| Index: test/cctest/types.h
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| diff --git a/test/cctest/types.h b/test/cctest/types.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..23e33adbdab81b78d9859a5bd03a9d201ba9bef0
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| --- /dev/null
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| +++ b/test/cctest/types.h
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| @@ -0,0 +1,317 @@
|
| +// Copyright 2014 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
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| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
|
| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +#ifndef V8_TEST_CCTEST_TYPES_H_
|
| +#define V8_TEST_CCTEST_TYPES_H_
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| +
|
| +#include "src/v8.h"
|
| +
|
| +namespace v8 {
|
| +namespace internal {
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| +
|
| +
|
| +template<class Type, class TypeHandle, class Region>
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| +class Types {
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| + public:
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| + Types(Region* region, Isolate* isolate)
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| + : region_(region), rng_(isolate->random_number_generator()) {
|
| + #define DECLARE_TYPE(name, value) \
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| + name = Type::name(region); \
|
| + if (SmiValuesAre31Bits() || \
|
| + (!Type::name(region)->Equals(Type::OtherSigned32()) && \
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| + !Type::name(region)->Equals(Type::OtherUnsigned31()))) { \
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| + /* Hack: Avoid generating those empty bitset types. */ \
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| + types.push_back(name); \
|
| + }
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| + PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
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| + #undef DECLARE_TYPE
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| +
|
| + object_map = isolate->factory()->NewMap(
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| + JS_OBJECT_TYPE, JSObject::kHeaderSize);
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| + array_map = isolate->factory()->NewMap(
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| + JS_ARRAY_TYPE, JSArray::kSize);
|
| + number_map = isolate->factory()->NewMap(
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| + HEAP_NUMBER_TYPE, HeapNumber::kSize);
|
| + uninitialized_map = isolate->factory()->uninitialized_map();
|
| + ObjectClass = Type::Class(object_map, region);
|
| + ArrayClass = Type::Class(array_map, region);
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| + NumberClass = Type::Class(number_map, region);
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| + UninitializedClass = Type::Class(uninitialized_map, region);
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| +
|
| + maps.push_back(object_map);
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| + maps.push_back(array_map);
|
| + maps.push_back(uninitialized_map);
|
| + for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) {
|
| + types.push_back(Type::Class(*it, region));
|
| + }
|
| +
|
| + smi = handle(Smi::FromInt(666), isolate);
|
| + signed32 = isolate->factory()->NewHeapNumber(0x40000000);
|
| + object1 = isolate->factory()->NewJSObjectFromMap(object_map);
|
| + object2 = isolate->factory()->NewJSObjectFromMap(object_map);
|
| + array = isolate->factory()->NewJSArray(20);
|
| + uninitialized = isolate->factory()->uninitialized_value();
|
| + SmiConstant = Type::Constant(smi, region);
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| + Signed32Constant = Type::Constant(signed32, region);
|
| + ObjectConstant1 = Type::Constant(object1, region);
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| + ObjectConstant2 = Type::Constant(object2, region);
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| + ArrayConstant = Type::Constant(array, region);
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| + UninitializedConstant = Type::Constant(uninitialized, region);
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| +
|
| + values.push_back(smi);
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| + values.push_back(signed32);
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| + values.push_back(object1);
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| + values.push_back(object2);
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| + values.push_back(array);
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| + values.push_back(uninitialized);
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| + for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
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| + types.push_back(Type::Constant(*it, region));
|
| + }
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| +
|
| + integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY));
|
| + integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY));
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| + integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10)));
|
| + integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10)));
|
| + for (int i = 0; i < 10; ++i) {
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| + double x = rng_->NextInt();
|
| + integers.push_back(isolate->factory()->NewNumber(x));
|
| + x *= rng_->NextInt();
|
| + if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x));
|
| + }
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| +
|
| + NumberArray = Type::Array(Number, region);
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| + StringArray = Type::Array(String, region);
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| + AnyArray = Type::Array(Any, region);
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| +
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| + SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
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| + NumberFunction1 = Type::Function(Number, Number, region);
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| + NumberFunction2 = Type::Function(Number, Number, Number, region);
