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Unified Diff: src/gpu/GrInOrderDrawBuffer.cpp

Issue 652843002: Revert of Create a single command buffer for GrInOrderDrawBuffer (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 2 months ago
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Index: src/gpu/GrInOrderDrawBuffer.cpp
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 753a379ff80489d4221ccd3dbb2d6f5dee265a1c..b9e84c0a999fed09ae8304e60376b22b1d2ee332 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -18,9 +18,6 @@
GrVertexBufferAllocPool* vertexPool,
GrIndexBufferAllocPool* indexPool)
: GrDrawTarget(gpu->getContext())
- , fCmdBuffer(kCmdBufferInitialSizeInBytes)
- , fLastState(NULL)
- , fLastClip(NULL)
, fDstGpu(gpu)
, fClipSet(true)
, fClipProxyState(kUnknown_ClipProxyState)
@@ -219,7 +216,6 @@
}
int GrInOrderDrawBuffer::concatInstancedDraw(const DrawInfo& info) {
- SkASSERT(!fCmdBuffer.empty());
SkASSERT(info.isInstanced());
const GeometrySrcState& geomSrc = this->getGeomSrc();
@@ -234,17 +230,17 @@
}
// Check if there is a draw info that is compatible that uses the same VB from the pool and
// the same IB
- if (kDraw_Cmd != strip_trace_bit(fCmdBuffer.back().fType)) {
+ if (kDraw_Cmd != strip_trace_bit(fCmds.back())) {
return 0;
}
- Draw* draw = static_cast<Draw*>(&fCmdBuffer.back());
+ Draw* draw = &fDraws.back();
GeometryPoolState& poolState = fGeoPoolStateStack.back();
const GrVertexBuffer* vertexBuffer = poolState.fPoolVertexBuffer;
- if (!draw->fInfo.isInstanced() ||
- draw->fInfo.verticesPerInstance() != info.verticesPerInstance() ||
- draw->fInfo.indicesPerInstance() != info.indicesPerInstance() ||
+ if (!draw->isInstanced() ||
+ draw->verticesPerInstance() != info.verticesPerInstance() ||
+ draw->indicesPerInstance() != info.indicesPerInstance() ||
draw->vertexBuffer() != vertexBuffer ||
draw->indexBuffer() != geomSrc.fIndexBuffer) {
return 0;
@@ -252,15 +248,15 @@
// info does not yet account for the offset from the start of the pool's VB while the previous
// draw record does.
int adjustedStartVertex = poolState.fPoolStartVertex + info.startVertex();
- if (draw->fInfo.startVertex() + draw->fInfo.vertexCount() != adjustedStartVertex) {
+ if (draw->startVertex() + draw->vertexCount() != adjustedStartVertex) {
return 0;
}
- SkASSERT(poolState.fPoolStartVertex == draw->fInfo.startVertex() + draw->fInfo.vertexCount());
+ SkASSERT(poolState.fPoolStartVertex == draw->startVertex() + draw->vertexCount());
// how many instances can be concat'ed onto draw given the size of the index buffer
int instancesToConcat = this->indexCountInCurrentSource() / info.indicesPerInstance();
- instancesToConcat -= draw->fInfo.instanceCount();
+ instancesToConcat -= draw->instanceCount();
instancesToConcat = SkTMin(instancesToConcat, info.instanceCount());
// update the amount of reserved vertex data actually referenced in draws
@@ -268,15 +264,15 @@
drawState.getVertexStride();
poolState.fUsedPoolVertexBytes = SkTMax(poolState.fUsedPoolVertexBytes, vertexBytes);
- draw->fInfo.adjustInstanceCount(instancesToConcat);
+ draw->adjustInstanceCount(instancesToConcat);
// update last fGpuCmdMarkers to include any additional trace markers that have been added
if (this->getActiveTraceMarkers().count() > 0) {
- if (cmd_has_trace_marker(draw->fType)) {
+ if (cmd_has_trace_marker(fCmds.back())) {
fGpuCmdMarkers.back().addSet(this->getActiveTraceMarkers());
} else {
fGpuCmdMarkers.push_back(this->getActiveTraceMarkers());
- draw->fType = add_trace_bit(draw->fType);
+ fCmds.back() = add_trace_bit(fCmds.back());
}
}
@@ -313,7 +309,9 @@
acr.set(this->drawState());
}
- this->recordClipIfNecessary();
+ if (this->needsNewClip()) {
+ this->recordClip();
+ }
this->recordStateIfNecessary();
const GrVertexBuffer* vb;
@@ -336,51 +334,52 @@
if (info.isInstanced()) {
int instancesConcated = this->concatInstancedDraw(info);
if (info.instanceCount() > instancesConcated) {
- draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info, vb, ib));
- draw->fInfo.adjustInstanceCount(-instancesConcated);
+ draw = this->recordDraw(info, vb, ib);
+ draw->adjustInstanceCount(-instancesConcated);
} else {
return;
}
} else {
- draw = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Draw, (info, vb, ib));
- }
- this->recordTraceMarkersIfNecessary();
+ draw = this->recordDraw(info, vb, ib);
+ }
// Adjust the starting vertex and index when we are using reserved or array sources to
// compensate for the fact that the data was inserted into a larger vb/ib owned by the pool.
