Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 | 1 |
| 2 #include "SkBitmap.h" | 2 #include "SkBitmap.h" |
| 3 #include "SkTableColorFilter.h" | 3 #include "SkTableColorFilter.h" |
| 4 #include "SkColorPriv.h" | 4 #include "SkColorPriv.h" |
| 5 #include "SkReadBuffer.h" | 5 #include "SkReadBuffer.h" |
| 6 #include "SkWriteBuffer.h" | 6 #include "SkWriteBuffer.h" |
| 7 #include "SkUnPreMultiply.h" | 7 #include "SkUnPreMultiply.h" |
| 8 #include "SkString.h" | 8 #include "SkString.h" |
| 9 | 9 |
| 10 class SkTable_ColorFilter : public SkColorFilter { | 10 class SkTable_ColorFilter : public SkColorFilter { |
| (...skipping 259 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 270 } | 270 } |
| 271 *table = *fBitmap; | 271 *table = *fBitmap; |
| 272 } | 272 } |
| 273 return true; | 273 return true; |
| 274 } | 274 } |
| 275 | 275 |
| 276 #if SK_SUPPORT_GPU | 276 #if SK_SUPPORT_GPU |
| 277 | 277 |
| 278 #include "GrFragmentProcessor.h" | 278 #include "GrFragmentProcessor.h" |
| 279 #include "GrTBackendProcessorFactory.h" | 279 #include "GrTBackendProcessorFactory.h" |
| 280 #include "SkGr.h" | |
| 280 #include "gl/GrGLProcessor.h" | 281 #include "gl/GrGLProcessor.h" |
| 281 #include "gl/builders/GrGLProgramBuilder.h" | 282 #include "gl/builders/GrGLProgramBuilder.h" |
|
robertphillips
2014/10/27 19:35:06
move to before gl includes ?
bsalomon
2014/10/27 19:43:03
Done.
| |
| 282 #include "SkGr.h" | 283 #include "effects/GrTextureStripAtlas.h" |
| 283 | 284 |
| 284 class GLColorTableEffect; | 285 class GLColorTableEffect; |
| 285 | 286 |
| 286 class ColorTableEffect : public GrFragmentProcessor { | 287 class ColorTableEffect : public GrFragmentProcessor { |
| 287 public: | 288 public: |
| 288 static GrFragmentProcessor* Create(GrTexture* texture, unsigned flags) { | 289 static GrFragmentProcessor* Create(GrContext* context, SkBitmap bitmap, unsi gned flags); |
| 289 return SkNEW_ARGS(ColorTableEffect, (texture, flags)); | |
| 290 } | |
| 291 | 290 |
| 292 virtual ~ColorTableEffect(); | 291 virtual ~ColorTableEffect(); |
| 293 | 292 |
| 294 static const char* Name() { return "ColorTable"; } | 293 static const char* Name() { return "ColorTable"; } |
| 295 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR IDE; | 294 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR IDE; |
| 296 | 295 |
| 297 typedef GLColorTableEffect GLProcessor; | 296 typedef GLColorTableEffect GLProcessor; |
| 298 | 297 |
| 298 const GrTextureStripAtlas* atlas() const { return fAtlas; } | |
| 299 int atlasRow() const { return fRow; } | |
| 300 | |
| 299 private: | 301 private: |
| 300 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE{ return true; } | 302 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
| 301 | 303 |
| 302 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE; | 304 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE; |
| 303 | 305 |
| 304 explicit ColorTableEffect(GrTexture* texture, unsigned flags); | 306 ColorTableEffect(GrTexture* texture, GrTextureStripAtlas* atlas, int row, un signed flags); |
| 305 | 307 |
| 306 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 308 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 307 | 309 |
