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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "android_webview/browser/shared_renderer_state.h" | |
| 6 | |
| 7 #include "android_webview/browser/browser_view_renderer_client.h" | |
| 8 #include "base/bind.h" | |
| 9 #include "base/lazy_instance.h" | |
| 10 #include "base/location.h" | |
| 11 | |
| 12 namespace android_webview { | |
| 13 | |
| 14 namespace internal { | |
| 15 | |
| 16 class RequestDrawGLTracker { | |
| 17 public: | |
| 18 RequestDrawGLTracker(); | |
| 19 bool ShouldRequestOnNoneUiThread(SharedRendererState* state); | |
| 20 bool ShouldRequestOnUiThread(SharedRendererState* state); | |
| 21 void DidRequestOnUiThread(); | |
| 22 void ResetPending(); | |
| 23 | |
| 24 private: | |
| 25 base::Lock lock_; | |
| 26 SharedRendererState* pending_ui_; | |
| 27 SharedRendererState* pending_non_ui_; | |
| 28 }; | |
| 29 | |
| 30 RequestDrawGLTracker::RequestDrawGLTracker() | |
| 31 : pending_ui_(NULL), pending_non_ui_(NULL) { | |
| 32 } | |
| 33 | |
| 34 bool RequestDrawGLTracker::ShouldRequestOnNoneUiThread( | |
| 35 SharedRendererState* state) { | |
| 36 base::AutoLock lock(lock_); | |
| 37 if (pending_ui_ || pending_non_ui_) | |
| 38 return false; | |
| 39 pending_non_ui_ = state; | |
| 40 return true; | |
| 41 } | |
| 42 | |
| 43 bool RequestDrawGLTracker::ShouldRequestOnUiThread(SharedRendererState* state) { | |
| 44 base::AutoLock lock(lock_); | |
| 45 if (pending_non_ui_) { | |
| 46 pending_non_ui_->ResetRequestDrawGLCallback(); | |
| 47 pending_non_ui_ = NULL; | |
| 48 } | |
| 49 if (pending_ui_) | |
| 50 return false; | |
| 51 pending_ui_ = state; | |
| 52 return true; | |
| 53 } | |
| 54 | |
| 55 void RequestDrawGLTracker::ResetPending() { | |
| 56 base::AutoLock lock(lock_); | |
| 57 pending_non_ui_ = NULL; | |
| 58 pending_ui_ = NULL; | |
| 59 } | |
| 60 | |
| 61 } // namespace internal | |
| 62 | |
| 63 namespace { | |
| 64 | |
| 65 base::LazyInstance<internal::RequestDrawGLTracker> g_request_draw_gl_tracker = | |
| 66 LAZY_INSTANCE_INITIALIZER; | |
| 67 | |
| 68 } | |
| 69 | |
| 70 SharedRendererState::SharedRendererState( | |
| 71 scoped_refptr<base::MessageLoopProxy> ui_loop, | |
| 72 BrowserViewRendererClient* client) | |
| 73 : ui_loop_(ui_loop), | |
| 74 client_on_ui_(client), | |
| 75 force_commit_(false), | |
| 76 inside_hardware_release_(false), | |
| 77 needs_force_invalidate_on_next_draw_gl_(false), | |
| 78 weak_factory_on_ui_thread_(this) { | |
| 79 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 80 DCHECK(client_on_ui_); | |
| 81 ui_thread_weak_ptr_ = weak_factory_on_ui_thread_.GetWeakPtr(); | |
| 82 ResetRequestDrawGLCallback(); | |
| 83 } | |
| 84 | |
| 85 SharedRendererState::~SharedRendererState() { | |
| 86 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 87 } | |
| 88 | |
| 89 void SharedRendererState::ClientRequestDrawGL() { | |
| 90 if (ui_loop_->BelongsToCurrentThread()) { | |
| 91 if (!g_request_draw_gl_tracker.Get().ShouldRequestOnUiThread(this)) | |
| 92 return; | |
| 93 ClientRequestDrawGLOnUIThread(); | |
| 94 } else { | |
| 95 if (!g_request_draw_gl_tracker.Get().ShouldRequestOnNoneUiThread(this)) | |
