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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTextureStripAtlas_DEFINED | 8 #ifndef GrTextureStripAtlas_DEFINED |
9 #define GrTextureStripAtlas_DEFINED | 9 #define GrTextureStripAtlas_DEFINED |
10 | 10 |
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54 * | 54 * |
55 * If a regular texture access without using the atlas looks like: | 55 * If a regular texture access without using the atlas looks like: |
56 * | 56 * |
57 * texture2D(sampler, vec2(x, y)) | 57 * texture2D(sampler, vec2(x, y)) |
58 * | 58 * |
59 * Then when using the atlas we'd replace it with: | 59 * Then when using the atlas we'd replace it with: |
60 * | 60 * |
61 * texture2D(sampler, vec2(x, yOffset + y * scaleFactor)) | 61 * texture2D(sampler, vec2(x, yOffset + y * scaleFactor)) |
62 * | 62 * |
63 * Where yOffset, returned by getYOffset(), is the offset to the start of th
e row within the | 63 * Where yOffset, returned by getYOffset(), is the offset to the start of th
e row within the |
64 * atlas and scaleFactor, returned by getVerticalScaleFactor(), is the y-sca
le of the row, | 64 * atlas and scaleFactor, returned by getNormalizedTexelHeight, is the norma
lized height of |
65 * relative to the height of the overall atlas texture. | 65 * one texel row. |
66 */ | 66 */ |
67 SkScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; } | 67 SkScalar getYOffset(int row) const { return SkIntToScalar(row) / fNumRows; } |
68 SkScalar getVerticalScaleFactor() const { return SkIntToScalar(fDesc.fRowHei
ght) / fDesc.fHeight; } | 68 SkScalar getNormalizedTexelHeight() const { return fNormalizedYHeight; } |
69 | 69 |
70 GrContext* getContext() const { return fDesc.fContext; } | 70 GrContext* getContext() const { return fDesc.fContext; } |
71 GrTexture* getTexture() const { return fTexture; } | 71 GrTexture* getTexture() const { return fTexture; } |
72 | 72 |
73 private: | 73 private: |
74 | 74 |
75 // Key to indicate an atlas row without any meaningful data stored in it | 75 // Key to indicate an atlas row without any meaningful data stored in it |
76 const static uint32_t kEmptyAtlasRowKey = 0xffffffff; | 76 const static uint32_t kEmptyAtlasRowKey = 0xffffffff; |
77 | 77 |
78 /** | 78 /** |
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161 // get a texture back from the texture cache, that it's the same one we last
used. | 161 // get a texture back from the texture cache, that it's the same one we last
used. |
162 const int32_t fCacheKey; | 162 const int32_t fCacheKey; |
163 | 163 |
164 // Total locks on all rows (when this reaches zero, we can unlock our textur
e) | 164 // Total locks on all rows (when this reaches zero, we can unlock our textur
e) |
165 int32_t fLockedRows; | 165 int32_t fLockedRows; |
166 | 166 |
167 const Desc fDesc; | 167 const Desc fDesc; |
168 const uint16_t fNumRows; | 168 const uint16_t fNumRows; |
169 GrTexture* fTexture; | 169 GrTexture* fTexture; |
170 | 170 |
| 171 SkScalar fNormalizedYHeight; |
| 172 |
171 // Array of AtlasRows which store the state of all our rows. Stored in a con
tiguous array, in | 173 // Array of AtlasRows which store the state of all our rows. Stored in a con
tiguous array, in |
172 // order that they appear in our texture, this means we can subtract this po
inter from a row | 174 // order that they appear in our texture, this means we can subtract this po
inter from a row |
173 // pointer to get its index in the texture, and can save storing a row numbe
r in AtlasRow. | 175 // pointer to get its index in the texture, and can save storing a row numbe
r in AtlasRow. |
174 AtlasRow* fRows; | 176 AtlasRow* fRows; |
175 | 177 |
176 // Head and tail for linked list of least-recently-used rows (front = least
recently used). | 178 // Head and tail for linked list of least-recently-used rows (front = least
recently used). |
177 // Note that when a texture is locked, it gets removed from this list until
it is unlocked. | 179 // Note that when a texture is locked, it gets removed from this list until
it is unlocked. |
178 AtlasRow* fLRUFront; | 180 AtlasRow* fLRUFront; |
179 AtlasRow* fLRUBack; | 181 AtlasRow* fLRUBack; |
180 | 182 |
181 // A list of pointers to AtlasRows that currently contain cached images, sor
ted by key | 183 // A list of pointers to AtlasRows that currently contain cached images, sor
ted by key |
182 SkTDArray<AtlasRow*> fKeyTable; | 184 SkTDArray<AtlasRow*> fKeyTable; |
183 }; | 185 }; |
184 | 186 |
185 #endif | 187 #endif |
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