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| + MethodFunction = Type::Function(String, Object, 0, region);
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| +
|
| + for (int i = 0; i < 30; ++i) {
|
| + types.push_back(Fuzz());
|
| + }
|
| + }
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| +
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| + Handle<i::Map> object_map;
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| + Handle<i::Map> array_map;
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| + Handle<i::Map> number_map;
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| + Handle<i::Map> uninitialized_map;
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| +
|
| + Handle<i::Smi> smi;
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| + Handle<i::HeapNumber> signed32;
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| + Handle<i::JSObject> object1;
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| + Handle<i::JSObject> object2;
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| + Handle<i::JSArray> array;
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| + Handle<i::Oddball> uninitialized;
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| +
|
| + #define DECLARE_TYPE(name, value) TypeHandle name;
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| + BITSET_TYPE_LIST(DECLARE_TYPE)
|
| + #undef DECLARE_TYPE
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| +
|
| + TypeHandle ObjectClass;
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| + TypeHandle ArrayClass;
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| + TypeHandle NumberClass;
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| + TypeHandle UninitializedClass;
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| +
|
| + TypeHandle SmiConstant;
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| + TypeHandle Signed32Constant;
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| + TypeHandle ObjectConstant1;
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| + TypeHandle ObjectConstant2;
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| + TypeHandle ArrayConstant;
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| + TypeHandle UninitializedConstant;
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| +
|
| + TypeHandle NumberArray;
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| + TypeHandle StringArray;
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| + TypeHandle AnyArray;
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| +
|
| + TypeHandle SignedFunction1;
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| + TypeHandle NumberFunction1;
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| + TypeHandle NumberFunction2;
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| + TypeHandle MethodFunction;
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| +
|
| + typedef std::vector<TypeHandle> TypeVector;
|
| + typedef std::vector<Handle<i::Map> > MapVector;
|
| + typedef std::vector<Handle<i::Object> > ValueVector;
|
| +
|
| + TypeVector types;
|
| + MapVector maps;
|
| + ValueVector values;
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| + ValueVector integers; // "Integer" values used for range limits.
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| +
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| + TypeHandle Of(Handle<i::Object> value) {
|
| + return Type::Of(value, region_);
|
| + }
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| +
|
| + TypeHandle NowOf(Handle<i::Object> value) {
|
| + return Type::NowOf(value, region_);
|
| + }
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| +
|
| + TypeHandle Class(Handle<i::Map> map) {
|
| + return Type::Class(map, region_);
|
| + }
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| +
|
| + TypeHandle Constant(Handle<i::Object> value) {
|
| + return Type::Constant(value, region_);
|
| + }
|
| +
|
| + TypeHandle Range(Handle<i::Object> min, Handle<i::Object> max) {
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| + return Type::Range(min, max, region_);
|
| + }
|
| +
|
| + TypeHandle Context(TypeHandle outer) {
|
| + return Type::Context(outer, region_);
|
| + }
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| +
|
| + TypeHandle Array1(TypeHandle element) {
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| + return Type::Array(element, region_);
|
| + }
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| +
|
| + TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
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| + return Type::Function(result, receiver, 0, region_);
|
| + }
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| +
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| + TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
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| + TypeHandle type = Type::Function(result, receiver, 1, region_);
|
| + type->AsFunction()->InitParameter(0, arg);
|
| + return type;
|
| + }
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| +
|
| + TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
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| + return Type::Function(result, arg1, arg2, region_);
|
| + }
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| +
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| + TypeHandle Union(TypeHandle t1, TypeHandle t2) {
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| + return Type::Union(t1, t2, region_);
|
| + }
|
| + TypeHandle Intersect(TypeHandle t1, TypeHandle t2) {
|
| + return Type::Intersect(t1, t2, region_);
|
| + }
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| +
|
| + template<class Type2, class TypeHandle2>
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| + TypeHandle Convert(TypeHandle2 t) {
|
| + return Type::template Convert<Type2>(t, region_);
|
| + }
|
| +
|
| + TypeHandle Random() {
|
| + return types[rng_->NextInt(static_cast<int>(types.size()))];
|
| + }
|
| +
|
| + TypeHandle Fuzz(int depth = 4) {
|
| + switch (rng_->NextInt(depth == 0 ? 3 : 20)) {
|
| + case 0: { // bitset
|
| + #define COUNT_BITSET_TYPES(type, value) + 1
|
| + int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES);
|
| + #undef COUNT_BITSET_TYPES
|
| + // Pick a bunch of named bitsets and return their intersection.
