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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ | 5 #ifndef ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ |
6 #define ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ | 6 #define ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ |
7 | 7 |
| 8 #include "android_webview/browser/gl_view_renderer_manager.h" |
8 #include "android_webview/browser/parent_compositor_draw_constraints.h" | 9 #include "android_webview/browser/parent_compositor_draw_constraints.h" |
9 #include "base/cancelable_callback.h" | 10 #include "base/cancelable_callback.h" |
10 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
11 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
12 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
13 #include "cc/output/compositor_frame.h" | 14 #include "cc/output/compositor_frame.h" |
14 #include "cc/output/compositor_frame_ack.h" | 15 #include "cc/output/compositor_frame_ack.h" |
15 #include "ui/gfx/geometry/rect.h" | 16 #include "ui/gfx/geometry/rect.h" |
16 #include "ui/gfx/geometry/vector2d.h" | 17 #include "ui/gfx/geometry/vector2d.h" |
17 | 18 |
| 19 struct AwDrawGLInfo; |
| 20 |
18 namespace android_webview { | 21 namespace android_webview { |
19 | 22 |
20 namespace internal { | 23 namespace internal { |
21 class RequestDrawGLTracker; | 24 class RequestDrawGLTracker; |
22 } | 25 } |
23 | 26 |
24 class BrowserViewRenderer; | 27 class BrowserViewRenderer; |
| 28 class HardwareRenderer; |
25 class InsideHardwareReleaseReset; | 29 class InsideHardwareReleaseReset; |
26 | 30 |
27 // This class is used to pass data between UI thread and RenderThread. | 31 // This class is used to pass data between UI thread and RenderThread. |
28 // TODO(hush): this class should own HardwareRenderer. | |
29 class SharedRendererState { | 32 class SharedRendererState { |
30 public: | 33 public: |
31 SharedRendererState( | 34 SharedRendererState( |
32 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, | 35 const scoped_refptr<base::SingleThreadTaskRunner>& ui_loop, |
33 BrowserViewRenderer* browser_view_renderer); | 36 BrowserViewRenderer* browser_view_renderer); |
34 ~SharedRendererState(); | 37 ~SharedRendererState(); |
35 | 38 |
| 39 // This function can be called from any thread. |
36 void ClientRequestDrawGL(); | 40 void ClientRequestDrawGL(); |
37 void DidDrawGLProcess(); | |
38 | 41 |
| 42 // UI thread methods. |
39 void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); | 43 void SetScrollOffsetOnUI(gfx::Vector2d scroll_offset); |
40 gfx::Vector2d GetScrollOffsetOnRT(); | |
41 | |
42 bool HasCompositorFrameOnUI() const; | 44 bool HasCompositorFrameOnUI() const; |
43 void SetCompositorFrameOnUI(scoped_ptr<cc::CompositorFrame> frame, | 45 void SetCompositorFrameOnUI(scoped_ptr<cc::CompositorFrame> frame, |
44 bool force_commit); | 46 bool force_commit); |
45 // Right now this method is called on both UI and RT. | 47 void InitializeHardwareDrawIfNeededOnUI(); |
46 // TODO(hush): Make it only called from RT. | 48 void ReleaseHardwareDrawIfNeededOnUI(); |
47 scoped_ptr<cc::CompositorFrame> PassCompositorFrame(); | 49 ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; |
| 50 void SetForceInvalidateOnNextDrawGLOnUI( |
| 51 bool needs_force_invalidate_on_next_draw_gl); |
| 52 bool NeedsForceInvalidateOnNextDrawGLOnUI() const; |
| 53 void SwapReturnedResourcesOnUI(cc::ReturnedResourceArray* resources); |
| 54 bool ReturnedResourcesEmptyOnUI() const; |
| 55 scoped_ptr<cc::CompositorFrame> PassUncommittedFrameOnUI(); |
| 56 |
| 57 // RT thread methods. |
| 58 gfx::Vector2d GetScrollOffsetOnRT(); |
| 59 scoped_ptr<cc::CompositorFrame> PassCompositorFrameOnRT(); |
48 bool ForceCommitOnRT() const; | 60 bool ForceCommitOnRT() const; |
49 | 61 void DrawGL(AwDrawGLInfo* draw_info); |
50 // TODO(hush): this will be private after DrawGL moves to this class. | |
51 bool IsInsideHardwareRelease() const; | |
52 // Returns true if the draw constraints are updated. | 62 // Returns true if the draw constraints are updated. |
53 bool UpdateDrawConstraintsOnRT( | 63 bool UpdateDrawConstraintsOnRT( |
54 const ParentCompositorDrawConstraints& parent_draw_constraints); | 64 const ParentCompositorDrawConstraints& parent_draw_constraints); |
55 void PostExternalDrawConstraintsToChildCompositorOnRT( | 65 void PostExternalDrawConstraintsToChildCompositorOnRT( |
