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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrProcessor.h" | 8 #include "GrProcessor.h" |
9 #include "GrBackendProcessorFactory.h" | 9 #include "GrBackendProcessorFactory.h" |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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109 } | 109 } |
110 | 110 |
111 void* GrProcessor::operator new(size_t size) { | 111 void* GrProcessor::operator new(size_t size) { |
112 return GrProcessor_Globals::GetTLS()->allocate(size); | 112 return GrProcessor_Globals::GetTLS()->allocate(size); |
113 } | 113 } |
114 | 114 |
115 void GrProcessor::operator delete(void* target) { | 115 void GrProcessor::operator delete(void* target) { |
116 GrProcessor_Globals::GetTLS()->release(target); | 116 GrProcessor_Globals::GetTLS()->release(target); |
117 } | 117 } |
118 | 118 |
| 119 bool GrProcessor::hasSameTextureAccesses(const GrProcessor& that) const { |
| 120 if (this->numTextures() != that.numTextures()) { |
| 121 return false; |
| 122 } |
| 123 for (int i = 0; i < this->numTextures(); ++i) { |
| 124 if (this->textureAccess(i) != that.textureAccess(i)) { |
| 125 return false; |
| 126 } |
| 127 } |
| 128 return true; |
| 129 } |
| 130 |
119 #ifdef SK_DEBUG | 131 #ifdef SK_DEBUG |
120 void GrProcessor::assertTexturesEqual(const GrProcessor& other) const { | |
121 SkASSERT(this->numTextures() == other.numTextures()); | |
122 for (int i = 0; i < this->numTextures(); ++i) { | |
123 SkASSERT(this->textureAccess(i) == other.textureAccess(i)); | |
124 } | |
125 } | |
126 | 132 |
127 void GrProcessor::InvariantOutput::validate() const { | 133 void GrProcessor::InvariantOutput::validate() const { |
128 if (fIsSingleComponent) { | 134 if (fIsSingleComponent) { |
129 SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags)
; | 135 SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags)
; |
130 if (kRGBA_GrColorComponentFlags == fValidFlags) { | 136 if (kRGBA_GrColorComponentFlags == fValidFlags) { |
131 SkASSERT(this->colorComponentsAllEqual()); | 137 SkASSERT(this->colorComponentsAllEqual()); |
132 } | 138 } |
133 } | 139 } |
134 | 140 |
135 SkASSERT(this->validPreMulColor()); | 141 SkASSERT(this->validPreMulColor()); |
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178 return false; | 184 return false; |
179 } | 185 } |
180 int count = fCoordTransforms.count(); | 186 int count = fCoordTransforms.count(); |
181 for (int i = 0; i < count; ++i) { | 187 for (int i = 0; i < count; ++i) { |
182 if (*fCoordTransforms[i] != *that.fCoordTransforms[i]) { | 188 if (*fCoordTransforms[i] != *that.fCoordTransforms[i]) { |
183 return false; | 189 return false; |
184 } | 190 } |
185 } | 191 } |
186 return true; | 192 return true; |
187 } | 193 } |
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