| Index: include/gpu/GrGeometryProcessor.h
|
| diff --git a/include/gpu/GrGeometryProcessor.h b/include/gpu/GrGeometryProcessor.h
|
| index 61659cf17125d7a18248e2cfcadff62a2f015477..fe7905a31b5b98883d35d716ef6e6e709cde466e 100644
|
| --- a/include/gpu/GrGeometryProcessor.h
|
| +++ b/include/gpu/GrGeometryProcessor.h
|
| @@ -37,6 +37,19 @@ public:
|
|
|
| const VertexAttribArray& getVertexAttribs() const { return fVertexAttribs; }
|
|
|
| + bool isEqual(const GrGeometryProcessor& that) const {
|
| + if (&this->getFactory() != &that.getFactory()) {
|
| + return false;
|
| + }
|
| + bool result = this->onIsEqual(that);
|
| +#ifdef SK_DEBUG
|
| + if (result) {
|
| + this->assertTexturesEqual(that);
|
| + }
|
| +#endif
|
| + return result;
|
| + }
|
| +
|
| protected:
|
| /**
|
| * Subclasses call this from their constructor to register vertex attributes (at most
|
| @@ -49,6 +62,8 @@ protected:
|
| }
|
|
|
| private:
|
| + virtual bool onIsEqual(const GrGeometryProcessor&) const = 0;
|
| +
|
| SkSTArray<kMaxVertexAttribs, GrShaderVar, true> fVertexAttribs;
|
|
|
| typedef GrProcessor INHERITED;
|
|
|