56 const ParentCompositorDrawConstraints& parent_draw_constraints); | 66 const ParentCompositorDrawConstraints& parent_draw_constraints); |
57 ParentCompositorDrawConstraints GetParentDrawConstraintsOnUI() const; | |
58 | |
59 void DidSkipCommitFrameOnRT(); | 67 void DidSkipCommitFrameOnRT(); |
60 void SetForceInvalidateOnNextDrawGLOnUI( | |
61 bool needs_force_invalidate_on_next_draw_gl); | |
62 bool NeedsForceInvalidateOnNextDrawGLOnUI() const; | |
63 | |
64 void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources); | 68 void InsertReturnedResourcesOnRT(const cc::ReturnedResourceArray& resources); |
65 void SwapReturnedResourcesOnUI(cc::ReturnedResourceArray* resources); | |
66 bool ReturnedResourcesEmpty() const; | |
67 | 69 |
68 private: | 70 private: |
69 friend class InsideHardwareReleaseReset; | |
70 friend class internal::RequestDrawGLTracker; | 71 friend class internal::RequestDrawGLTracker; |
| 72 class InsideHardwareReleaseReset { |
| 73 public: |
| 74 explicit InsideHardwareReleaseReset( |
| 75 SharedRendererState* shared_renderer_state); |
| 76 ~InsideHardwareReleaseReset(); |
71 | 77 |
| 78 private: |
| 79 SharedRendererState* shared_renderer_state_; |
| 80 }; |
| 81 |
| 82 // RT thread method. |
| 83 void DidDrawGLProcess(); |
| 84 |
| 85 // UI thread methods. |
72 void ResetRequestDrawGLCallback(); | 86 void ResetRequestDrawGLCallback(); |
73 void ClientRequestDrawGLOnUIThread(); | 87 void ClientRequestDrawGLOnUI(); |
74 void UpdateParentDrawConstraintsOnUIThread(); | 88 void UpdateParentDrawConstraintsOnUI(); |
75 void DidSkipCommitFrameOnUI(); | 89 void DidSkipCommitFrameOnUI(); |
| 90 bool IsInsideHardwareRelease() const; |
76 void SetInsideHardwareRelease(bool inside); | 91 void SetInsideHardwareRelease(bool inside); |
77 | 92 |
| 93 // Accessed by UI thread. |
78 scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; | 94 scoped_refptr<base::SingleThreadTaskRunner> ui_loop_; |
79 BrowserViewRenderer* browser_view_renderer_; | 95 BrowserViewRenderer* browser_view_renderer_; |
80 base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_; | 96 base::WeakPtr<SharedRendererState> ui_thread_weak_ptr_; |
81 base::CancelableClosure request_draw_gl_cancelable_closure_; | 97 base::CancelableClosure request_draw_gl_cancelable_closure_; |
82 | 98 |
| 99 // Accessed by RT thread. |
| 100 scoped_ptr<HardwareRenderer> hardware_renderer_; |
| 101 |
| 102 // This is accessed by both UI and RT now. TODO(hush): move to RT only. |
| 103 GLViewRendererManager::Key renderer_manager_key_; |
| 104 |
83 // Accessed by both UI and RT thread. | 105 // Accessed by both UI and RT thread. |
84 mutable base::Lock lock_; | 106 mutable base::Lock lock_; |
85 gfx::Vector2d scroll_offset_; | 107 gfx::Vector2d scroll_offset_; |
86 scoped_ptr<cc::CompositorFrame> compositor_frame_; | 108 scoped_ptr<cc::CompositorFrame> compositor_frame_; |
87 bool force_commit_; | 109 bool force_commit_; |
88 bool inside_hardware_release_; | 110 bool inside_hardware_release_; |
89 bool needs_force_invalidate_on_next_draw_gl_; | 111 bool needs_force_invalidate_on_next_draw_gl_; |
90 ParentCompositorDrawConstraints parent_draw_constraints_; | 112 ParentCompositorDrawConstraints parent_draw_constraints_; |
91 cc::ReturnedResourceArray returned_resources_; | 113 cc::ReturnedResourceArray returned_resources_; |
92 base::Closure request_draw_gl_closure_; | 114 base::Closure request_draw_gl_closure_; |
93 | 115 |
94 base::WeakPtrFactory<SharedRendererState> weak_factory_on_ui_thread_; | 116 base::WeakPtrFactory<SharedRendererState> weak_factory_on_ui_thread_; |
95 | 117 |
96 DISALLOW_COPY_AND_ASSIGN(SharedRendererState); | 118 DISALLOW_COPY_AND_ASSIGN(SharedRendererState); |
97 }; | 119 }; |
98 | 120 |
99 class InsideHardwareReleaseReset { | |
100 public: | |
101 explicit InsideHardwareReleaseReset( | |
102 SharedRendererState* shared_renderer_state); | |
103 ~InsideHardwareReleaseReset(); | |
104 | |
105 private: | |
106 SharedRendererState* shared_renderer_state_; | |
107 | |
108 DISALLOW_COPY_AND_ASSIGN(InsideHardwareReleaseReset); | |
109 }; | |
110 | |
111 } // namespace android_webview | 121 } // namespace android_webview |
112 | 122 |
113 #endif // ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ | 123 #endif // ANDROID_WEBVIEW_BROWSER_SHARED_RENDERER_STATE_H_ |
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