| 308 GrTextureAccess fTextureAccess; | 310 GrTextureAccess fTextureAccess; |
| 309 unsigned fFlags; // currently not used in shader code, just to assist | 311 |
| 310 // onComputeInvariantOutput(). | 312 // currently not used in shader code, just to assist onComputeInvariantOutpu t(). |
| 313 unsigned fFlags; | |
| 314 | |
| 315 GrTextureStripAtlas* fAtlas; | |
| 316 int fRow; | |
| 311 | 317 |
| 312 typedef GrFragmentProcessor INHERITED; | 318 typedef GrFragmentProcessor INHERITED; |
| 313 }; | 319 }; |
| 314 | 320 |
| 315 class GLColorTableEffect : public GrGLFragmentProcessor { | 321 class GLColorTableEffect : public GrGLFragmentProcessor { |
| 316 public: | 322 public: |
| 317 GLColorTableEffect(const GrBackendProcessorFactory&, const GrProcessor&); | 323 GLColorTableEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
| 318 | 324 |
| 319 virtual void emitCode(GrGLFPBuilder*, | 325 virtual void emitCode(GrGLFPBuilder*, |
| 320 const GrFragmentProcessor&, | 326 const GrFragmentProcessor&, |
| 321 const GrProcessorKey&, | 327 const GrProcessorKey&, |
| 322 const char* outputColor, | 328 const char* outputColor, |
| 323 const char* inputColor, | 329 const char* inputColor, |
| 324 const TransformedCoordsArray&, | 330 const TransformedCoordsArray&, |
| 325 const TextureSamplerArray&) SK_OVERRIDE; | 331 const TextureSamplerArray&) SK_OVERRIDE; |
| 326 | 332 |
| 327 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O VERRIDE {} | 333 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_O VERRIDE; |
| 328 | 334 |
| 329 static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilde r* b) {} | 335 static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilde r* b) {} |
| 330 | 336 |
| 331 private: | 337 private: |
| 332 | 338 UniformHandle fRGBAYValuesUni; |
| 333 typedef GrGLFragmentProcessor INHERITED; | 339 typedef GrGLFragmentProcessor INHERITED; |
| 334 }; | 340 }; |
| 335 | 341 |
| 336 GLColorTableEffect::GLColorTableEffect(const GrBackendProcessorFactory& factory, const GrProcessor&) | 342 GLColorTableEffect::GLColorTableEffect(const GrBackendProcessorFactory& factory, const GrProcessor&) |
| 337 : INHERITED(factory) { | 343 : INHERITED(factory) { |
| 338 } | 344 } |
| 339 | 345 |
| 346 void GLColorTableEffect::setData(const GrGLProgramDataManager& pdm, const GrProc essor& proc) { | |
| 347 // The textures are organized in a strip where the rows are ordered a, r, g, b. | |
| 348 float rgbaYValues[4]; | |
| 349 const ColorTableEffect& cte = proc.cast<ColorTableEffect>(); | |
| 350 if (cte.atlas()) { | |
| 351 SkScalar yDelta = cte.atlas()->getNormalizedTexelHeight(); | |
| 352 rgbaYValues[3] = cte.atlas()->getYOffset(cte.atlasRow()) + SK_ScalarHalf * yDelta; | |
| 353 rgbaYValues[0] = rgbaYValues[3] + yDelta; | |
| 354 rgbaYValues[1] = rgbaYValues[0] + yDelta; | |
| 355 rgbaYValues[2] = rgbaYValues[1] + yDelta; | |
| 356 } else { | |
| 357 rgbaYValues[3] = 0.125; | |
| 358 rgbaYValues[0] = 0.375; | |
| 359 rgbaYValues[1] = 0.625; | |
| 360 rgbaYValues[2] = 0.875; | |
| 361 } | |
| 362 pdm.set4fv(fRGBAYValuesUni, 1, rgbaYValues); | |
| 363 } | |
| 364 | |