if (kBuffer_GeometrySrcType != this->getGeomSrc().fVertexSrc) {
size_t bytes = (info.vertexCount() + info.startVertex()) * drawState.getVertexStride();
poolState.fUsedPoolVertexBytes = SkTMax(poolState.fUsedPoolVertexBytes, bytes);
- draw->fInfo.adjustStartVertex(poolState.fPoolStartVertex);
+ draw->adjustStartVertex(poolState.fPoolStartVertex);
}
if (info.isIndexed() && kBuffer_GeometrySrcType != this->getGeomSrc().fIndexSrc) {
size_t bytes = (info.indexCount() + info.startIndex()) * sizeof(uint16_t);
poolState.fUsedPoolIndexBytes = SkTMax(poolState.fUsedPoolIndexBytes, bytes);
- draw->fInfo.adjustStartIndex(poolState.fPoolStartIndex);
+ draw->adjustStartIndex(poolState.fPoolStartIndex);
}
}
void GrInOrderDrawBuffer::onStencilPath(const GrPath* path, SkPath::FillType fill) {
- this->recordClipIfNecessary();
+ if (this->needsNewClip()) {
+ this->recordClip();
+ }
// Only compare the subset of GrDrawState relevant to path stenciling?
this->recordStateIfNecessary();
- StencilPath* sp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, StencilPath, (path));
+ StencilPath* sp = this->recordStencilPath(path);
sp->fFill = fill;
- this->recordTraceMarkersIfNecessary();
}
void GrInOrderDrawBuffer::onDrawPath(const GrPath* path,
SkPath::FillType fill, const GrDeviceCoordTexture* dstCopy) {
- this->recordClipIfNecessary();
+ if (this->needsNewClip()) {
+ this->recordClip();
+ }
// TODO: Only compare the subset of GrDrawState relevant to path covering?
this->recordStateIfNecessary();
- DrawPath* dp = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, DrawPath, (path));
- dp->fFill = fill;
+ DrawPath* cp = this->recordDrawPath(path);
+ cp->fFill = fill;
if (dstCopy) {
- dp->fDstCopy = *dstCopy;
- }
- this->recordTraceMarkersIfNecessary();
+ cp->fDstCopy = *dstCopy;
+ }
}
void GrInOrderDrawBuffer::onDrawPaths(const GrPathRange* pathRange,
@@ -391,25 +390,25 @@
SkASSERT(indices);
SkASSERT(transforms);
- this->recordClipIfNecessary();
+ if (this->needsNewClip()) {
+ this->recordClip();
+ }
this->recordStateIfNecessary();
-
- int sizeOfIndices = sizeof(uint32_t) * count;
- int sizeOfTransforms = sizeof(float) * count *
- GrPathRendering::PathTransformSize(transformsType);
-
- DrawPaths* dp = GrNEW_APPEND_WITH_DATA_TO_RECORDER(fCmdBuffer, DrawPaths, (pathRange),
- sizeOfIndices + sizeOfTransforms);
- memcpy(dp->indices(), indices, sizeOfIndices);
+ DrawPaths* dp = this->recordDrawPaths(pathRange);
+ dp->fIndices = SkNEW_ARRAY(uint32_t, count); // TODO: Accomplish this without a malloc
+ memcpy(dp->fIndices, indices, sizeof(uint32_t) * count);
dp->fCount = count;
- memcpy(dp->transforms(), transforms, sizeOfTransforms);
+
+ const int transformsLength = GrPathRendering::PathTransformSize(transformsType) * count;
