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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ |
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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68 virtual ~GpuChannelHostFactory() {} | 68 virtual ~GpuChannelHostFactory() {} |
69 | 69 |
70 virtual bool IsMainThread() = 0; | 70 virtual bool IsMainThread() = 0; |
71 virtual base::MessageLoop* GetMainLoop() = 0; | 71 virtual base::MessageLoop* GetMainLoop() = 0; |
72 virtual scoped_refptr<base::MessageLoopProxy> GetIOLoopProxy() = 0; | 72 virtual scoped_refptr<base::MessageLoopProxy> GetIOLoopProxy() = 0; |
73 virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0; | 73 virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0; |
74 virtual CreateCommandBufferResult CreateViewCommandBuffer( | 74 virtual CreateCommandBufferResult CreateViewCommandBuffer( |
75 int32 surface_id, | 75 int32 surface_id, |
76 const GPUCreateCommandBufferConfig& init_params, | 76 const GPUCreateCommandBufferConfig& init_params, |
77 int32 route_id) = 0; | 77 int32 route_id) = 0; |
78 virtual void WaitForPendingGpuMemoryBufferUsageToComplete( | |
79 const base::Closure& callback) = 0; | |
78 }; | 80 }; |
79 | 81 |
80 // Encapsulates an IPC channel between the client and one GPU process. | 82 // Encapsulates an IPC channel between the client and one GPU process. |
81 // On the GPU process side there's a corresponding GpuChannel. | 83 // On the GPU process side there's a corresponding GpuChannel. |
82 // Every method can be called on any thread with a message loop, except for the | 84 // Every method can be called on any thread with a message loop, except for the |
83 // IO thread. | 85 // IO thread. |
84 class GpuChannelHost : public IPC::Sender, | 86 class GpuChannelHost : public IPC::Sender, |
85 public base::RefCountedThreadSafe<GpuChannelHost> { | 87 public base::RefCountedThreadSafe<GpuChannelHost> { |
86 public: | 88 public: |
87 // Must be called on the main thread (as defined by the factory). | 89 // Must be called on the main thread (as defined by the factory). |
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154 // closed. Returns an invalid handle on failure. | 156 // closed. Returns an invalid handle on failure. |
155 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuProcess( | 157 gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuProcess( |
156 gfx::GpuMemoryBufferHandle source_handle); | 158 gfx::GpuMemoryBufferHandle source_handle); |
157 | 159 |
158 // Reserve one unused image ID. | 160 // Reserve one unused image ID. |
159 int32 ReserveImageId(); | 161 int32 ReserveImageId(); |
160 | 162 |
161 // Generate a route ID guaranteed to be unique for this channel. | 163 // Generate a route ID guaranteed to be unique for this channel. |
162 int32 GenerateRouteID(); | 164 int32 GenerateRouteID(); |
163 | 165 |
166 void WaitForPendingGpuMemoryBufferUsageToComplete( | |
167 const base::Closure& callback); | |
168 | |
164 private: | 169 private: |
165 friend class base::RefCountedThreadSafe<GpuChannelHost>; | 170 friend class base::RefCountedThreadSafe<GpuChannelHost>; |
166 GpuChannelHost(GpuChannelHostFactory* factory, | 171 GpuChannelHost(GpuChannelHostFactory* factory, |
167 const gpu::GPUInfo& gpu_info, | 172 const gpu::GPUInfo& gpu_info, |
168 cc::GpuMemoryBufferManager* gpu_memory_buffer_manager); | 173 cc::GpuMemoryBufferManager* gpu_memory_buffer_manager); |
169 ~GpuChannelHost() override; | 174 ~GpuChannelHost() override; |
170 void Connect(const IPC::ChannelHandle& channel_handle, | 175 void Connect(const IPC::ChannelHandle& channel_handle, |
171 base::WaitableEvent* shutdown_event); | 176 base::WaitableEvent* shutdown_event); |
172 | 177 |
173 // A filter used internally to route incoming messages from the IO thread | 178 // A filter used internally to route incoming messages from the IO thread |
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235 | 240 |
236 // Route IDs are allocated in sequence. | 241 // Route IDs are allocated in sequence. |
237 base::AtomicSequenceNumber next_route_id_; | 242 base::AtomicSequenceNumber next_route_id_; |
238 | 243 |
239 // Protects proxies_. | 244 // Protects proxies_. |
240 mutable base::Lock context_lock_; | 245 mutable base::Lock context_lock_; |
241 // Used to look up a proxy from its routing id. | 246 // Used to look up a proxy from its routing id. |
242 typedef base::hash_map<int, CommandBufferProxyImpl*> ProxyMap; | 247 typedef base::hash_map<int, CommandBufferProxyImpl*> ProxyMap; |
243 ProxyMap proxies_; | 248 ProxyMap proxies_; |
244 | 249 |
250 void GpuMemoryBufferWaitCompleted( | |
251 uint32 id, | |
252 scoped_refptr<base::MessageLoopProxy> caller_message_loop); | |
253 void GpuMemoryBufferWaitCompletedOnCallerThread(uint32 id); | |
254 | |
255 // Protects signal_tasks_. | |
256 mutable base::Lock signal_lock_; | |
257 typedef base::hash_map<uint32, base::Closure> SignalTaskMap; | |
reveman
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GpuMemoryBufferUsageCompletedTaskMap?
| |
258 SignalTaskMap signal_tasks_; | |
259 uint32 next_signal_id_; | |
260 | |
245 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); | 261 DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); |
246 }; | 262 }; |
247 | 263 |
248 } // namespace content | 264 } // namespace content |
249 | 265 |
250 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ | 266 #endif // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_ |
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