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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_BASE_AUDIO_BUFFER_CONVERTER | 5 #ifndef MEDIA_BASE_AUDIO_BUFFER_CONVERTER |
6 #define MEDIA_BASE_AUDIO_BUFFER_CONVERTER | 6 #define MEDIA_BASE_AUDIO_BUFFER_CONVERTER |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/memory/scoped_ptr.h" | 11 #include "base/memory/scoped_ptr.h" |
12 #include "base/time/time.h" | 12 #include "base/time/time.h" |
13 #include "media/audio/audio_parameters.h" | 13 #include "media/audio/audio_parameters.h" |
14 #include "media/base/audio_converter.h" | 14 #include "media/base/audio_converter.h" |
15 #include "media/base/audio_timestamp_helper.h" | 15 #include "media/base/audio_timestamp_helper.h" |
16 #include "media/base/media_export.h" | 16 #include "media/base/media_export.h" |
17 | 17 |
18 namespace media { | 18 namespace media { |
19 | 19 |
20 class AudioBuffer; | 20 class AudioBuffer; |
21 class AudioBus; | 21 class AudioBus; |
22 | 22 |
23 // Takes AudioBuffers in any format and uses an AudioConverter to convert them | 23 // Takes AudioBuffers in any format and uses an AudioConverter to convert them |
24 // to a common format (usually the hardware output format). | 24 // to a common format (usually the hardware output format). |
25 class MEDIA_EXPORT AudioBufferConverter : public AudioConverter::InputCallback { | 25 class MEDIA_EXPORT AudioBufferConverter : public AudioConverter::InputCallback { |
26 public: | 26 public: |
27 explicit AudioBufferConverter(const AudioParameters& output_params); | 27 explicit AudioBufferConverter(const AudioParameters& output_params); |
28 virtual ~AudioBufferConverter(); | 28 ~AudioBufferConverter() override; |
29 | 29 |
30 void AddInput(const scoped_refptr<AudioBuffer>& buffer); | 30 void AddInput(const scoped_refptr<AudioBuffer>& buffer); |
31 | 31 |
32 // Is an output buffer available via GetNextBuffer()? | 32 // Is an output buffer available via GetNextBuffer()? |
33 bool HasNextBuffer(); | 33 bool HasNextBuffer(); |
34 | 34 |
35 // This should only be called this is HasNextBuffer() returns true. | 35 // This should only be called this is HasNextBuffer() returns true. |
36 scoped_refptr<AudioBuffer> GetNextBuffer(); | 36 scoped_refptr<AudioBuffer> GetNextBuffer(); |
37 | 37 |
38 // Reset internal state. | 38 // Reset internal state. |
39 void Reset(); | 39 void Reset(); |
40 | 40 |
41 // Reset internal timestamp state. Upon the next AddInput() call, our base | 41 // Reset internal timestamp state. Upon the next AddInput() call, our base |
42 // timestamp will be set to match the input buffer. | 42 // timestamp will be set to match the input buffer. |
43 void ResetTimestampState(); | 43 void ResetTimestampState(); |
44 | 44 |
45 int input_buffer_size_for_testing() const { | 45 int input_buffer_size_for_testing() const { |
46 return input_params_.frames_per_buffer(); | 46 return input_params_.frames_per_buffer(); |
47 } | 47 } |
48 int input_frames_left_for_testing() const { | 48 int input_frames_left_for_testing() const { |
49 return input_frames_; | 49 return input_frames_; |
50 } | 50 } |
51 | 51 |
52 private: | 52 private: |
53 // Callback to provide data to the AudioConverter | 53 // Callback to provide data to the AudioConverter |
54 virtual double ProvideInput(AudioBus* audio_bus, | 54 double ProvideInput(AudioBus* audio_bus, |
55 base::TimeDelta buffer_delay) override; | 55 base::TimeDelta buffer_delay) override; |
56 | 56 |
57 // Reset the converter in response to a configuration change. | 57 // Reset the converter in response to a configuration change. |
58 void ResetConverter(const scoped_refptr<AudioBuffer>& input_buffer); | 58 void ResetConverter(const scoped_refptr<AudioBuffer>& input_buffer); |
59 | 59 |
60 // Perform conversion if we have enough data. | 60 // Perform conversion if we have enough data. |
61 void ConvertIfPossible(); | 61 void ConvertIfPossible(); |
62 | 62 |
63 // Flush remaining output | 63 // Flush remaining output |
64 void Flush(); | 64 void Flush(); |
65 | 65 |
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99 // full AudioBuses in ProvideInput()? | 99 // full AudioBuses in ProvideInput()? |
100 bool is_flushing_; | 100 bool is_flushing_; |
101 | 101 |
102 // The AudioConverter which does the real work here. | 102 // The AudioConverter which does the real work here. |
103 scoped_ptr<AudioConverter> audio_converter_; | 103 scoped_ptr<AudioConverter> audio_converter_; |
104 }; | 104 }; |
105 | 105 |
106 } // namespace media | 106 } // namespace media |
107 | 107 |
108 #endif // MEDIA_BASE_AUDIO_BUFFER_CONVERTER | 108 #endif // MEDIA_BASE_AUDIO_BUFFER_CONVERTER |
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