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Side by Side Diff: src/gpu/effects/GrTextureDomain.cpp

Issue 654273002: Push isEqual/onIsEqual down from GrProcessor to subclasses. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/builders/GrGLProgramBuilder.h" 8 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrTextureDomain.h" 9 #include "GrTextureDomain.h"
10 #include "GrSimpleTextureEffect.h" 10 #include "GrSimpleTextureEffect.h"
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256 } 256 }
257 257
258 GrTextureDomainEffect::~GrTextureDomainEffect() { 258 GrTextureDomainEffect::~GrTextureDomainEffect() {
259 259
260 } 260 }
261 261
262 const GrBackendFragmentProcessorFactory& GrTextureDomainEffect::getFactory() con st { 262 const GrBackendFragmentProcessorFactory& GrTextureDomainEffect::getFactory() con st {
263 return GrTBackendFragmentProcessorFactory<GrTextureDomainEffect>::getInstanc e(); 263 return GrTBackendFragmentProcessorFactory<GrTextureDomainEffect>::getInstanc e();
264 } 264 }
265 265
266 bool GrTextureDomainEffect::onIsEqual(const GrProcessor& sBase) const { 266 bool GrTextureDomainEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
267 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>(); 267 const GrTextureDomainEffect& s = sBase.cast<GrTextureDomainEffect>();
268 return this->hasSameTextureParamsMatrixAndSourceCoords(s) && 268 return this->hasSameTextureParamsMatrixAndSourceCoords(s) &&
269 this->fTextureDomain == s.fTextureDomain; 269 this->fTextureDomain == s.fTextureDomain;
270 } 270 }
271 271
272 void GrTextureDomainEffect::onComputeInvariantOutput(InvariantOutput* inout) con st { 272 void GrTextureDomainEffect::onComputeInvariantOutput(InvariantOutput* inout) con st {
273 if (GrTextureDomain::kDecal_Mode == fTextureDomain.mode()) { // TODO: helper 273 if (GrTextureDomain::kDecal_Mode == fTextureDomain.mode()) { // TODO: helper
274 inout->mulByUnknownColor(); 274 inout->mulByUnknownColor();
275 } else { 275 } else {
276 this->updateInvariantOutputForModulation(inout); 276 this->updateInvariantOutputForModulation(inout);
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297 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); 297 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random);
298 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : f alse; 298 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : f alse;
299 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kPosition_GrCoo rdSet; 299 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kPosition_GrCoo rdSet;
300 return GrTextureDomainEffect::Create(textures[texIdx], 300 return GrTextureDomainEffect::Create(textures[texIdx],
301 matrix, 301 matrix,
302 domain, 302 domain,
303 mode, 303 mode,
304 bilerp ? GrTextureParams::kBilerp_Filte rMode : GrTextureParams::kNone_FilterMode, 304 bilerp ? GrTextureParams::kBilerp_Filte rMode : GrTextureParams::kNone_FilterMode,
305 coords); 305 coords);
306 } 306 }
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