| 340 void GLColorTableEffect::emitCode(GrGLFPBuilder* builder, | 365 void GLColorTableEffect::emitCode(GrGLFPBuilder* builder, |
| 341 const GrFragmentProcessor&, | 366 const GrFragmentProcessor&, |
| 342 const GrProcessorKey&, | 367 const GrProcessorKey&, |
| 343 const char* outputColor, | 368 const char* outputColor, |
| 344 const char* inputColor, | 369 const char* inputColor, |
| 345 const TransformedCoordsArray&, | 370 const TransformedCoordsArray&, |
| 346 const TextureSamplerArray& samplers) { | 371 const TextureSamplerArray& samplers) { |
| 347 | 372 const char* yoffsets; |
| 373 fRGBAYValuesUni = builder->addUniform(GrGLFPBuilder::kFragment_Visibility, | |
| 374 kVec4f_GrSLType, "yoffsets", &yoffsets ); | |
| 348 static const float kColorScaleFactor = 255.0f / 256.0f; | 375 static const float kColorScaleFactor = 255.0f / 256.0f; |
| 349 static const float kColorOffsetFactor = 1.0f / 512.0f; | 376 static const float kColorOffsetFactor = 1.0f / 512.0f; |
| 350 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 377 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
| 351 if (NULL == inputColor) { | 378 if (NULL == inputColor) { |
| 352 // the input color is solid white (all ones). | 379 // the input color is solid white (all ones). |
| 353 static const float kMaxValue = kColorScaleFactor + kColorOffsetFactor; | 380 static const float kMaxValue = kColorScaleFactor + kColorOffsetFactor; |
| 354 fsBuilder->codeAppendf("\t\tvec4 coord = vec4(%f, %f, %f, %f);\n", | 381 fsBuilder->codeAppendf("\t\tvec4 coord = vec4(%f, %f, %f, %f);\n", |
| 355 kMaxValue, kMaxValue, kMaxValue, kMaxValue); | 382 kMaxValue, kMaxValue, kMaxValue, kMaxValue); |
| 356 | 383 |
| 357 } else { | 384 } else { |
| 358 fsBuilder->codeAppendf("\t\tfloat nonZeroAlpha = max(%s.a, .0001);\n", i nputColor); | 385 fsBuilder->codeAppendf("\t\tfloat nonZeroAlpha = max(%s.a, .0001);\n", i nputColor); |
| 359 fsBuilder->codeAppendf("\t\tvec4 coord = vec4(%s.rgb / nonZeroAlpha, non ZeroAlpha);\n", inputColor); | 386 fsBuilder->codeAppendf("\t\tvec4 coord = vec4(%s.rgb / nonZeroAlpha, non ZeroAlpha);\n", inputColor); |
| 360 fsBuilder->codeAppendf("\t\tcoord = coord * %f + vec4(%f, %f, %f, %f);\n ", | 387 fsBuilder->codeAppendf("\t\tcoord = coord * %f + vec4(%f, %f, %f, %f);\n ", |
| 361 kColorScaleFactor, | 388 kColorScaleFactor, |
| 362 kColorOffsetFactor, kColorOffsetFactor, | 389 kColorOffsetFactor, kColorOffsetFactor, |
| 363 kColorOffsetFactor, kColorOffsetFactor); | 390 kColorOffsetFactor, kColorOffsetFactor); |
| 364 } | 391 } |
| 365 | 392 |
| 393 SkString coord; | |
| 394 | |
| 366 fsBuilder->codeAppendf("\t\t%s.a = ", outputColor); | 395 fsBuilder->codeAppendf("\t\t%s.a = ", outputColor); |
| 367 fsBuilder->appendTextureLookup(samplers[0], "vec2(coord.a, 0.125)"); | 396 coord.printf("vec2(coord.a, %s.a)", yoffsets); |
| 397 fsBuilder->appendTextureLookup(samplers[0], coord.c_str()); | |
| 368 fsBuilder->codeAppend(";\n"); | 398 fsBuilder->codeAppend(";\n"); |
| 369 | 399 |
| 370 fsBuilder->codeAppendf("\t\t%s.r = ", outputColor); | 400 fsBuilder->codeAppendf("\t\t%s.r = ", outputColor); |
| 371 fsBuilder->appendTextureLookup(samplers[0], "vec2(coord.r, 0.375)"); | 401 coord.printf("vec2(coord.r, %s.r)", yoffsets); |