+ dp->fTransforms = SkNEW_ARRAY(float, transformsLength);
+ memcpy(dp->fTransforms, transforms, sizeof(float) * transformsLength);
dp->fTransformsType = transformsType;
+
dp->fFill = fill;
+
if (dstCopy) {
dp->fDstCopy = *dstCopy;
}
-
- this->recordTraceMarkersIfNecessary();
}
void GrInOrderDrawBuffer::clear(const SkIRect* rect, GrColor color,
@@ -426,12 +425,11 @@
r.setLTRB(0, 0, renderTarget->width(), renderTarget->height());
rect = &r;
}
- Clear* clr = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Clear, (renderTarget));
+ Clear* clr = this->recordClear(renderTarget);
GrColorIsPMAssert(color);
clr->fColor = color;
clr->fRect = *rect;
clr->fCanIgnoreRect = canIgnoreRect;
- this->recordTraceMarkersIfNecessary();
}
void GrInOrderDrawBuffer::discard(GrRenderTarget* renderTarget) {
@@ -442,21 +440,26 @@
renderTarget = this->drawState()->getRenderTarget();
SkASSERT(renderTarget);
}
- Clear* clr = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, Clear, (renderTarget));
+ Clear* clr = this->recordClear(renderTarget);
clr->fColor = GrColor_ILLEGAL;
- this->recordTraceMarkersIfNecessary();
}
void GrInOrderDrawBuffer::reset() {
SkASSERT(1 == fGeoPoolStateStack.count());
this->resetVertexSource();
this->resetIndexSource();
-
- fCmdBuffer.reset();
- fLastState = NULL;
- fLastClip = NULL;
+
+ fCmds.reset();
+ fDraws.reset();
+ fStencilPaths.reset();
+ fDrawPath.reset();
+ fDrawPaths.reset();
+ fStates.reset();
+ fClears.reset();
fVertexPool.reset();
fIndexPool.reset();
+ fClips.reset();
+ fCopySurfaces.reset();
fGpuCmdMarkers.reset();
fClipSet = true;
}
@@ -471,7 +474,8 @@
SkASSERT(kReserved_GeometrySrcType != this->getGeomSrc().fVertexSrc);
SkASSERT(kReserved_GeometrySrcType != this->getGeomSrc().fIndexSrc);
- if (fCmdBuffer.empty()) {
+ int numCmds = fCmds.count();
+ if (0 == numCmds) {
return;
}
@@ -486,84 +490,119 @@
GrDrawState* prevDrawState = SkRef(fDstGpu->drawState());
- CmdBuffer::Iter iter(fCmdBuffer);
-
- int currCmdMarker = 0;
+ GrClipData clipData;
+
+ StateAllocator::Iter stateIter(&fStates);
+ ClipAllocator::Iter clipIter(&fClips);
+ ClearAllocator::Iter clearIter(&fClears);
+ DrawAllocator::Iter drawIter(&fDraws);
+ StencilPathAllocator::Iter stencilPathIter(&fStencilPaths);
+ DrawPathAllocator::Iter drawPathIter(&fDrawPath);
+ DrawPathsAllocator::Iter drawPathsIter(&fDrawPaths);
+ CopySurfaceAllocator::Iter copySurfaceIter(&fCopySurfaces);
+
+ int currCmdMarker = 0;
+
fDstGpu->saveActiveTraceMarkers();
-
- while (iter.next()) {
+ for (int c = 0; c < numCmds; ++c) {
GrGpuTraceMarker newMarker("", -1);
SkString traceString;
- if (cmd_has_trace_marker(iter->fType)) {
+ if (cmd_has_trace_marker(fCmds[c])) {
traceString = fGpuCmdMarkers[currCmdMarker].toString();
