282 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
263 bool fWillReadFragmentPosition; | 283 bool fWillReadFragmentPosition; |
264 | 284 |
265 typedef GrProgramElement INHERITED; | 285 typedef GrProgramElement INHERITED; |
266 }; | 286 }; |
267 | 287 |
268 class GrFragmentProcessor : public GrProcessor { | 288 class GrFragmentProcessor : public GrProcessor { |
269 public: | 289 public: |
270 GrFragmentProcessor() | 290 GrFragmentProcessor() |
271 : INHERITED() | 291 : INHERITED() |
272 , fWillReadDstColor(false) | 292 , fWillReadDstColor(false) {} |
273 , fWillUseInputColor(true) {} | |
274 | 293 |
275 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0; | 294 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0; |
276 | 295 |
277 int numTransforms() const { return fCoordTransforms.count(); } | 296 int numTransforms() const { return fCoordTransforms.count(); } |
278 | 297 |
279 /** Returns the coordinate transformation at index. index must be valid acco rding to | 298 /** Returns the coordinate transformation at index. index must be valid acco rding to |
280 numTransforms(). */ | 299 numTransforms(). */ |
281 const GrCoordTransform& coordTransform(int index) const { return *fCoordTran sforms[index]; } | 300 const GrCoordTransform& coordTransform(int index) const { return *fCoordTran sforms[index]; } |
282 | 301 |
283 /** Will this effect read the destination pixel value? */ | 302 /** Will this effect read the destination pixel value? */ |
284 bool willReadDstColor() const { return fWillReadDstColor; } | 303 bool willReadDstColor() const { return fWillReadDstColor; } |
285 | 304 |
286 /** Will this effect read the source color value? */ | |
287 bool willUseInputColor() const { return fWillUseInputColor; } | |
288 | |
289 protected: | 305 protected: |
290 /** | 306 /** |
291 * Fragment Processor subclasses call this from their constructor to registe r coordinate | 307 * Fragment Processor subclasses call this from their constructor to registe r coordinate |
292 * transformations. The processor subclass manages the lifetime of the trans formations (this | 308 * transformations. The processor subclass manages the lifetime of the trans formations (this |
293 * function only stores a pointer). The GrCoordTransform is typically a memb er field of the | 309 * function only stores a pointer). The GrCoordTransform is typically a memb er field of the |
294 * GrProcessor subclass. When the matrix has perspective, the transformed co ordinates will have | 310 * GrProcessor subclass. When the matrix has perspective, the transformed co ordinates will have |
295 * 3 components. Otherwise they'll have 2. This must only be called from the constructor because | 311 * 3 components. Otherwise they'll have 2. This must only be called from the constructor because |
296 * GrProcessors are immutable. | 312 * GrProcessors are immutable. |
297 */ | 313 */ |
298 void addCoordTransform(const GrCoordTransform*); | 314 void addCoordTransform(const GrCoordTransform*); |
299 | 315 |
300 /** | 316 /** |
301 * If the effect subclass will read the destination pixel value then it must call this function | 317 * If the effect subclass will read the destination pixel value then it must call this function |
302 * from its constructor. Otherwise, when its generated backend-specific effe ct class attempts | 318 * from its constructor. Otherwise, when its generated backend-specific effe ct class attempts |
303 * to generate code that reads the destination pixel it will fail. | 319 * to generate code that reads the destination pixel it will fail. |
304 */ | 320 */ |
305 void setWillReadDstColor() { fWillReadDstColor = true; } | 321 void setWillReadDstColor() { fWillReadDstColor = true; } |
306 | 322 |
307 /** | |
308 * If the effect will generate a result that does not depend on the input co lor value then it | |
309 * must call this function from its constructor. Otherwise, when its generat ed backend-specific | |
310 * code might fail during variable binding due to unused variables. | |
311 */ | |
312 void setWillNotUseInputColor() { fWillUseInputColor = false; } | |
313 | |
314 private: | 323 private: |
315 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; | 324 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; |
316 bool fWillReadDstColor; | 325 bool fWillReadDstColor; |
317 bool fWillUseInputColor; | |
318 | 326 |
319 typedef GrProcessor INHERITED; | 327 typedef GrProcessor INHERITED; |
320 }; | 328 }; |
321 | 329 |
322 /** | 330 /** |
323 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called | 331 * This creates an effect outside of the effect memory pool. The effect's destru ctor will be called |
324 * at global destruction time. NAME will be the name of the created GrProcessor. | 332 * at global destruction time. NAME will be the name of the created GrProcessor. |
325 */ | 333 */ |
326 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ | 334 #define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \ |
327 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ | 335 static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \ |
328 static GrFragmentProcessor* \ | 336 static GrFragmentProcessor* \ |
329 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ | 337 NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \ |
330 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); | 338 static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME); |
331 | 339 |
332 #endif | 340 #endif |
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