| 402 fsBuilder->appendTextureLookup(samplers[0], coord.c_str()); | |
| 372 fsBuilder->codeAppend(";\n"); | 403 fsBuilder->codeAppend(";\n"); |
| 373 | 404 |
| 374 fsBuilder->codeAppendf("\t\t%s.g = ", outputColor); | 405 fsBuilder->codeAppendf("\t\t%s.g = ", outputColor); |
| 375 fsBuilder->appendTextureLookup(samplers[0], "vec2(coord.g, 0.625)"); | 406 coord.printf("vec2(coord.g, %s.g)", yoffsets); |
| 407 fsBuilder->appendTextureLookup(samplers[0], coord.c_str()); | |
| 376 fsBuilder->codeAppend(";\n"); | 408 fsBuilder->codeAppend(";\n"); |
| 377 | 409 |
| 378 fsBuilder->codeAppendf("\t\t%s.b = ", outputColor); | 410 fsBuilder->codeAppendf("\t\t%s.b = ", outputColor); |
| 379 fsBuilder->appendTextureLookup(samplers[0], "vec2(coord.b, 0.875)"); | 411 coord.printf("vec2(coord.b, %s.b)", yoffsets); |
| 412 fsBuilder->appendTextureLookup(samplers[0], coord.c_str()); | |
| 380 fsBuilder->codeAppend(";\n"); | 413 fsBuilder->codeAppend(";\n"); |
| 381 | 414 |
| 382 fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); | 415 fsBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); |
| 383 } | 416 } |
| 384 | 417 |
| 385 /////////////////////////////////////////////////////////////////////////////// | 418 /////////////////////////////////////////////////////////////////////////////// |
| 419 GrFragmentProcessor* ColorTableEffect::Create(GrContext* context, SkBitmap bitma p, unsigned flags) { | |
| 386 | 420 |
| 387 ColorTableEffect::ColorTableEffect(GrTexture* texture, unsigned flags) | 421 GrTextureStripAtlas::Desc desc; |
| 422 desc.fWidth = bitmap.width(); | |
| 423 desc.fHeight = 128; | |
| 424 desc.fRowHeight = bitmap.height(); | |
| 425 desc.fContext = context; | |
| 426 desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info()); | |
| 427 GrTextureStripAtlas* atlas = GrTextureStripAtlas::GetAtlas(desc); | |
| 428 int row = atlas->lockRow(bitmap); | |
| 429 SkAutoTUnref<GrTexture> texture; | |
| 430 if (-1 == row) { | |
| 431 atlas = NULL; | |
| 432 // Passing params=NULL because this effect does no tiling or filtering. | |
| 433 texture.reset(GrRefCachedBitmapTexture(context, bitmap, NULL)); | |
| 434 } else { | |
| 435 texture.reset(SkRef(atlas->getTexture())); | |
| 436 } | |
| 437 | |
| 438 return SkNEW_ARGS(ColorTableEffect, (texture, atlas, row, flags)); | |
| 439 } | |
| 440 | |
| 441 ColorTableEffect::ColorTableEffect(GrTexture* texture, GrTextureStripAtlas* atla s, int row, | |
| 442 unsigned flags) | |
| 388 : fTextureAccess(texture, "a") | 443 : fTextureAccess(texture, "a") |
| 389 , fFlags(flags) { | 444 , fFlags(flags) |
| 445 , fAtlas(atlas) | |
| 446 , fRow(row) { | |
| 447 | |
| 390 this->addTextureAccess(&fTextureAccess); | 448 this->addTextureAccess(&fTextureAccess); |
| 391 } | 449 } |
| 392 | 450 |
| 393 ColorTableEffect::~ColorTableEffect() { | 451 ColorTableEffect::~ColorTableEffect() { |
| 452 if (fAtlas) { | |
| 453 fAtlas->unlockRow(fRow); | |
| 454 } | |
| 394 } | 455 } |
| 395 | 456 |
| 396 const GrBackendFragmentProcessorFactory& ColorTableEffect::getFactory() const { | 457 const GrBackendFragmentProcessorFactory& ColorTableEffect::getFactory() const { |
