Descriptioncc: Delete non-impl-side-painting animation freezing logic
This deletes code that froze the animation clock when we skipped
frames because of checkerboarding. This logic was only enabled
for non-impl-side painting (to handle the case of animating very large
layers, where failing to freeze the clock would cause rasterization to
constantly lag behind, resulting in checkerboarding whenever a draw was
forced). Since all shipping renderers use impl-side painting now, this
logic is no longer needed.
BUG=None
Committed: https://crrev.com/0a960c01bf73c71b12db070b45612e24ab9d9931
Cr-Commit-Position: refs/heads/master@{#300277}
Patch Set 1 #
Messages
Total messages: 7 (2 generated)
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