newMarker.fMarker = traceString.c_str();
fDstGpu->addGpuTraceMarker(&newMarker);
++currCmdMarker;
}
-
- SkDEBUGCODE(bool isDraw = kDraw_Cmd == strip_trace_bit(iter->fType) ||
- kStencilPath_Cmd == strip_trace_bit(iter->fType) ||
- kDrawPath_Cmd == strip_trace_bit(iter->fType) ||
- kDrawPaths_Cmd == strip_trace_bit(iter->fType));
- SkASSERT(!isDraw || fDstGpu->drawState() != prevDrawState);
-
- iter->execute(fDstGpu);
-
- if (cmd_has_trace_marker(iter->fType)) {
+ switch (strip_trace_bit(fCmds[c])) {
+ case kDraw_Cmd: {
+ SkASSERT(fDstGpu->drawState() != prevDrawState);
+ SkAssertResult(drawIter.next());
+ fDstGpu->setVertexSourceToBuffer(drawIter->vertexBuffer());
+ if (drawIter->isIndexed()) {
+ fDstGpu->setIndexSourceToBuffer(drawIter->indexBuffer());
+ }
+ fDstGpu->executeDraw(*drawIter);
+ break;
+ }
+ case kStencilPath_Cmd: {
+ SkASSERT(fDstGpu->drawState() != prevDrawState);
+ SkAssertResult(stencilPathIter.next());
+ fDstGpu->stencilPath(stencilPathIter->path(), stencilPathIter->fFill);
+ break;
+ }
+ case kDrawPath_Cmd: {
+ SkASSERT(fDstGpu->drawState() != prevDrawState);
+ SkAssertResult(drawPathIter.next());
+ fDstGpu->executeDrawPath(drawPathIter->path(), drawPathIter->fFill,
+ drawPathIter->fDstCopy.texture() ?
+ &drawPathIter->fDstCopy :
+ NULL);
+ break;
+ }
+ case kDrawPaths_Cmd: {
+ SkASSERT(fDstGpu->drawState() != prevDrawState);
+ SkAssertResult(drawPathsIter.next());
+ const GrDeviceCoordTexture* dstCopy =
+ drawPathsIter->fDstCopy.texture() ? &drawPathsIter->fDstCopy : NULL;
+ fDstGpu->executeDrawPaths(drawPathsIter->pathRange(),
+ drawPathsIter->fIndices,
+ drawPathsIter->fCount,
+ drawPathsIter->fTransforms,
+ drawPathsIter->fTransformsType,
+ drawPathsIter->fFill,
+ dstCopy);
+ break;
+ }
+ case kSetState_Cmd:
+ SkAssertResult(stateIter.next());
+ fDstGpu->setDrawState(stateIter.get());
+ break;
+ case kSetClip_Cmd:
+ SkAssertResult(clipIter.next());
+ clipData.fClipStack = &clipIter->fStack;
+ clipData.fOrigin = clipIter->fOrigin;
+ fDstGpu->setClip(&clipData);
+ break;
+ case kClear_Cmd:
+ SkAssertResult(clearIter.next());
+ if (GrColor_ILLEGAL == clearIter->fColor) {
+ fDstGpu->discard(clearIter->renderTarget());
+ } else {
+ fDstGpu->clear(&clearIter->fRect,
+ clearIter->fColor,
+ clearIter->fCanIgnoreRect,
+ clearIter->renderTarget());
+ }
+ break;
+ case kCopySurface_Cmd:
+ SkAssertResult(copySurfaceIter.next());
+ fDstGpu->copySurface(copySurfaceIter->dst(),
+ copySurfaceIter->src(),
+ copySurfaceIter->fSrcRect,
+ copySurfaceIter->fDstPoint);
+ break;
+ }
+ if (cmd_has_trace_marker(fCmds[c])) {
fDstGpu->removeGpuTraceMarker(&newMarker);
}
}
-
fDstGpu->restoreActiveTraceMarkers();
+ // we should have consumed all the states, clips, etc.
