| Index: src/effects/SkTableColorFilter.cpp
|
| diff --git a/src/effects/SkTableColorFilter.cpp b/src/effects/SkTableColorFilter.cpp
|
| index 1da6c554d5d643a4659800744fe37fa7463d1747..27ed345587beda6fcb5dff23372da546d5f42811 100644
|
| --- a/src/effects/SkTableColorFilter.cpp
|
| +++ b/src/effects/SkTableColorFilter.cpp
|
| @@ -297,7 +297,7 @@ public:
|
| typedef GLColorTableEffect GLProcessor;
|
|
|
| private:
|
| - virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
|
| + virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE{ return true; }
|
|
|
| virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE;
|
|
|
| @@ -397,10 +397,6 @@ const GrBackendFragmentProcessorFactory& ColorTableEffect::getFactory() const {
|
| return GrTBackendFragmentProcessorFactory<ColorTableEffect>::getInstance();
|
| }
|
|
|
| -bool ColorTableEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
|
| - return this->texture(0) == sBase.texture(0);
|
| -}
|
| -
|
| void ColorTableEffect::onComputeInvariantOutput(InvariantOutput* inout) const {
|
| // If we kept the table in the effect then we could actually run known inputs through the
|
| // table.
|
|
|