| Index: src/ic/ia32/handler-compiler-ia32.cc
|
| diff --git a/src/ic/ia32/handler-compiler-ia32.cc b/src/ic/ia32/handler-compiler-ia32.cc
|
| index 3df2140f5766906add336138e02259d86d3f9550..d0b940bcc550b38711f3b28fde0eaa337d0a3ac5 100644
|
| --- a/src/ic/ia32/handler-compiler-ia32.cc
|
| +++ b/src/ic/ia32/handler-compiler-ia32.cc
|
| @@ -415,12 +415,6 @@ Register PropertyHandlerCompiler::CheckPrototypes(
|
| reg = holder_reg; // From now on the object will be in holder_reg.
|
| __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset));
|
| } else {
|
| - bool in_new_space = heap()->InNewSpace(*prototype);
|
| - // Two possible reasons for loading the prototype from the map:
|
| - // (1) Can't store references to new space in code.
|
| - // (2) Handler is shared for all receivers with the same prototype
|
| - // map (but not necessarily the same prototype instance).
|
| - bool load_prototype_from_map = in_new_space || depth == 1;
|
| if (depth != 1 || check == CHECK_ALL_MAPS) {
|
| __ CheckMap(reg, current_map, miss, DONT_DO_SMI_CHECK);
|
| }
|
| @@ -438,18 +432,9 @@ Register PropertyHandlerCompiler::CheckPrototypes(
|
| name, scratch2, miss);
|
| }
|
|
|
| - if (load_prototype_from_map) {
|
| - // Save the map in scratch1 for later.
|
| - __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset));
|
| - }
|
| -
|
| + __ mov(scratch1, FieldOperand(reg, HeapObject::kMapOffset));
|
| reg = holder_reg; // From now on the object will be in holder_reg.
|
| -
|
| - if (load_prototype_from_map) {
|
| - __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset));
|
| - } else {
|
| - __ mov(reg, prototype);
|
| - }
|
| + __ mov(reg, FieldOperand(scratch1, Map::kPrototypeOffset));
|
| }
|
|
|
| // Go to the next object in the prototype chain.
|
|
|