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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // Multiply-included message file, hence no include guard. | |
| 6 #include <vector> | |
| 7 | |
| 8 #include "content/common/content_export.h" | |
| 9 #include "ipc/ipc_message_macros.h" | |
| 10 #include "ipc/ipc_param_traits.h" | |
| 11 #include "url/gurl.h" | |
| 12 | |
| 13 #undef IPC_MESSAGE_EXPORT | |
| 14 #define IPC_MESSAGE_EXPORT CONTENT_EXPORT | |
| 15 #define IPC_MESSAGE_START SocketStreamMsgStart | |
| 16 | |
| 17 // Web Sockets messages sent from the renderer to the browser. | |
| 18 | |
| 19 // Open new Socket Stream for the |socket_url| identified by |socket_id| | |
| 20 // in the renderer process. | |
| 21 // The browser starts connecting asynchronously. | |
| 22 // Once Socket Stream connection is established, the browser will send | |
| 23 // SocketStreamMsg_Connected back. | |
| 24 // |render_frame_id| must be the routing id of RenderFrameImpl to which the | |
| 25 // Socket Stream belongs. | |
| 26 IPC_MESSAGE_CONTROL3(SocketStreamHostMsg_Connect, | |
| 27 int /* render_frame_id */, | |
| 28 GURL /* socket_url */, | |
| 29 int /* socket_id */) | |
| 30 | |
| 31 // Request to send data on the Socket Stream. | |
| 32 // SocketStreamHandle can send data at most |max_pending_send_allowed| bytes, | |
| 33 // which is given by ViewMsg_SocketStream_Connected at any time. | |
| 34 // The number of pending bytes can be tracked by size of |data| sent | |
| 35 // and |amount_sent| parameter of ViewMsg_SocketStream_DataSent. | |
| 36 // That is, the following constraints is applied: | |
| 37 // (accumulated total of |data|) - (accumulated total of |amount_sent|) | |
| 38 // <= |max_pending_send_allowed| | |
| 39 // If the SocketStreamHandle ever tries to exceed the | |
| 40 // |max_pending_send_allowed|, the connection will be closed. | |
| 41 IPC_MESSAGE_CONTROL2(SocketStreamHostMsg_SendData, | |
| 42 int /* socket_id */, | |
| 43 std::vector<char> /* data */) | |
| 44 | |
| 45 // Request to close the Socket Stream. | |
| 46 // The browser will send ViewMsg_SocketStream_Closed back when the Socket | |
| 47 // Stream is completely closed. | |
| 48 IPC_MESSAGE_CONTROL1(SocketStreamHostMsg_Close, | |
| 49 int /* socket_id */) | |
| 50 | |
| 51 | |
| 52 // Speech input messages sent from the browser to the renderer. | |
| 53 | |
| 54 // A |socket_id| is assigned by SocketStreamHostMsg_Connect. | |
| 55 // The Socket Stream is connected. The SocketStreamHandle should keep track | |
| 56 // of how much it has pending (how much it has requested to be sent) and | |
| 57 // shouldn't go over |max_pending_send_allowed| bytes. | |
| 58 IPC_MESSAGE_CONTROL2(SocketStreamMsg_Connected, | |
| 59 int /* socket_id */, | |
| 60 int /* max_pending_send_allowed */) | |
| 61 | |
| 62 // |data| is received on the Socket Stream. | |
| 63 IPC_MESSAGE_CONTROL2(SocketStreamMsg_ReceivedData, | |
| 64 int /* socket_id */, | |
| 65 std::vector<char> /* data */) | |
| 66 | |
| 67 // |amount_sent| bytes of data requested by | |
| 68 // SocketStreamHostMsg_SendData has been sent on the Socket Stream. | |
| 69 IPC_MESSAGE_CONTROL2(SocketStreamMsg_SentData, | |
| 70 int /* socket_id */, | |
| 71 int /* amount_sent */) | |
| 72 | |
| 73 // The Socket Stream is closed. | |
| 74 IPC_MESSAGE_CONTROL1(SocketStreamMsg_Closed, | |
| 75 int /* socket_id */) | |
| 76 | |
| 77 // The Socket Stream is failed. | |
| 78 IPC_MESSAGE_CONTROL2(SocketStreamMsg_Failed, | |
| 79 int /* socket_id */, | |
| 80 int /* error_code */) | |
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