|
| + TypeHandle result = Type::Any(region_);
|
| + for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) {
|
| + int j = rng_->NextInt(n);
|
| + #define PICK_BITSET_TYPE(type, value) \
|
| + if (j-- == 0) { \
|
| + if (!SmiValuesAre31Bits() && \
|
| + (Type::type(region_)->Equals(Type::OtherSigned32()) || \
|
| + Type::type(region_)->Equals(Type::OtherUnsigned31()))) { \
|
| + /* Hack: Avoid generating those empty bitset types. */ \
|
| + continue; \
|
| + } \
|
| + TypeHandle tmp = Type::Intersect( \
|
| + result, Type::type(region_), region_); \
|
| + if (tmp->Is(Type::None()) && i != 0) { \
|
| + break; \
|
| + } else { \
|
| + result = tmp; \
|
| + continue; \
|
| + } \
|
| + }
|
| + PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE)
|
| + #undef PICK_BITSET_TYPE
|
| + }
|
| + return result;
|
| + }
|
| + case 1: { // class
|
| + int i = rng_->NextInt(static_cast<int>(maps.size()));
|
| + return Type::Class(maps[i], region_);
|
| + }
|
| + case 2: { // constant
|
| + int i = rng_->NextInt(static_cast<int>(values.size()));
|
| + return Type::Constant(values[i], region_);
|
| + }
|
| + case 3: { // range
|
| + int i = rng_->NextInt(static_cast<int>(integers.size()));
|
| + int j = rng_->NextInt(static_cast<int>(integers.size()));
|
| + i::Handle<i::Object> min = integers[i];
|
| + i::Handle<i::Object> max = integers[j];
|
| + if (min->Number() > max->Number()) std::swap(min, max);
|
| + return Type::Range(min, max, region_);
|
| + }
|
| + case 4: { // context
|
| + int depth = rng_->NextInt(3);
|
| + TypeHandle type = Type::Internal(region_);
|
| + for (int i = 0; i < depth; ++i) type = Type::Context(type, region_);
|
| + return type;
|
| + }
|
| + case 5: { // array
|
| + TypeHandle element = Fuzz(depth / 2);
|
| + return Type::Array(element, region_);
|
| + }
|
| + case 6:
|
| + case 7: { // function
|
| + TypeHandle result = Fuzz(depth / 2);
|
| + TypeHandle receiver = Fuzz(depth / 2);
|
| + int arity = rng_->NextInt(3);
|
| + TypeHandle type = Type::Function(result, receiver, arity, region_);
|
| + for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
|
| + TypeHandle parameter = Fuzz(depth / 2);
|
| + type->AsFunction()->InitParameter(i, parameter);
|
| + }
|
| + return type;
|
| + }
|
| + default: { // union
|
| + int n = rng_->NextInt(10);
|
| + TypeHandle type = None;
|
| + for (int i = 0; i < n; ++i) {
|
| + TypeHandle operand = Fuzz(depth - 1);
|
| + type = Type::Union(type, operand, region_);
|
| + }
|
| + return type;
|
| + }
|
| + }
|
| + UNREACHABLE();
|
| + }
|
| +
|
| + Region* region() { return region_; }
|
| +
|
| + private:
|
| + Region* region_;
|
| + v8::base::RandomNumberGenerator* rng_;
|
| +};
|
| +
|
| +
|
| +} } // namespace v8::internal
|
| +
|
| +#endif
|
|
|