| 397 return GrTBackendFragmentProcessorFactory<ColorTableEffect>::getInstance(); | 458 return GrTBackendFragmentProcessorFactory<ColorTableEffect>::getInstance(); |
| 398 } | 459 } |
| 399 | 460 |
| 461 bool ColorTableEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| 462 // For non-atlased instances, the texture (compared by base class) is suffic ient to | |
| 463 // differentiate different tables. For atlased instances we ensure they are using the | |
| 464 // same row. | |
| 465 const ColorTableEffect& that = other.cast<ColorTableEffect>(); | |
| 466 SkASSERT(SkToBool(fAtlas) == SkToBool(that.fAtlas)); | |
| 467 // Ok to always do this comparison since both would be -1 if non-atlased. | |
| 468 return fRow == that.fRow; | |
| 469 } | |
| 470 | |
| 400 void ColorTableEffect::onComputeInvariantOutput(InvariantOutput* inout) const { | 471 void ColorTableEffect::onComputeInvariantOutput(InvariantOutput* inout) const { |
| 401 // If we kept the table in the effect then we could actually run known input s through the | 472 // If we kept the table in the effect then we could actually run known input s through the |
| 402 // table. | 473 // table. |
| 403 uint8_t invalidateFlags = 0; | 474 uint8_t invalidateFlags = 0; |
| 404 if (fFlags & SkTable_ColorFilter::kR_Flag) { | 475 if (fFlags & SkTable_ColorFilter::kR_Flag) { |
| 405 invalidateFlags |= kR_GrColorComponentFlag; | 476 invalidateFlags |= kR_GrColorComponentFlag; |
| 406 } | 477 } |
| 407 if (fFlags & SkTable_ColorFilter::kG_Flag) { | 478 if (fFlags & SkTable_ColorFilter::kG_Flag) { |
| 408 invalidateFlags |= kG_GrColorComponentFlag; | 479 invalidateFlags |= kG_GrColorComponentFlag; |
| 409 } | 480 } |
| 410 if (fFlags & SkTable_ColorFilter::kB_Flag) { | 481 if (fFlags & SkTable_ColorFilter::kB_Flag) { |
| 411 invalidateFlags |= kB_GrColorComponentFlag; | 482 invalidateFlags |= kB_GrColorComponentFlag; |
| 412 } | 483 } |
| 413 if (fFlags & SkTable_ColorFilter::kA_Flag) { | 484 if (fFlags & SkTable_ColorFilter::kA_Flag) { |
| 414 invalidateFlags |= kA_GrColorComponentFlag; | 485 invalidateFlags |= kA_GrColorComponentFlag; |
| 415 } | 486 } |
| 416 inout->invalidateComponents(invalidateFlags, InvariantOutput::kWill_ReadInpu t); | 487 inout->invalidateComponents(invalidateFlags, InvariantOutput::kWill_ReadInpu t); |
| 417 } | 488 } |
| 418 | 489 |
| 419 /////////////////////////////////////////////////////////////////////////////// | 490 /////////////////////////////////////////////////////////////////////////////// |
| 420 | 491 |
| 421 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorTableEffect); | 492 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorTableEffect); |
| 422 | 493 |
| 423 GrFragmentProcessor* ColorTableEffect::TestCreate(SkRandom* random, | 494 GrFragmentProcessor* ColorTableEffect::TestCreate(SkRandom* random, |
| 424 GrContext* context, | 495 GrContext* context, |
| 425 const GrDrawTargetCaps&, | 496 const GrDrawTargetCaps&, |
| 426 GrTexture* textures[]) { | 497 GrTexture* textures[]) { |
| 427 static unsigned kAllFlags = SkTable_ColorFilter::kR_Flag | SkTable_ColorFilt er::kG_Flag | | 498 int flags = 0; |
