Index: media/audio/audio_output_device.h |
diff --git a/media/audio/audio_output_device.h b/media/audio/audio_output_device.h |
index b2e0b1447083d6bb449ac5e0fbb219bd8ab7356a..ca11b80d9900dfc0d52ac00d621522aa18abf9d0 100644 |
--- a/media/audio/audio_output_device.h |
+++ b/media/audio/audio_output_device.h |
@@ -88,27 +88,27 @@ class MEDIA_EXPORT AudioOutputDevice |
int session_id); |
// AudioRendererSink implementation. |
- virtual void Initialize(const AudioParameters& params, |
- RenderCallback* callback) override; |
- virtual void Start() override; |
- virtual void Stop() override; |
- virtual void Play() override; |
- virtual void Pause() override; |
- virtual bool SetVolume(double volume) override; |
+ void Initialize(const AudioParameters& params, |
+ RenderCallback* callback) override; |
+ void Start() override; |
+ void Stop() override; |
+ void Play() override; |
+ void Pause() override; |
+ bool SetVolume(double volume) override; |
// Methods called on IO thread ---------------------------------------------- |
// AudioOutputIPCDelegate methods. |
- virtual void OnStateChanged(AudioOutputIPCDelegate::State state) override; |
- virtual void OnStreamCreated(base::SharedMemoryHandle handle, |
- base::SyncSocket::Handle socket_handle, |
- int length) override; |
- virtual void OnIPCClosed() override; |
+ void OnStateChanged(AudioOutputIPCDelegate::State state) override; |
+ void OnStreamCreated(base::SharedMemoryHandle handle, |
+ base::SyncSocket::Handle socket_handle, |
+ int length) override; |
+ void OnIPCClosed() override; |
protected: |
// Magic required by ref_counted.h to avoid any code deleting the object |
// accidentally while there are references to it. |
friend class base::RefCountedThreadSafe<AudioOutputDevice>; |
- virtual ~AudioOutputDevice(); |
+ ~AudioOutputDevice() override; |
private: |
// Note: The ordering of members in this enum is critical to correct behavior! |
@@ -132,7 +132,7 @@ class MEDIA_EXPORT AudioOutputDevice |
// base::MessageLoop::DestructionObserver implementation for the IO loop. |
// If the IO loop dies before we do, we shut down the audio thread from here. |
- virtual void WillDestroyCurrentMessageLoop() override; |
+ void WillDestroyCurrentMessageLoop() override; |
AudioParameters audio_parameters_; |