| Index: test/cctest/test-types.cc
|
| diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc
|
| index 86a8d4ee40dbf8bea93ffbcae139299d37205043..ce4a31133e772c6b8fefcabd5f91cb741fa27968 100644
|
| --- a/test/cctest/test-types.cc
|
| +++ b/test/cctest/test-types.cc
|
| @@ -8,6 +8,7 @@
|
| #include "src/isolate-inl.h"
|
| #include "src/types.h"
|
| #include "test/cctest/cctest.h"
|
| +#include "test/cctest/test-types.h"
|
|
|
| using namespace v8::internal;
|
|
|
| @@ -90,284 +91,6 @@ struct HeapRep {
|
| };
|
|
|
|
|
| -template<class Type, class TypeHandle, class Region>
|
| -class Types {
|
| - public:
|
| - Types(Region* region, Isolate* isolate)
|
| - : region_(region), rng_(isolate->random_number_generator()) {
|
| - #define DECLARE_TYPE(name, value) \
|
| - name = Type::name(region); \
|
| - if (SmiValuesAre31Bits() || \
|
| - (!Type::name(region)->Equals(Type::OtherSigned32()) && \
|
| - !Type::name(region)->Equals(Type::OtherUnsigned31()))) { \
|
| - /* Hack: Avoid generating those empty bitset types. */ \
|
| - types.push_back(name); \
|
| - }
|
| - PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
|
| - #undef DECLARE_TYPE
|
| -
|
| - object_map = isolate->factory()->NewMap(
|
| - JS_OBJECT_TYPE, JSObject::kHeaderSize);
|
| - array_map = isolate->factory()->NewMap(
|
| - JS_ARRAY_TYPE, JSArray::kSize);
|
| - number_map = isolate->factory()->NewMap(
|
| - HEAP_NUMBER_TYPE, HeapNumber::kSize);
|
| - uninitialized_map = isolate->factory()->uninitialized_map();
|
| - ObjectClass = Type::Class(object_map, region);
|
| - ArrayClass = Type::Class(array_map, region);
|
| - NumberClass = Type::Class(number_map, region);
|
| - UninitializedClass = Type::Class(uninitialized_map, region);
|
| -
|
| - maps.push_back(object_map);
|
| - maps.push_back(array_map);
|
| - maps.push_back(uninitialized_map);
|
| - for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) {
|
| - types.push_back(Type::Class(*it, region));
|
| - }
|
| -
|
| - smi = handle(Smi::FromInt(666), isolate);
|
| - signed32 = isolate->factory()->NewHeapNumber(0x40000000);
|
| - object1 = isolate->factory()->NewJSObjectFromMap(object_map);
|
| - object2 = isolate->factory()->NewJSObjectFromMap(object_map);
|
| - array = isolate->factory()->NewJSArray(20);
|
| - uninitialized = isolate->factory()->uninitialized_value();
|
| - SmiConstant = Type::Constant(smi, region);
|
| - Signed32Constant = Type::Constant(signed32, region);
|
| - ObjectConstant1 = Type::Constant(object1, region);
|
| - ObjectConstant2 = Type::Constant(object2, region);
|
| - ArrayConstant = Type::Constant(array, region);
|
| - UninitializedConstant = Type::Constant(uninitialized, region);
|
| -
|
| - values.push_back(smi);
|
| - values.push_back(signed32);
|
| - values.push_back(object1);
|
| - values.push_back(object2);
|
| - values.push_back(array);
|
| - values.push_back(uninitialized);
|
| - for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
|
| - types.push_back(Type::Constant(*it, region));
|
| - }
|
| -
|
| - integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY));
|
| - integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY));
|
| - integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10)));
|
| - integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10)));
|
| - for (int i = 0; i < 10; ++i) {
|
| - double x = rng_->NextInt();
|
| - integers.push_back(isolate->factory()->NewNumber(x));
|
| - x *= rng_->NextInt();
|
| - if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x));
|
| - }
|
| -
|
| - NumberArray = Type::Array(Number, region);
|
| - StringArray = Type::Array(String, region);
|
| - AnyArray = Type::Array(Any, region);
|
| -
|
| - SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
|