| 428 SkTable_ColorFilter::kB_Flag | SkTable_ColorFilt er::kA_Flag; | 499 uint8_t luts[256][4]; |
| 429 return ColorTableEffect::Create(textures[GrProcessorUnitTest::kAlphaTextureI dx], kAllFlags); | 500 do { |
| 501 for (int i = 0; i < 4; ++i) { | |
| 502 flags |= random->nextBool() ? (1 << i): 0; | |
| 503 } | |
| 504 } while (!flags); | |
| 505 for (int i = 0; i < 4; ++i) { | |
| 506 if (flags & (1 << i)) { | |
| 507 for (int j = 0; j < 256; ++j) { | |
| 508 luts[j][i] = SkToU8(random->nextBits(8)); | |
| 509 } | |
| 510 } | |
| 511 } | |
| 512 SkAutoTUnref<SkColorFilter> filter(SkTableColorFilter::CreateARGB( | |
| 513 (flags & (1 << 0)) ? luts[0] : NULL, | |
| 514 (flags & (1 << 1)) ? luts[1] : NULL, | |
| 515 (flags & (1 << 2)) ? luts[2] : NULL, | |
| 516 (flags & (1 << 3)) ? luts[3] : NULL | |
| 517 )); | |
| 518 return filter->asFragmentProcessor(context); | |
| 430 } | 519 } |
| 431 | 520 |
| 432 GrFragmentProcessor* SkTable_ColorFilter::asFragmentProcessor(GrContext* context ) const { | 521 GrFragmentProcessor* SkTable_ColorFilter::asFragmentProcessor(GrContext* context ) const { |
| 433 SkBitmap bitmap; | 522 SkBitmap bitmap; |
| 434 this->asComponentTable(&bitmap); | 523 this->asComponentTable(&bitmap); |
| 435 // passing NULL because this effect does no tiling or filtering. | 524 |
| 436 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(context, bitmap, NU LL)); | 525 return ColorTableEffect::Create(context, bitmap, fFlags); |
| 437 return texture ? ColorTableEffect::Create(texture, fFlags) : NULL; | |
| 438 } | 526 } |
| 439 | 527 |
| 440 #endif // SK_SUPPORT_GPU | 528 #endif // SK_SUPPORT_GPU |
| 441 | 529 |
| 442 /////////////////////////////////////////////////////////////////////////////// | 530 /////////////////////////////////////////////////////////////////////////////// |
| 443 | 531 |
| 444 #ifdef SK_CPU_BENDIAN | 532 #ifdef SK_CPU_BENDIAN |
| 445 #else | 533 #else |
| 446 #define SK_A32_INDEX (3 - (SK_A32_SHIFT >> 3)) | 534 #define SK_A32_INDEX (3 - (SK_A32_SHIFT >> 3)) |
| 447 #define SK_R32_INDEX (3 - (SK_R32_SHIFT >> 3)) | 535 #define SK_R32_INDEX (3 - (SK_R32_SHIFT >> 3)) |
| (...skipping 10 matching lines...) Expand all Loading... | |
| 458 SkColorFilter* SkTableColorFilter::CreateARGB(const uint8_t tableA[256], | 546 SkColorFilter* SkTableColorFilter::CreateARGB(const uint8_t tableA[256], |
| 459 const uint8_t tableR[256], | 547 const uint8_t tableR[256], |
| 460 const uint8_t tableG[256], | 548 const uint8_t tableG[256], |
| 461 const uint8_t tableB[256]) { | 549 const uint8_t tableB[256]) { |
| 462 return SkNEW_ARGS(SkTable_ColorFilter, (tableA, tableR, tableG, tableB)); | 550 return SkNEW_ARGS(SkTable_ColorFilter, (tableA, tableR, tableG, tableB)); |
| 463 } | 551 } |
| 464 | 552 |
| 465 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkTableColorFilter) | 553 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkTableColorFilter) |
| 466 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTable_ColorFilter) | 554 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTable_ColorFilter) |
| 467 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 555 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
| OLD | NEW |