Index: src/gpu/GrClipMaskManager.cpp |
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
index 1d055655e56ca18c41501bcbc53f3fc6a02f22fe..414bbabed672de664622c2b72748b8b6fbd837f8 100644 |
--- a/src/gpu/GrClipMaskManager.cpp |
+++ b/src/gpu/GrClipMaskManager.cpp |
@@ -28,8 +28,6 @@ |
typedef SkClipStack::Element Element; |
-using namespace GrReducedClip; |
- |
//////////////////////////////////////////////////////////////////////////////// |
namespace { |
// set up the draw state to enable the aa clipping mask. Besides setting up the |
@@ -85,14 +83,14 @@ bool path_needs_SW_renderer(GrContext* context, |
* will be used on any element. If so, it returns true to indicate that the |
* entire clip should be rendered in SW and then uploaded en masse to the gpu. |
*/ |
-bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) { |
+bool GrClipMaskManager::useSWOnlyPath(const GrReducedClip::ElementList& elements) { |
// TODO: generalize this function so that when |
// a clip gets complex enough it can just be done in SW regardless |
// of whether it would invoke the GrSoftwarePathRenderer. |
SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
- for (ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
+ for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
const Element* element = iter.get(); |
// rects can always be drawn directly w/o using the software path |
// Skip rrects once we're drawing them directly. |
@@ -107,7 +105,7 @@ bool GrClipMaskManager::useSWOnlyPath(const ElementList& elements) { |
return false; |
} |
-bool GrClipMaskManager::installClipEffects(const ElementList& elements, |
+bool GrClipMaskManager::installClipEffects(const GrReducedClip::ElementList& elements, |
GrDrawState::AutoRestoreEffects* are, |
const SkVector& clipToRTOffset, |
const SkRect* drawBounds) { |
@@ -121,7 +119,7 @@ bool GrClipMaskManager::installClipEffects(const ElementList& elements, |
are->set(drawState); |
GrRenderTarget* rt = drawState->getRenderTarget(); |
- ElementList::Iter iter(elements); |
+ GrReducedClip::ElementList::Iter iter(elements); |
bool setARE = false; |
bool failed = false; |
@@ -217,9 +215,9 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
const SkRect* devBounds) { |
fCurrClipMaskType = kNone_ClipMaskType; |
- ElementList elements(16); |
+ GrReducedClip::ElementList elements(16); |
int32_t genID; |
- InitialState initialState; |
+ GrReducedClip::InitialState initialState; |
SkIRect clipSpaceIBounds; |
bool requiresAA; |
@@ -234,15 +232,15 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn, |
if (!ignoreClip) { |
SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height()); |
clipSpaceRTIBounds.offset(clipDataIn->fOrigin); |
- ReduceClipStack(*clipDataIn->fClipStack, |
- clipSpaceRTIBounds, |
- &elements, |
- &genID, |
- &initialState, |
- &clipSpaceIBounds, |
- &requiresAA); |
+ GrReducedClip::ReduceClipStack(*clipDataIn->fClipStack, |
+ clipSpaceRTIBounds, |
+ &elements, |
+ &genID, |
+ &initialState, |
+ &clipSpaceIBounds, |
+ &requiresAA); |
if (elements.isEmpty()) { |
- if (kAllIn_InitialState == initialState) { |
+ if (GrReducedClip::kAllIn_InitialState == initialState) { |
ignoreClip = clipSpaceIBounds == clipSpaceRTIBounds; |
} else { |
return false; |
@@ -534,8 +532,8 @@ GrTexture* GrClipMaskManager::allocMaskTexture(int32_t elementsGenID, |
//////////////////////////////////////////////////////////////////////////////// |
// Create a 8-bit clip mask in alpha |
GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
- InitialState initialState, |
- const ElementList& elements, |
+ GrReducedClip::InitialState initialState, |
+ const GrReducedClip::ElementList& elements, |
const SkIRect& clipSpaceIBounds) { |
SkASSERT(kNone_ClipMaskType == fCurrClipMaskType); |
@@ -575,7 +573,7 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
// The scratch texture that we are drawing into can be substantially larger than the mask. Only |
// clear the part that we care about. |
fGpu->clear(&maskSpaceIBounds, |
- kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000, |
+ GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000, |
true, |
result->asRenderTarget()); |
@@ -588,7 +586,7 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
SkAutoTUnref<GrTexture> temp; |
// walk through each clip element and perform its set op |
- for (ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) { |
+ for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) { |
const Element* element = iter.get(); |
SkRegion::Op op = element->getOp(); |
bool invert = element->isInverseFilled(); |
@@ -688,8 +686,8 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID, |
// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device |
// (as opposed to canvas) coordinates |
bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
- InitialState initialState, |
- const ElementList& elements, |
+ GrReducedClip::InitialState initialState, |
+ const GrReducedClip::ElementList& elements, |
const SkIRect& clipSpaceIBounds, |
const SkIPoint& clipSpaceToStencilOffset) { |
@@ -737,11 +735,12 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID, |
SkASSERT((clipBit <= 16) && "Ganesh only handles 16b or smaller stencil buffers"); |
clipBit = (1 << (clipBit-1)); |
- fGpu->clearStencilClip(rt, stencilSpaceIBounds, kAllIn_InitialState == initialState); |
+ fGpu->clearStencilClip(rt, stencilSpaceIBounds, |
+ GrReducedClip::kAllIn_InitialState == initialState); |
// walk through each clip element and perform its set op |
// with the existing clip. |
- for (ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
+ for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
const Element* element = iter.get(); |
bool fillInverted = false; |
// enabled at bottom of loop |
@@ -1058,11 +1057,11 @@ GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID, |
SkIntToScalar(-clipSpaceIBounds.fTop)); |
helper.init(maskSpaceIBounds, &matrix, false); |
- helper.clear(kAllIn_InitialState == initialState ? 0xFF : 0x00); |
+ helper.clear(GrReducedClip::kAllIn_InitialState == initialState ? 0xFF : 0x00); |
SkStrokeRec stroke(SkStrokeRec::kFill_InitStyle); |
- for (ElementList::Iter iter(elements.headIter()) ; iter.get(); iter.next()) { |
+ for (GrReducedClip::ElementList::Iter iter(elements.headIter()) ; iter.get(); iter.next()) { |
const Element* element = iter.get(); |
SkRegion::Op op = element->getOp(); |