| Index: src/IceCfg.h
|
| diff --git a/src/IceCfg.h b/src/IceCfg.h
|
| index 4e7f60211cf3ef8b4075e452a73e1d77a1584e9e..414a8e14f7be4ddf7ae52b510ec8632cf32cedb9 100644
|
| --- a/src/IceCfg.h
|
| +++ b/src/IceCfg.h
|
| @@ -28,6 +28,9 @@
|
| namespace Ice {
|
|
|
| class Cfg {
|
| + Cfg(const Cfg &) = delete;
|
| + Cfg &operator=(const Cfg &) = delete;
|
| +
|
| public:
|
| Cfg(GlobalContext *Ctx);
|
| ~Cfg();
|
| @@ -67,15 +70,13 @@ public:
|
| // Manage Variables.
|
| // Create a new Variable with a particular type and an optional
|
| // name. The Node argument is the node where the variable is defined.
|
| - template <typename T> T *makeVariable(Type Ty, const IceString &Name = "") {
|
| + template <typename T = Variable>
|
| + T *makeVariable(Type Ty, const IceString &Name = "") {
|
| SizeT Index = Variables.size();
|
| T *Var = T::create(this, Ty, Index, Name);
|
| Variables.push_back(Var);
|
| return Var;
|
| }
|
| - // TODO(stichnot): Remove this function with C++11, and use default
|
| - // argument <typename T=Variable> above.
|
| - Variable *makeVariable(Type Ty, const IceString &Name = "");
|
| SizeT getNumVariables() const { return Variables.size(); }
|
| const VarList &getVariables() const { return Variables; }
|
|
|
| @@ -187,9 +188,6 @@ private:
|
| // register allocation, resetCurrentNode() should be called to avoid
|
| // spurious validation failures.
|
| const CfgNode *CurrentNode;
|
| -
|
| - Cfg(const Cfg &) = delete;
|
| - Cfg &operator=(const Cfg &) = delete;
|
| };
|
|
|
| } // end of namespace Ice
|
|
|