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Side by Side Diff: media/audio/simple_sources.h

Issue 655713003: Standardize usage of virtual/override/final in media/ (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_SIMPLE_SOURCES_H_ 5 #ifndef MEDIA_AUDIO_SIMPLE_SOURCES_H_
6 #define MEDIA_AUDIO_SIMPLE_SOURCES_H_ 6 #define MEDIA_AUDIO_SIMPLE_SOURCES_H_
7 7
8 #include "base/synchronization/lock.h" 8 #include "base/synchronization/lock.h"
9 #include "media/audio/audio_io.h" 9 #include "media/audio/audio_io.h"
10 #include "media/base/seekable_buffer.h" 10 #include "media/base/seekable_buffer.h"
11 11
12 namespace media { 12 namespace media {
13 13
14 // An audio source that produces a pure sinusoidal tone. 14 // An audio source that produces a pure sinusoidal tone.
15 class MEDIA_EXPORT SineWaveAudioSource 15 class MEDIA_EXPORT SineWaveAudioSource
16 : public AudioOutputStream::AudioSourceCallback { 16 : public AudioOutputStream::AudioSourceCallback {
17 public: 17 public:
18 // |channels| is the number of audio channels, |freq| is the frequency in 18 // |channels| is the number of audio channels, |freq| is the frequency in
19 // hertz and it has to be less than half of the sampling frequency 19 // hertz and it has to be less than half of the sampling frequency
20 // |sample_freq| or else you will get aliasing. 20 // |sample_freq| or else you will get aliasing.
21 SineWaveAudioSource(int channels, double freq, double sample_freq); 21 SineWaveAudioSource(int channels, double freq, double sample_freq);
22 virtual ~SineWaveAudioSource() {} 22 ~SineWaveAudioSource() override {}
23 23
24 // Return up to |cap| samples of data via OnMoreData(). Use Reset() to 24 // Return up to |cap| samples of data via OnMoreData(). Use Reset() to
25 // allow more data to be served. 25 // allow more data to be served.
26 void CapSamples(int cap); 26 void CapSamples(int cap);
27 void Reset(); 27 void Reset();
28 28
29 // Implementation of AudioSourceCallback. 29 // Implementation of AudioSourceCallback.
30 virtual int OnMoreData(AudioBus* audio_bus, 30 int OnMoreData(AudioBus* audio_bus, uint32 total_bytes_delay) override;
31 uint32 total_bytes_delay) override; 31 void OnError(AudioOutputStream* stream) override;
32 virtual void OnError(AudioOutputStream* stream) override;
33 32
34 // The number of OnMoreData() and OnError() calls respectively. 33 // The number of OnMoreData() and OnError() calls respectively.
35 int callbacks() { return callbacks_; } 34 int callbacks() { return callbacks_; }
36 int errors() { return errors_; } 35 int errors() { return errors_; }
37 36
38 protected: 37 protected:
39 int channels_; 38 int channels_;
40 double f_; 39 double f_;
41 int time_state_; 40 int time_state_;
42 int cap_; 41 int cap_;
43 int callbacks_; 42 int callbacks_;
44 int errors_; 43 int errors_;
45 base::Lock time_lock_; 44 base::Lock time_lock_;
46 }; 45 };
47 46
48 } // namespace media 47 } // namespace media
49 48
50 #endif // MEDIA_AUDIO_SIMPLE_SOURCES_H_ 49 #endif // MEDIA_AUDIO_SIMPLE_SOURCES_H_
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