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Side by Side Diff: src/gpu/GrOvalRenderer.cpp

Issue 654273002: Push isEqual/onIsEqual down from GrProcessor to subclasses. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrOvalRenderer.h" 8 #include "GrOvalRenderer.h"
9 9
10 #include "gl/builders/GrGLProgramBuilder.h" 10 #include "gl/builders/GrGLProgramBuilder.h"
(...skipping 122 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 133
134 private: 134 private:
135 CircleEdgeEffect(bool stroke) 135 CircleEdgeEffect(bool stroke)
136 : fInCircleEdge(this->addVertexAttrib( 136 : fInCircleEdge(this->addVertexAttrib(
137 GrShaderVar("inCircleEdge", 137 GrShaderVar("inCircleEdge",
138 kVec4f_GrSLType, 138 kVec4f_GrSLType,
139 GrShaderVar::kAttribute_TypeModifier))) { 139 GrShaderVar::kAttribute_TypeModifier))) {
140 fStroke = stroke; 140 fStroke = stroke;
141 } 141 }
142 142
143 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE { 143 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
144 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>(); 144 const CircleEdgeEffect& cee = other.cast<CircleEdgeEffect>();
145 return cee.fStroke == fStroke; 145 return cee.fStroke == fStroke;
146 } 146 }
147 147
148 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE { 148 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE {
149 inout->mulByUnknownAlpha(); 149 inout->mulByUnknownAlpha();
150 } 150 }
151 151
152 const GrShaderVar& fInCircleEdge; 152 const GrShaderVar& fInCircleEdge;
153 bool fStroke; 153 bool fStroke;
(...skipping 119 matching lines...) Expand 10 before | Expand all | Expand 10 after
273 GrShaderVar("inEllipseOffset", 273 GrShaderVar("inEllipseOffset",
274 kVec2f_GrSLType, 274 kVec2f_GrSLType,
275 GrShaderVar::kAttribute_TypeModifier))) 275 GrShaderVar::kAttribute_TypeModifier)))
276 , fInEllipseRadii(this->addVertexAttrib( 276 , fInEllipseRadii(this->addVertexAttrib(
277 GrShaderVar("inEllipseRadii", 277 GrShaderVar("inEllipseRadii",
278 kVec4f_GrSLType, 278 kVec4f_GrSLType,
279 GrShaderVar::kAttribute_TypeModifier))) { 279 GrShaderVar::kAttribute_TypeModifier))) {
280 fStroke = stroke; 280 fStroke = stroke;
281 } 281 }
282 282
283 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE { 283 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
284 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>(); 284 const EllipseEdgeEffect& eee = other.cast<EllipseEdgeEffect>();
285 return eee.fStroke == fStroke; 285 return eee.fStroke == fStroke;
286 } 286 }
287 287
288 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE { 288 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE {
289 inout->mulByUnknownAlpha(); 289 inout->mulByUnknownAlpha();
290 } 290 }
291 291
292 const GrShaderVar& fInEllipseOffset; 292 const GrShaderVar& fInEllipseOffset;
293 const GrShaderVar& fInEllipseRadii; 293 const GrShaderVar& fInEllipseRadii;
(...skipping 147 matching lines...) Expand 10 before | Expand all | Expand 10 after
441 GrShaderVar("inEllipseOffsets0", 441 GrShaderVar("inEllipseOffsets0",
442 kVec2f_GrSLType, 442 kVec2f_GrSLType,
443 GrShaderVar::kAttribute_TypeModifier))) 443 GrShaderVar::kAttribute_TypeModifier)))
444 , fInEllipseOffsets1(this->addVertexAttrib( 444 , fInEllipseOffsets1(this->addVertexAttrib(
445 GrShaderVar("inEllipseOffsets1", 445 GrShaderVar("inEllipseOffsets1",
446 kVec2f_GrSLType, 446 kVec2f_GrSLType,
447 GrShaderVar::kAttribute_TypeModifier))) { 447 GrShaderVar::kAttribute_TypeModifier))) {
448 fMode = mode; 448 fMode = mode;
449 } 449 }
450 450
451 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE { 451 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE {
452 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>(); 452 const DIEllipseEdgeEffect& eee = other.cast<DIEllipseEdgeEffect>();
453 return eee.fMode == fMode; 453 return eee.fMode == fMode;
454 } 454 }
455 455
456 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE { 456 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE {
457 inout->mulByUnknownAlpha(); 457 inout->mulByUnknownAlpha();
458 } 458 }
459 459
460 const GrShaderVar& fInEllipseOffsets0; 460 const GrShaderVar& fInEllipseOffsets0;
461 const GrShaderVar& fInEllipseOffsets1; 461 const GrShaderVar& fInEllipseOffsets1;
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1234 1234
1235 // drop out the middle quad if we're stroked 1235 // drop out the middle quad if we're stroked
1236 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : 1236 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
1237 SK_ARRAY_COUNT(gRRectIndices); 1237 SK_ARRAY_COUNT(gRRectIndices);
1238 target->setIndexSourceToBuffer(indexBuffer); 1238 target->setIndexSourceToBuffer(indexBuffer);
1239 target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bou nds); 1239 target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bou nds);
1240 } 1240 }
1241 1241
1242 return true; 1242 return true;
1243 } 1243 }
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