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| 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 27 | 27 |
| 28 #include "v8.h" | 28 #include "v8.h" |
| 29 | 29 |
| 30 #include "bootstrapper.h" | 30 #include "bootstrapper.h" |
| 31 #include "debug.h" | 31 #include "debug.h" |
| 32 #include "deoptimizer.h" | 32 #include "deoptimizer.h" |
| 33 #include "heap-profiler.h" | 33 #include "heap-profiler.h" |
| 34 #include "hydrogen.h" | 34 #include "hydrogen.h" |
| 35 #include "lithium-allocator.h" | 35 #include "lithium-allocator.h" |
| 36 #include "log.h" | 36 #include "log.h" |
| 37 #include "oprofile-agent.h" | |
| 38 #include "runtime-profiler.h" | 37 #include "runtime-profiler.h" |
| 39 #include "serialize.h" | 38 #include "serialize.h" |
| 40 #include "simulator.h" | 39 #include "simulator.h" |
| 41 #include "stub-cache.h" | 40 #include "stub-cache.h" |
| 42 #include "store-buffer.h" | 41 #include "store-buffer.h" |
| 43 | 42 |
| 44 namespace v8 { | 43 namespace v8 { |
| 45 namespace internal { | 44 namespace internal { |
| 46 | 45 |
| 47 bool V8::is_running_ = false; | 46 bool V8::is_running_ = false; |
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| 73 | 72 |
| 74 CpuProfiler::Setup(); | 73 CpuProfiler::Setup(); |
| 75 HeapProfiler::Setup(); | 74 HeapProfiler::Setup(); |
| 76 | 75 |
| 77 // Setup the platform OS support. | 76 // Setup the platform OS support. |
| 78 OS::Setup(); | 77 OS::Setup(); |
| 79 | 78 |
| 80 // Initialize other runtime facilities | 79 // Initialize other runtime facilities |
| 81 #if defined(USE_SIMULATOR) | 80 #if defined(USE_SIMULATOR) |
| 82 #if defined(V8_TARGET_ARCH_ARM) | 81 #if defined(V8_TARGET_ARCH_ARM) |
| 83 ::assembler::arm::Simulator::Initialize(); | 82 Simulator::Initialize(); |
| 84 #elif defined(V8_TARGET_ARCH_MIPS) | 83 #elif defined(V8_TARGET_ARCH_MIPS) |
| 85 ::assembler::mips::Simulator::Initialize(); | 84 ::assembler::mips::Simulator::Initialize(); |
| 86 #endif | 85 #endif |
| 87 #endif | 86 #endif |
| 88 | 87 |
| 89 { // NOLINT | 88 { // NOLINT |
| 90 // Ensure that the thread has a valid stack guard. The v8::Locker object | 89 // Ensure that the thread has a valid stack guard. The v8::Locker object |
| 91 // will ensure this too, but we don't have to use lockers if we are only | 90 // will ensure this too, but we don't have to use lockers if we are only |
| 92 // using one thread. | 91 // using one thread. |
| 93 ExecutionAccess lock; | 92 ExecutionAccess lock; |
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| 125 | 124 |
| 126 // Deserializing may put strange things in the root array's copy of the | 125 // Deserializing may put strange things in the root array's copy of the |
| 127 // stack guard. | 126 // stack guard. |
| 128 Heap::SetStackLimits(); | 127 Heap::SetStackLimits(); |
| 129 | 128 |
| 130 // Setup the CPU support. Must be done after heap setup and after | 129 // Setup the CPU support. Must be done after heap setup and after |
| 131 // any deserialization because we have to have the initial heap | 130 // any deserialization because we have to have the initial heap |
| 132 // objects in place for creating the code object used for probing. | 131 // objects in place for creating the code object used for probing. |
| 133 CPU::Setup(); | 132 CPU::Setup(); |
| 134 | 133 |
| 135 OProfileAgent::Initialize(); | |
| 136 Deoptimizer::Setup(); | 134 Deoptimizer::Setup(); |
| 137 LAllocator::Setup(); | 135 LAllocator::Setup(); |
| 138 RuntimeProfiler::Setup(); | 136 RuntimeProfiler::Setup(); |
| 139 | 137 |
| 140 // If we are deserializing, log non-function code objects and compiled | 138 // If we are deserializing, log non-function code objects and compiled |
| 141 // functions found in the snapshot. | 139 // functions found in the snapshot. |
| 142 if (des != NULL && FLAG_log_code) { | 140 if (des != NULL && FLAG_log_code) { |
| 143 HandleScope scope; | 141 HandleScope scope; |
| 144 LOG(LogCodeObjects()); | 142 LOG(LogCodeObjects()); |
| 145 LOG(LogCompiledFunctions()); | 143 LOG(LogCompiledFunctions()); |
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| 157 | 155 |
| 158 void V8::TearDown() { | 156 void V8::TearDown() { |
| 159 if (!has_been_setup_ || has_been_disposed_) return; | 157 if (!has_been_setup_ || has_been_disposed_) return; |
| 160 | 158 |
| 161 if (FLAG_time_hydrogen) HStatistics::Instance()->Print(); | 159 if (FLAG_time_hydrogen) HStatistics::Instance()->Print(); |
| 162 | 160 |
| 163 // We must stop the logger before we tear down other components. | 161 // We must stop the logger before we tear down other components. |
| 164 Logger::EnsureTickerStopped(); | 162 Logger::EnsureTickerStopped(); |
| 165 | 163 |
| 166 Deoptimizer::TearDown(); | 164 Deoptimizer::TearDown(); |
| 167 OProfileAgent::TearDown(); | |
| 168 | 165 |
| 169 if (FLAG_preemption) { | 166 if (FLAG_preemption) { |
| 170 v8::Locker locker; | 167 v8::Locker locker; |
| 171 v8::Locker::StopPreemption(); | 168 v8::Locker::StopPreemption(); |
| 172 } | 169 } |
| 173 | 170 |
| 174 Builtins::TearDown(); | 171 Builtins::TearDown(); |
| 175 Bootstrapper::TearDown(); | 172 Bootstrapper::TearDown(); |
| 176 | 173 |
| 177 Top::TearDown(); | 174 Top::TearDown(); |
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| 264 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). | 261 // ( 1.(20 0s)(32 random bits) x 2^20 ) - (1.0 x 2^20)). |
| 265 const double binary_million = 1048576.0; | 262 const double binary_million = 1048576.0; |
| 266 r->double_value = binary_million; | 263 r->double_value = binary_million; |
| 267 r->uint64_t_value |= random_bits; | 264 r->uint64_t_value |= random_bits; |
| 268 r->double_value -= binary_million; | 265 r->double_value -= binary_million; |
| 269 | 266 |
| 270 return heap_number; | 267 return heap_number; |
| 271 } | 268 } |
| 272 | 269 |
| 273 } } // namespace v8::internal | 270 } } // namespace v8::internal |
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