+ SkASSERT(!stateIter.next());
+ SkASSERT(!clipIter.next());
+ SkASSERT(!clearIter.next());
+ SkASSERT(!drawIter.next());
+ SkASSERT(!copySurfaceIter.next());
+ SkASSERT(!stencilPathIter.next());
+ SkASSERT(!drawPathIter.next());
+ SkASSERT(!drawPathsIter.next());
+
SkASSERT(fGpuCmdMarkers.count() == currCmdMarker);
fDstGpu->setDrawState(prevDrawState);
prevDrawState->unref();
this->reset();
++fDrawID;
-}
-
-void GrInOrderDrawBuffer::Draw::execute(GrDrawTarget* gpu) {
- gpu->setVertexSourceToBuffer(this->vertexBuffer());
- if (fInfo.isIndexed()) {
- gpu->setIndexSourceToBuffer(this->indexBuffer());
- }
- gpu->executeDraw(fInfo);
-}
-
-void GrInOrderDrawBuffer::StencilPath::execute(GrDrawTarget* gpu) {
- gpu->stencilPath(this->path(), fFill);
-}
-
-void GrInOrderDrawBuffer::DrawPath::execute(GrDrawTarget* gpu) {
- gpu->executeDrawPath(this->path(), fFill, fDstCopy.texture() ? &fDstCopy : NULL);
-}
-
-void GrInOrderDrawBuffer::DrawPaths::execute(GrDrawTarget* gpu) {
- gpu->executeDrawPaths(this->pathRange(), this->indices(), fCount, this->transforms(),
- fTransformsType, fFill, fDstCopy.texture() ? &fDstCopy : NULL);
-}
-
-void GrInOrderDrawBuffer::SetState::execute(GrDrawTarget* gpu) {
- gpu->setDrawState(&fState);
-}
-
-void GrInOrderDrawBuffer::SetClip::execute(GrDrawTarget* gpu) {
- // Our fClipData is referenced directly, so we must remain alive for the entire
- // duration of the flush (after which the gpu's previous clip is restored).
- gpu->setClip(&fClipData);
-}
-
-void GrInOrderDrawBuffer::Clear::execute(GrDrawTarget* gpu) {
- if (GrColor_ILLEGAL == fColor) {
- gpu->discard(this->renderTarget());
- } else {
- gpu->clear(&fRect, fColor, fCanIgnoreRect, this->renderTarget());
- }
-}
-
-void GrInOrderDrawBuffer::CopySurface::execute(GrDrawTarget* gpu) {
- gpu->copySurface(this->dst(), this->src(), fSrcRect, fDstPoint);
}
bool GrInOrderDrawBuffer::onCopySurface(GrSurface* dst,
@@ -571,10 +610,9 @@
const SkIRect& srcRect,
const SkIPoint& dstPoint) {
if (fDstGpu->canCopySurface(dst, src, srcRect, dstPoint)) {
- CopySurface* cs = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, CopySurface, (dst, src));
+ CopySurface* cs = this->recordCopySurface(dst, src);
cs->fSrcRect = srcRect;
cs->fDstPoint = dstPoint;
- this->recordTraceMarkersIfNecessary();
return true;
} else {
return false;
@@ -794,53 +832,92 @@
}
void GrInOrderDrawBuffer::recordStateIfNecessary() {
- if (!fLastState) {
- SetState* ss = GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (this->getDrawState()));
- fLastState = &ss->fState;
- this->convertDrawStateToPendingExec(fLastState);
- this->recordTraceMarkersIfNecessary();
+ if (fStates.empty()) {
+ this->convertDrawStateToPendingExec(&fStates.push_back(this->getDrawState()));
+ this->addToCmdBuffer(kSetState_Cmd);
return;
}
const GrDrawState& curr = this->getDrawState();
- switch (GrDrawState::CombineIfPossible(*fLastState, curr, *this->caps())) {
+ GrDrawState& prev = fStates.back();
+ switch (GrDrawState::CombineIfPossible(prev, curr, *this->caps())) {
case GrDrawState::kIncompatible_CombinedState:
- fLastState = &GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetState, (curr))->fState;
- this->convertDrawStateToPendingExec(fLastState);
- this->recordTraceMarkersIfNecessary();
+ this->convertDrawStateToPendingExec(&fStates.push_back(curr));
+ this->addToCmdBuffer(kSetState_Cmd);
break;
case GrDrawState::kA_CombinedState:
case GrDrawState::kAOrB_CombinedState: // Treat the same as kA.
break;
case GrDrawState::kB_CombinedState:
// prev has already been converted to pending execution. That is a one-way ticket.
- // So here we just destruct the previous state and reinit with a new copy of curr.
- // Note that this goes away when we move GrIODB over to taking optimized snapshots
- // of draw states.
- fLastState->~GrDrawState();
- SkNEW_PLACEMENT_ARGS(fLastState, GrDrawState, (curr));
- this->convertDrawStateToPendingExec(fLastState);
+ // So here we just delete prev and push back a new copy of curr. Note that this
+ // goes away when we move GrIODB over to taking optimized snapshots of draw states.
