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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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1173 } | 1173 } |
1174 this->addCoordTransform(&fCoordTransform); | 1174 this->addCoordTransform(&fCoordTransform); |
1175 } | 1175 } |
1176 | 1176 |
1177 GrGradientEffect::~GrGradientEffect() { | 1177 GrGradientEffect::~GrGradientEffect() { |
1178 if (this->useAtlas()) { | 1178 if (this->useAtlas()) { |
1179 fAtlas->unlockRow(fRow); | 1179 fAtlas->unlockRow(fRow); |
1180 } | 1180 } |
1181 } | 1181 } |
1182 | 1182 |
1183 bool GrGradientEffect::onIsEqual(const GrProcessor& processor) const { | 1183 bool GrGradientEffect::onIsEqual(const GrFragmentProcessor& processor) const { |
1184 const GrGradientEffect& s = processor.cast<GrGradientEffect>(); | 1184 const GrGradientEffect& s = processor.cast<GrGradientEffect>(); |
1185 | 1185 |
1186 if (this->fColorType == s.getColorType()){ | 1186 if (this->fColorType == s.getColorType()){ |
1187 | 1187 |
1188 if (SkGradientShaderBase::kTwo_GpuColorType == fColorType) { | 1188 if (SkGradientShaderBase::kTwo_GpuColorType == fColorType) { |
1189 if (*this->getColors(0) != *s.getColors(0) || | 1189 if (*this->getColors(0) != *s.getColors(0) || |
1190 *this->getColors(1) != *s.getColors(1)) { | 1190 *this->getColors(1) != *s.getColors(1)) { |
1191 return false; | 1191 return false; |
1192 } | 1192 } |
1193 } else if (SkGradientShaderBase::kThree_GpuColorType == fColorType) { | 1193 } else if (SkGradientShaderBase::kThree_GpuColorType == fColorType) { |
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1238 (*stops)[i] = stop; | 1238 (*stops)[i] = stop; |
1239 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1239 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1240 } | 1240 } |
1241 } | 1241 } |
1242 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1242 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1243 | 1243 |
1244 return outColors; | 1244 return outColors; |
1245 } | 1245 } |
1246 | 1246 |
1247 #endif | 1247 #endif |
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