| 96 return; | |
| 97 base::Closure callback; | |
| 98 { | |
| 99 base::AutoLock lock(lock_); | |
| 100 callback = request_draw_gl_closure_; | |
| 101 } | |
| 102 ui_loop_->PostTask(FROM_HERE, callback); | |
| 103 } | |
| 104 } | |
| 105 | |
| 106 void SharedRendererState::DidDrawGLProcess() { | |
| 107 g_request_draw_gl_tracker.Get().ResetPending(); | |
| 108 } | |
| 109 | |
| 110 void SharedRendererState::ResetRequestDrawGLCallback() { | |
| 111 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 112 base::AutoLock lock(lock_); | |
| 113 request_draw_gl_cancelable_closure_.Reset( | |
| 114 base::Bind(&SharedRendererState::ClientRequestDrawGLOnUIThread, | |
| 115 base::Unretained(this))); | |
| 116 request_draw_gl_closure_ = request_draw_gl_cancelable_closure_.callback(); | |
| 117 } | |
| 118 | |
| 119 void SharedRendererState::ClientRequestDrawGLOnUIThread() { | |
| 120 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 121 ResetRequestDrawGLCallback(); | |
| 122 if (!client_on_ui_->RequestDrawGL(NULL, false)) { | |
| 123 g_request_draw_gl_tracker.Get().ResetPending(); | |
| 124 LOG(ERROR) << "Failed to request GL process. Deadlock likely"; | |
| 125 } | |
| 126 } | |
| 127 | |
| 128 void SharedRendererState::UpdateParentDrawConstraintsOnUIThread() { | |
| 129 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 130 client_on_ui_->UpdateParentDrawConstraints(); | |
| 131 } | |
| 132 | |
| 133 void SharedRendererState::SetScrollOffset(gfx::Vector2d scroll_offset) { | |
| 134 base::AutoLock lock(lock_); | |
| 135 scroll_offset_ = scroll_offset; | |
| 136 } | |
| 137 | |
| 138 gfx::Vector2d SharedRendererState::GetScrollOffset() { | |
| 139 base::AutoLock lock(lock_); | |
| 140 return scroll_offset_; | |
| 141 } | |
| 142 | |
| 143 bool SharedRendererState::HasCompositorFrame() const { | |
| 144 base::AutoLock lock(lock_); | |
| 145 return compositor_frame_.get(); | |
| 146 } | |
| 147 | |
| 148 void SharedRendererState::SetCompositorFrame( | |
| 149 scoped_ptr<cc::CompositorFrame> frame, bool force_commit) { | |
| 150 base::AutoLock lock(lock_); | |
| 151 DCHECK(!compositor_frame_.get()); | |
| 152 compositor_frame_ = frame.Pass(); | |
| 153 force_commit_ = force_commit; | |
| 154 } | |
| 155 | |
| 156 scoped_ptr<cc::CompositorFrame> SharedRendererState::PassCompositorFrame() { | |
| 157 base::AutoLock lock(lock_); | |
| 158 return compositor_frame_.Pass(); | |
| 159 } | |
| 160 | |
| 161 bool SharedRendererState::ForceCommit() const { | |
| 162 base::AutoLock lock(lock_); | |
| 163 return force_commit_; | |
| 164 } | |
| 165 | |
| 166 bool SharedRendererState::UpdateDrawConstraints( | |
| 167 const ParentCompositorDrawConstraints& parent_draw_constraints) { | |
| 168 base::AutoLock lock(lock_); | |
| 169 if (needs_force_invalidate_on_next_draw_gl_ || | |
| 170 !parent_draw_constraints_.Equals(parent_draw_constraints)) { | |
| 171 parent_draw_constraints_ = parent_draw_constraints; | |
| 172 return true; | |
| 173 } | |
| 174 | |
| 175 return false; | |
| 176 } | |
| 177 | |
| 178 void SharedRendererState::PostExternalDrawConstraintsToChildCompositor( | |