| - NumberFunction1 = Type::Function(Number, Number, region);
|
| - NumberFunction2 = Type::Function(Number, Number, Number, region);
|
| - MethodFunction = Type::Function(String, Object, 0, region);
|
| -
|
| - for (int i = 0; i < 30; ++i) {
|
| - types.push_back(Fuzz());
|
| - }
|
| - }
|
| -
|
| - Handle<i::Map> object_map;
|
| - Handle<i::Map> array_map;
|
| - Handle<i::Map> number_map;
|
| - Handle<i::Map> uninitialized_map;
|
| -
|
| - Handle<i::Smi> smi;
|
| - Handle<i::HeapNumber> signed32;
|
| - Handle<i::JSObject> object1;
|
| - Handle<i::JSObject> object2;
|
| - Handle<i::JSArray> array;
|
| - Handle<i::Oddball> uninitialized;
|
| -
|
| - #define DECLARE_TYPE(name, value) TypeHandle name;
|
| - BITSET_TYPE_LIST(DECLARE_TYPE)
|
| - #undef DECLARE_TYPE
|
| -
|
| - TypeHandle ObjectClass;
|
| - TypeHandle ArrayClass;
|
| - TypeHandle NumberClass;
|
| - TypeHandle UninitializedClass;
|
| -
|
| - TypeHandle SmiConstant;
|
| - TypeHandle Signed32Constant;
|
| - TypeHandle ObjectConstant1;
|
| - TypeHandle ObjectConstant2;
|
| - TypeHandle ArrayConstant;
|
| - TypeHandle UninitializedConstant;
|
| -
|
| - TypeHandle NumberArray;
|
| - TypeHandle StringArray;
|
| - TypeHandle AnyArray;
|
| -
|
| - TypeHandle SignedFunction1;
|
| - TypeHandle NumberFunction1;
|
| - TypeHandle NumberFunction2;
|
| - TypeHandle MethodFunction;
|
| -
|
| - typedef std::vector<TypeHandle> TypeVector;
|
| - typedef std::vector<Handle<i::Map> > MapVector;
|
| - typedef std::vector<Handle<i::Object> > ValueVector;
|
| -
|
| - TypeVector types;
|
| - MapVector maps;
|
| - ValueVector values;
|
| - ValueVector integers; // "Integer" values used for range limits.
|
| -
|
| - TypeHandle Of(Handle<i::Object> value) {
|
| - return Type::Of(value, region_);
|
| - }
|
| -
|
| - TypeHandle NowOf(Handle<i::Object> value) {
|
| - return Type::NowOf(value, region_);
|
| - }
|
| -
|
| - TypeHandle Class(Handle<i::Map> map) {
|
| - return Type::Class(map, region_);
|
| - }
|
| -
|
| - TypeHandle Constant(Handle<i::Object> value) {
|
| - return Type::Constant(value, region_);
|
| - }
|
| -
|
| - TypeHandle Range(Handle<i::Object> min, Handle<i::Object> max) {
|
| - return Type::Range(min, max, region_);
|
| - }
|
| -
|
| - TypeHandle Context(TypeHandle outer) {
|
| - return Type::Context(outer, region_);
|
| - }
|
| -
|
| - TypeHandle Array1(TypeHandle element) {
|
| - return Type::Array(element, region_);
|
| - }
|
| -
|
| - TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
|
| - return Type::Function(result, receiver, 0, region_);
|
| - }
|
| -
|
| - TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
|
| - TypeHandle type = Type::Function(result, receiver, 1, region_);
|
| - type->AsFunction()->InitParameter(0, arg);
|
| - return type;
|
| - }
|
| -
|
| - TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
|
| - return Type::Function(result, arg1, arg2, region_);
|
| - }
|
| -
|
| - TypeHandle Union(TypeHandle t1, TypeHandle t2) {
|
| - return Type::Union(t1, t2, region_);
|
| - }
|
| - TypeHandle Intersect(TypeHandle t1, TypeHandle t2) {
|
| - return Type::Intersect(t1, t2, region_);
|
| - }
|
| -
|
| - template<class Type2, class TypeHandle2>
|
| - TypeHandle Convert(TypeHandle2 t) {
|
| - return Type::template Convert<Type2>(t, region_);
|
| - }
|
| -
|
| - TypeHandle Random() {
|
| - return types[rng_->NextInt(static_cast<int>(types.size()))];
|
| - }
|
| -
|
| - TypeHandle Fuzz(int depth = 4) {
|
| - switch (rng_->NextInt(depth == 0 ? 3 : 20)) {
|
| - case 0: { // bitset
|
| - #define COUNT_BITSET_TYPES(type, value) + 1
|
| - int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES);
|
| - #undef COUNT_BITSET_TYPES
|
| - // Pick a bunch of named bitsets and return their intersection.
