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Side by Side Diff: include/gpu/GrConfig.h

Issue 655263005: Build gpu stats tracking in dev builds. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up macro usage in render_pictures Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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26 // hack to ensure we know what sort of Apple platform we're on 26 // hack to ensure we know what sort of Apple platform we're on
27 #if defined(__APPLE_CPP__) || defined(__APPLE_CC__) 27 #if defined(__APPLE_CPP__) || defined(__APPLE_CC__)
28 #include <TargetConditionals.h> 28 #include <TargetConditionals.h>
29 #endif 29 #endif
30 30
31 /** 31 /**
32 * Gr defines are set to 0 or 1, rather than being undefined or defined 32 * Gr defines are set to 0 or 1, rather than being undefined or defined
33 */ 33 */
34 34
35 #if !defined(GR_CACHE_STATS) 35 #if !defined(GR_CACHE_STATS)
36 #define GR_CACHE_STATS 0 36 #ifdef SK_DEVELOPER
37 #define GR_CACHE_STATS 1
38 #else
39 #define GR_CACHE_STATS 0
40 #endif
37 #endif 41 #endif
38 42
39 #if !defined(GR_GPU_STATS) 43 #if !defined(GR_GPU_STATS)
40 #define GR_GPU_STATS 0 44 #ifdef SK_DEVELOPER
45 #define GR_GPU_STATS 1
46 #else
47 #define GR_GPU_STATS 0
48 #endif
41 #endif 49 #endif
42 50
43 /////////////////////////////////////////////////////////////////////////////// 51 ///////////////////////////////////////////////////////////////////////////////
44 /////////////////////////////////////////////////////////////////////////////// 52 ///////////////////////////////////////////////////////////////////////////////
45 53
46 #if defined(SK_BUILD_FOR_WIN32) 54 #if defined(SK_BUILD_FOR_WIN32)
47 // VC8 doesn't support stdint.h, so we define those types here. 55 // VC8 doesn't support stdint.h, so we define those types here.
48 typedef signed char int8_t; 56 typedef signed char int8_t;
49 typedef unsigned char uint8_t; 57 typedef unsigned char uint8_t;
50 typedef short int16_t; 58 typedef short int16_t;
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242 * allocated on the stack for smaller memory requests. 250 * allocated on the stack for smaller memory requests.
243 * 251 *
244 * This is only used for memory buffers that are created and then passed through to the 252 * This is only used for memory buffers that are created and then passed through to the
245 * 3D API (e.g. as texture or geometry data) 253 * 3D API (e.g. as texture or geometry data)
246 */ 254 */
247 #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP) 255 #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP)
248 #define GR_ALWAYS_ALLOCATE_ON_HEAP 0 256 #define GR_ALWAYS_ALLOCATE_ON_HEAP 0
249 #endif 257 #endif
250 258
251 #endif 259 #endif
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