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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ViewDisplayList_h | 5 #ifndef ViewDisplayList_h |
| 6 #define ViewDisplayList_h | 6 #define ViewDisplayList_h |
| 7 | 7 |
| 8 #include "core/rendering/PaintPhase.h" | 8 #include "core/rendering/PaintPhase.h" |
| 9 #include "platform/geometry/RoundedRect.h" |
| 9 #include "platform/graphics/DisplayList.h" | 10 #include "platform/graphics/DisplayList.h" |
| 10 #include "wtf/HashSet.h" | 11 #include "wtf/HashSet.h" |
| 11 #include "wtf/OwnPtr.h" | 12 #include "wtf/OwnPtr.h" |
| 12 #include "wtf/Vector.h" | 13 #include "wtf/Vector.h" |
| 13 | 14 |
| 14 namespace blink { | 15 namespace blink { |
| 15 | 16 |
| 16 class GraphicsContext; | 17 class GraphicsContext; |
| 17 class RenderObject; | 18 class RenderObject; |
| 19 class RenderLayer; |
| 18 struct AtomicPaintChunk; | 20 struct AtomicPaintChunk; |
| 19 | 21 |
| 20 typedef Vector<OwnPtr<AtomicPaintChunk> > PaintCommandList; | |
| 21 | 22 |
| 22 struct AtomicPaintChunk { | 23 struct DisplayItem { |
| 24 virtual void replay(GraphicsContext*) = 0; |
| 25 |
| 26 virtual ~DisplayItem() { } |
| 27 }; |
| 28 |
| 29 struct ClipDisplayItem : DisplayItem { |
| 30 RenderLayer* layer; |
| 31 enum ClipType { |
| 32 LayerOverflowControls, |
| 33 LayerBackground, |
| 34 LayerParent, |
| 35 LayerFilter, |
| 36 LayerForeground, |
| 37 LayerFragmentFloat, |
| 38 LayerFragmentForeground, |
| 39 LayerFragmentChildOutline, |
| 40 LayerFragmentOutline, |
| 41 LayerFragmentMask, |
| 42 LayerFragmentClippingMask, |
| 43 LayerFragmentParent |
| 44 }; |
| 45 ClipType clipType; |
| 46 IntRect clipRect; |
| 47 Vector<RoundedRect> roundedRectClips; |
| 48 |
| 49 virtual void replay(GraphicsContext*); |
| 50 }; |
| 51 |
| 52 struct EndClipDisplayItem : DisplayItem { |
| 53 RenderLayer* layer; |
| 54 virtual void replay(GraphicsContext*); |
| 55 }; |
| 56 |
| 57 struct AtomicPaintChunk : DisplayItem { |
| 23 AtomicPaintChunk(PassRefPtr<DisplayList> inDisplayList, RenderObject* inRend
erer, PaintPhase inPhase) | 58 AtomicPaintChunk(PassRefPtr<DisplayList> inDisplayList, RenderObject* inRend
erer, PaintPhase inPhase) |
| 24 : displayList(inDisplayList), renderer(inRenderer), phase(inPhase) { }; | 59 : displayList(inDisplayList), renderer(inRenderer), phase(inPhase) { }; |
| 25 | 60 |
| 26 RefPtr<DisplayList> displayList; | 61 RefPtr<DisplayList> displayList; |
| 27 | 62 |
| 28 // This auxillary data can be moved off the chunk if needed. | 63 // This auxillary data can be moved off the chunk if needed. |
| 29 RenderObject* renderer; | 64 RenderObject* renderer; |
| 30 PaintPhase phase; | 65 PaintPhase phase; |
| 66 |
| 67 virtual void replay(GraphicsContext*); |
| 31 }; | 68 }; |
| 32 | 69 |
| 70 typedef Vector<OwnPtr<DisplayItem> > PaintList; |
| 71 |
| 33 class PaintCommandRecorder { | 72 class PaintCommandRecorder { |
| 34 public: | 73 public: |
| 35 explicit PaintCommandRecorder(GraphicsContext*, RenderObject*, PaintPhase, c
onst FloatRect&); | 74 explicit PaintCommandRecorder(GraphicsContext*, RenderObject*, PaintPhase, c
onst FloatRect&); |
| 36 ~PaintCommandRecorder(); | 75 ~PaintCommandRecorder(); |
| 37 | 76 |
| 38 private: | 77 private: |
| 39 GraphicsContext* m_context; | 78 GraphicsContext* m_context; |
| 40 RenderObject* m_renderer; | 79 RenderObject* m_renderer; |
| 41 PaintPhase m_phase; | 80 PaintPhase m_phase; |
| 42 }; | 81 }; |
| 43 | 82 |
| 83 class PaintClipRecorder { |
| 84 public: |
| 85 explicit PaintClipRecorder(RenderLayer*, ClipDisplayItem::ClipType); |
| 86 void setClipRect(IntRect); |
| 87 void addRoundedRectClip(const RoundedRect&); |
| 88 void startClip(); |
| 89 void endClip(); |
| 90 |
| 91 private: |
| 92 OwnPtr<ClipDisplayItem> clipDisplayItem; |
| 93 #ifdef ASSERT_ENABLED |
| 94 bool m_started, m_ended; |
| 95 #endif |
| 96 }; |
| 97 |
| 44 class ViewDisplayList { | 98 class ViewDisplayList { |
| 45 public: | 99 public: |
| 46 ViewDisplayList() { }; | 100 ViewDisplayList() { }; |
| 47 | 101 |
| 48 const PaintCommandList& paintCommandList(); | 102 const PaintList& paintList(); |
| 49 void add(WTF::PassOwnPtr<AtomicPaintChunk>); | 103 void add(WTF::PassOwnPtr<DisplayItem>); |
| 50 void invalidate(const RenderObject*); | 104 void invalidate(const RenderObject*); |
| 51 | 105 |
| 52 private: | 106 private: |
| 53 bool isRepaint(PaintCommandList::iterator, const AtomicPaintChunk&); | 107 bool isRepaint(PaintList::iterator, const DisplayItem&); |
| 54 // Update m_paintList with any invalidations or new paints. | 108 // Update m_paintList with any invalidations or new paints. |
| 55 void updatePaintCommandList(); | 109 void updatePaintList(); |
| 56 | 110 |
| 57 PaintCommandList m_paintList; | 111 PaintList m_paintList; |
| 58 HashSet<const RenderObject*> m_invalidated; | 112 HashSet<const RenderObject*> m_invalidated; |
| 59 PaintCommandList m_newPaints; | 113 PaintList m_newPaints; |
| 60 }; | 114 }; |
| 61 | 115 |
| 62 } // namespace blink | 116 } // namespace blink |
| 63 | 117 |
| 64 #endif // ViewDisplayList_h | 118 #endif // ViewDisplayList_h |
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