|
| - TypeHandle result = Type::Any(region_);
|
| - for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) {
|
| - int j = rng_->NextInt(n);
|
| - #define PICK_BITSET_TYPE(type, value) \
|
| - if (j-- == 0) { \
|
| - if (!SmiValuesAre31Bits() && \
|
| - (Type::type(region_)->Equals(Type::OtherSigned32()) || \
|
| - Type::type(region_)->Equals(Type::OtherUnsigned31()))) { \
|
| - /* Hack: Avoid generating those empty bitset types. */ \
|
| - continue; \
|
| - } \
|
| - TypeHandle tmp = Type::Intersect( \
|
| - result, Type::type(region_), region_); \
|
| - if (tmp->Is(Type::None()) && i != 0) { \
|
| - break; \
|
| - } else { \
|
| - result = tmp; \
|
| - continue; \
|
| - } \
|
| - }
|
| - PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE)
|
| - #undef PICK_BITSET_TYPE
|
| - }
|
| - return result;
|
| - }
|
| - case 1: { // class
|
| - int i = rng_->NextInt(static_cast<int>(maps.size()));
|
| - return Type::Class(maps[i], region_);
|
| - }
|
| - case 2: { // constant
|
| - int i = rng_->NextInt(static_cast<int>(values.size()));
|
| - return Type::Constant(values[i], region_);
|
| - }
|
| - case 3: { // range
|
| - int i = rng_->NextInt(static_cast<int>(integers.size()));
|
| - int j = rng_->NextInt(static_cast<int>(integers.size()));
|
| - i::Handle<i::Object> min = integers[i];
|
| - i::Handle<i::Object> max = integers[j];
|
| - if (min->Number() > max->Number()) std::swap(min, max);
|
| - return Type::Range(min, max, region_);
|
| - }
|
| - case 4: { // context
|
| - int depth = rng_->NextInt(3);
|
| - TypeHandle type = Type::Internal(region_);
|
| - for (int i = 0; i < depth; ++i) type = Type::Context(type, region_);
|
| - return type;
|
| - }
|
| - case 5: { // array
|
| - TypeHandle element = Fuzz(depth / 2);
|
| - return Type::Array(element, region_);
|
| - }
|
| - case 6:
|
| - case 7: { // function
|
| - TypeHandle result = Fuzz(depth / 2);
|
| - TypeHandle receiver = Fuzz(depth / 2);
|
| - int arity = rng_->NextInt(3);
|
| - TypeHandle type = Type::Function(result, receiver, arity, region_);
|
| - for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
|
| - TypeHandle parameter = Fuzz(depth / 2);
|
| - type->AsFunction()->InitParameter(i, parameter);
|
| - }
|
| - return type;
|
| - }
|
| - default: { // union
|
| - int n = rng_->NextInt(10);
|
| - TypeHandle type = None;
|
| - for (int i = 0; i < n; ++i) {
|
| - TypeHandle operand = Fuzz(depth - 1);
|
| - type = Type::Union(type, operand, region_);
|
| - }
|
| - return type;
|
| - }
|
| - }
|
| - UNREACHABLE();
|
| - }
|
| -
|
| - Region* region() { return region_; }
|
| -
|
| - private:
|
| - Region* region_;
|
| - v8::base::RandomNumberGenerator* rng_;
|
| -};
|
| -
|
| -
|
| template<class Type, class TypeHandle, class Region, class Rep>
|
| struct Tests : Rep {
|
| typedef Types<Type, TypeHandle, Region> TypesInstance;
|
|
|