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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
10 | 10 |
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193 void operator delete(void* target, void* placement) { | 193 void operator delete(void* target, void* placement) { |
194 ::operator delete(target, placement); | 194 ::operator delete(target, placement); |
195 } | 195 } |
196 | 196 |
197 /** | 197 /** |
198 * Helper for down-casting to a GrProcessor subclass | 198 * Helper for down-casting to a GrProcessor subclass |
199 */ | 199 */ |
200 template <typename T> const T& cast() const { return *static_cast<const T*>(
this); } | 200 template <typename T> const T& cast() const { return *static_cast<const T*>(
this); } |
201 | 201 |
202 protected: | 202 protected: |
| 203 GrProcessor() : fWillReadFragmentPosition(false) {} |
| 204 |
203 /** | 205 /** |
204 * Subclasses call this from their constructor to register GrTextureAccesses
. The processor | 206 * Subclasses call this from their constructor to register GrTextureAccesses
. The processor |
205 * subclass manages the lifetime of the accesses (this function only stores
a pointer). The | 207 * subclass manages the lifetime of the accesses (this function only stores
a pointer). The |
206 * GrTextureAccess is typically a member field of the GrProcessor subclass.
This must only be | 208 * GrTextureAccess is typically a member field of the GrProcessor subclass.
This must only be |
207 * called from the constructor because GrProcessors are immutable. | 209 * called from the constructor because GrProcessors are immutable. |
208 */ | 210 */ |
209 void addTextureAccess(const GrTextureAccess* textureAccess); | 211 void addTextureAccess(const GrTextureAccess* textureAccess); |
210 | 212 |
211 GrProcessor() | 213 bool hasSameTextureAccesses(const GrProcessor&) const; |
212 : fWillReadFragmentPosition(false) {} | |
213 | 214 |
214 /** | 215 /** |
215 * If the prcoessor will generate a backend-specific processor that will rea
d the fragment | 216 * If the prcoessor will generate a backend-specific processor that will rea
d the fragment |
216 * position in the FS then it must call this method from its constructor. Ot
herwise, the | 217 * position in the FS then it must call this method from its constructor. Ot
herwise, the |
217 * request to access the fragment position will be denied. | 218 * request to access the fragment position will be denied. |
218 */ | 219 */ |
219 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } | 220 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } |
220 | 221 |
221 SkDEBUGCODE(void assertTexturesEqual(const GrProcessor& other) const;) | |
222 | |
223 private: | 222 private: |
224 | 223 |
225 /** | 224 /** |
226 * Subclass implements this to support getConstantColorComponents(...). | 225 * Subclass implements this to support getConstantColorComponents(...). |
227 */ | 226 */ |
228 virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0; | 227 virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0; |
229 | 228 |
230 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 229 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
231 bool fWillReadFragmentPosition; | 230 bool fWillReadFragmentPosition; |
232 | 231 |
233 typedef GrProgramElement INHERITED; | 232 typedef GrProgramElement INHERITED; |
234 }; | 233 }; |
235 | 234 |
236 | 235 |
237 /** | 236 /** |
238 * This creates a processor outside of the memory pool. The processor's destruct
or will be called | 237 * This creates a processor outside of the memory pool. The processor's destruct
or will be called |
239 * at global destruction time. NAME will be the name of the created instance. | 238 * at global destruction time. NAME will be the name of the created instance. |
240 */ | 239 */ |
241 #define GR_CREATE_STATIC_PROCESSOR(NAME, PROC_CLASS, ARGS)
\ | 240 #define GR_CREATE_STATIC_PROCESSOR(NAME, PROC_CLASS, ARGS)
\ |
242 static SkAlignedSStorage<sizeof(PROC_CLASS)> g_##NAME##_Storage;
\ | 241 static SkAlignedSStorage<sizeof(PROC_CLASS)> g_##NAME##_Storage;
\ |
243 static PROC_CLASS* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), PROC_CLAS
S, ARGS); \ | 242 static PROC_CLASS* NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), PROC_CLAS
S, ARGS); \ |
244 static SkAutoTDestroy<GrProcessor> NAME##_ad(NAME); | 243 static SkAutoTDestroy<GrProcessor> NAME##_ad(NAME); |
245 | 244 |
246 #endif | 245 #endif |
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