+ fStates.pop_back();
+ this->convertDrawStateToPendingExec(&fStates.push_back(curr));
break;
}
}
-void GrInOrderDrawBuffer::recordClipIfNecessary() {
- if (this->getDrawState().isClipState() &&
- fClipSet &&
- (!fLastClip || *fLastClip != *this->getClip())) {
- fLastClip = &GrNEW_APPEND_TO_RECORDER(fCmdBuffer, SetClip, (this->getClip()))->fClipData;
- this->recordTraceMarkersIfNecessary();
- fClipSet = false;
- }
-}
-
-void GrInOrderDrawBuffer::recordTraceMarkersIfNecessary() {
- SkASSERT(!fCmdBuffer.empty());
- SkASSERT(!cmd_has_trace_marker(fCmdBuffer.back().fType));
+bool GrInOrderDrawBuffer::needsNewClip() const {
+ if (this->getDrawState().isClipState()) {
+ if (fClipSet &&
+ (fClips.empty() ||
+ fClips.back().fStack != *this->getClip()->fClipStack ||
+ fClips.back().fOrigin != this->getClip()->fOrigin)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void GrInOrderDrawBuffer::addToCmdBuffer(uint8_t cmd) {
+ SkASSERT(!cmd_has_trace_marker(cmd));
const GrTraceMarkerSet& activeTraceMarkers = this->getActiveTraceMarkers();
if (activeTraceMarkers.count() > 0) {
- fCmdBuffer.back().fType = add_trace_bit(fCmdBuffer.back().fType);
+ fCmds.push_back(add_trace_bit(cmd));
fGpuCmdMarkers.push_back(activeTraceMarkers);
- }
+ } else {
+ fCmds.push_back(cmd);
+ }
+}
+
+void GrInOrderDrawBuffer::recordClip() {
+ fClips.push_back().fStack = *this->getClip()->fClipStack;
+ fClips.back().fOrigin = this->getClip()->fOrigin;
+ fClipSet = false;
+ this->addToCmdBuffer(kSetClip_Cmd);
+}
+
+GrInOrderDrawBuffer::Draw* GrInOrderDrawBuffer::recordDraw(const DrawInfo& info,
+ const GrVertexBuffer* vb,
+ const GrIndexBuffer* ib) {
+ this->addToCmdBuffer(kDraw_Cmd);
+ return GrNEW_APPEND_TO_ALLOCATOR(&fDraws, Draw, (info, vb, ib));
+}
+
+GrInOrderDrawBuffer::StencilPath* GrInOrderDrawBuffer::recordStencilPath(const GrPath* path) {
+ this->addToCmdBuffer(kStencilPath_Cmd);
+ return GrNEW_APPEND_TO_ALLOCATOR(&fStencilPaths, StencilPath, (path));
+}
+
+GrInOrderDrawBuffer::DrawPath* GrInOrderDrawBuffer::recordDrawPath(const GrPath* path) {
+ this->addToCmdBuffer(kDrawPath_Cmd);
+ return GrNEW_APPEND_TO_ALLOCATOR(&fDrawPath, DrawPath, (path));
+}
+
+GrInOrderDrawBuffer::DrawPaths* GrInOrderDrawBuffer::recordDrawPaths(const GrPathRange* pathRange) {
+ this->addToCmdBuffer(kDrawPaths_Cmd);
+ return GrNEW_APPEND_TO_ALLOCATOR(&fDrawPaths, DrawPaths, (pathRange));
+}
+
+GrInOrderDrawBuffer::Clear* GrInOrderDrawBuffer::recordClear(GrRenderTarget* rt) {
+ this->addToCmdBuffer(kClear_Cmd);
+ return GrNEW_APPEND_TO_ALLOCATOR(&fClears, Clear, (rt));
+}
+
+GrInOrderDrawBuffer::CopySurface* GrInOrderDrawBuffer::recordCopySurface(GrSurface* dst,
+ GrSurface* src) {
+ this->addToCmdBuffer(kCopySurface_Cmd);
+ return GrNEW_APPEND_TO_ALLOCATOR(&fCopySurfaces, CopySurface, (dst, src));
}
void GrInOrderDrawBuffer::clipWillBeSet(const GrClipData* newClipData) {
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