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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 // Flags: --expose-debug-as debug | 28 // Flags: --expose-debug-as debug |
| 29 // Get the Debug object exposed from the debug context global object. | 29 // Get the Debug object exposed from the debug context global object. |
| 30 | 30 |
| 31 // Scenario: some function is being edited; the outer function has to have its | 31 // Scenario: some function is being edited; the outer function has to have its |
| 32 // positions patched. Accoring to a special markup of function text | 32 // positions patched. Accoring to a special markup of function text |
| 33 // corresponding byte-code PCs should conicide before change and after it. | 33 // corresponding byte-code PCs should coincide before change and after it. |
| 34 | 34 |
| 35 Debug = debug.Debug | 35 Debug = debug.Debug |
| 36 | 36 |
| 37 eval( | 37 eval( |
| 38 "function F1() { return 5; }\n" + | 38 "function F1() { return 5; }\n" + |
| 39 "function ChooseAnimal(/*$*/ ) {\n" + | 39 "function ChooseAnimal(/*$*/ ) {\n" + |
| 40 "/*$*/ var x = F1(/*$*/ );\n" + | 40 "/*$*/ var x = F1(/*$*/ );\n" + |
| 41 "/*$*/ var res/*$*/ =/*$*/ (function() { return 'Cat'; } )();\n" + | 41 "/*$*/ var res/*$*/ =/*$*/ (function() { return 'Cat'; } )();\n" + |
| 42 "/*$*/ var y/*$*/ = F2(/*$*/ F1()/*$*/ , F1(/*$*/ )/*$*/ );\n" + | 42 "/*$*/ var y/*$*/ = F2(/*$*/ F1()/*$*/ , F1(/*$*/ )/*$*/ );\n" + |
| 43 "/*$*/ if (/*$*/ x.toString(/*$*/ )) { /*$*/ y = 3;/*$*/ } else {/*$*/ y =
8;/*$*/ }\n" + | 43 "/*$*/ if (/*$*/ x.toString(/*$*/ )) { /*$*/ y = 3;/*$*/ } else {/*$*/ y =
8;/*$*/ }\n" + |
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| 55 var pattern = /\/\*\$\*\//g; | 55 var pattern = /\/\*\$\*\//g; |
| 56 while ((match = pattern.exec(text)) != null) { | 56 while ((match = pattern.exec(text)) != null) { |
| 57 positions.push(match.index); | 57 positions.push(match.index); |
| 58 } | 58 } |
| 59 return positions; | 59 return positions; |
| 60 } | 60 } |
| 61 | 61 |
| 62 function ReadPCMap(func, positions) { | 62 function ReadPCMap(func, positions) { |
| 63 var res = new Array(); | 63 var res = new Array(); |
| 64 for (var i = 0; i < positions.length; i++) { | 64 for (var i = 0; i < positions.length; i++) { |
| 65 res.push(Debug.LiveEdit.GetPcFromSourcePos(func, positions[i])); | 65 var pc = Debug.LiveEdit.GetPcFromSourcePos(func, positions[i]); |
| 66 |
| 67 if (typeof pc === 'undefined') { |
| 68 // Function was marked for recompilation and it's code was replaced with a |
| 69 // stub. This can happen at any time especially if we are running with |
| 70 // --stress-opt. There is no way to get PCs now. |
| 71 return; |
| 72 } |
| 73 |
| 74 res.push(pc); |
| 66 } | 75 } |
| 76 |
| 67 return res; | 77 return res; |
| 68 } | 78 } |
| 69 | 79 |
| 70 var res = ChooseAnimal(); | 80 function ApplyPatch(orig_animal, new_animal) { |
| 71 assertEquals("Cat15", res); | 81 var res = ChooseAnimal(); |
| 82 assertEquals(orig_animal + "15", res); |
| 72 | 83 |
| 73 var markerPositionsBefore = ReadMarkerPositions(ChooseAnimal); | 84 var script = Debug.findScript(ChooseAnimal); |
| 74 var pcArrayBefore = ReadPCMap(ChooseAnimal, markerPositionsBefore); | |
| 75 | 85 |
| 76 var script = Debug.findScript(ChooseAnimal); | 86 var orig_string = "'" + orig_animal + "'"; |
| 87 var patch_string = "'" + new_animal + "'"; |
| 88 var patch_pos = script.source.indexOf(orig_string); |
| 77 | 89 |
| 78 var orig_animal = "'Cat'"; | 90 var change_log = new Array(); |
| 79 var patch_pos = script.source.indexOf(orig_animal); | |
| 80 var new_animal_patch = "'Capybara'"; | |
| 81 | 91 |
| 82 var change_log = new Array(); | 92 Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, |
| 83 Debug.LiveEdit.TestApi.ApplySingleChunkPatch(script, patch_pos, orig_animal.leng
th, new_animal_patch, change_log); | 93 patch_pos, |
| 84 print("Change log: " + JSON.stringify(change_log) + "\n"); | 94 orig_string.length, |
| 95 patch_string, |
| 96 change_log); |
| 85 | 97 |
| 86 var res = ChooseAnimal(); | 98 print("Change log: " + JSON.stringify(change_log) + "\n"); |
| 87 assertEquals("Capybara15", res); | |
| 88 | 99 |
| 89 var markerPositionsAfter = ReadMarkerPositions(ChooseAnimal); | 100 var markerPositions = ReadMarkerPositions(ChooseAnimal); |
| 90 var pcArrayAfter = ReadPCMap(ChooseAnimal, markerPositionsAfter); | 101 var pcArray = ReadPCMap(ChooseAnimal, markerPositions); |
| 91 | 102 |
| 92 assertArrayEquals(pcArrayBefore, pcArrayAfter); | 103 var res = ChooseAnimal(); |
| 104 assertEquals(new_animal + "15", res); |
| 93 | 105 |
| 106 return pcArray; |
| 107 } |
| 108 |
| 109 var pcArray1 = ApplyPatch('Cat', 'Dog'); |
| 110 |
| 111 // When we patched function for the first time it was deoptimized. |
| 112 // Check that after the second patch maping between sources position and |
| 113 // pcs will not change. |
| 114 |
| 115 var pcArray2 = ApplyPatch('Dog', 'Capybara'); |
| 116 |
| 117 print(pcArray1); |
| 118 print(pcArray2); |
| 119 |
| 120 // Function can be marked for recompilation at any point (especially if we are |
| 121 // running with --stress-opt). When we mark function for recompilation we |
| 122 // replace it's code with stub. So there is no reliable way to get PCs for |
| 123 // function. |
| 124 if (pcArray1 && pcArray2) { |
| 125 assertArrayEquals(pcArray1, pcArray2); |
| 126 } |
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