| 179 const ParentCompositorDrawConstraints& parent_draw_constraints) { | |
| 180 if (UpdateDrawConstraints(parent_draw_constraints)) { | |
| 181 // No need to hold the lock_ during the post task. | |
| 182 ui_loop_->PostTask( | |
| 183 FROM_HERE, | |
| 184 base::Bind(&SharedRendererState::UpdateParentDrawConstraintsOnUIThread, | |
| 185 ui_thread_weak_ptr_)); | |
| 186 } | |
| 187 } | |
| 188 | |
| 189 void SharedRendererState::DidSkipCommitFrame() { | |
| 190 ui_loop_->PostTask( | |
| 191 FROM_HERE, | |
| 192 base::Bind(&SharedRendererState::DidSkipCommitFrameOnUIThread, | |
| 193 ui_thread_weak_ptr_)); | |
| 194 } | |
| 195 | |
| 196 void SharedRendererState::DidSkipCommitFrameOnUIThread() { | |
| 197 DCHECK(ui_loop_->BelongsToCurrentThread()); | |
| 198 client_on_ui_->DidSkipCommitFrame(); | |
| 199 } | |
| 200 | |
| 201 const ParentCompositorDrawConstraints | |
| 202 SharedRendererState::ParentDrawConstraints() const { | |
| 203 base::AutoLock lock(lock_); | |
| 204 return parent_draw_constraints_; | |
| 205 } | |
| 206 | |
| 207 void SharedRendererState::SetForceInvalidateOnNextDrawGL( | |
| 208 bool needs_force_invalidate_on_next_draw_gl) { | |
| 209 base::AutoLock lock(lock_); | |
| 210 needs_force_invalidate_on_next_draw_gl_ = | |
| 211 needs_force_invalidate_on_next_draw_gl; | |
| 212 } | |
| 213 | |
| 214 bool SharedRendererState::NeedsForceInvalidateOnNextDrawGL() const { | |
| 215 base::AutoLock lock(lock_); | |
| 216 return needs_force_invalidate_on_next_draw_gl_; | |
| 217 } | |
| 218 | |
| 219 void SharedRendererState::SetInsideHardwareRelease(bool inside) { | |
| 220 base::AutoLock lock(lock_); | |
| 221 inside_hardware_release_ = inside; | |
| 222 } | |
| 223 | |
| 224 bool SharedRendererState::IsInsideHardwareRelease() const { | |
| 225 base::AutoLock lock(lock_); | |
| 226 return inside_hardware_release_; | |
| 227 } | |
| 228 | |
| 229 void SharedRendererState::InsertReturnedResources( | |
| 230 const cc::ReturnedResourceArray& resources) { | |
| 231 base::AutoLock lock(lock_); | |
| 232 returned_resources_.insert( | |
| 233 returned_resources_.end(), resources.begin(), resources.end()); | |
| 234 } | |
| 235 | |
| 236 void SharedRendererState::SwapReturnedResources( | |
| 237 cc::ReturnedResourceArray* resources) { | |
| 238 DCHECK(resources->empty()); | |
| 239 base::AutoLock lock(lock_); | |
| 240 resources->swap(returned_resources_); | |
| 241 } | |
| 242 | |
| 243 bool SharedRendererState::ReturnedResourcesEmpty() const { | |
| 244 base::AutoLock lock(lock_); | |
| 245 return returned_resources_.empty(); | |
| 246 } | |
| 247 | |
| 248 InsideHardwareReleaseReset::InsideHardwareReleaseReset( | |
| 249 SharedRendererState* shared_renderer_state) | |
| 250 : shared_renderer_state_(shared_renderer_state) { | |
| 251 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); | |
| 252 shared_renderer_state_->SetInsideHardwareRelease(true); | |
| 253 } | |
| 254 | |
| 255 InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { | |
| 256 shared_renderer_state_->SetInsideHardwareRelease(false); | |
| 257 } | |
| 258 | |
| 259 } // namespace android_webview | |
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