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Issue 65193003: Clear SingleProcess and InProcessGPU logic. (Closed) Base URL: https://git.chromium.org/chromium/src.git@master
Patch Set: --in-process-gpu is not supported in chrome multiple dll browser. Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Represents the browser side of the browser <--> renderer communication 5 // Represents the browser side of the browser <--> renderer communication
6 // channel. There will be one RenderProcessHost per renderer process. 6 // channel. There will be one RenderProcessHost per renderer process.
7 7
8 #include "content/browser/renderer_host/render_process_host_impl.h" 8 #include "content/browser/renderer_host/render_process_host_impl.h"
9 9
10 #include <algorithm> 10 #include <algorithm>
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498 IPC::Channel::MODE_SERVER, 498 IPC::Channel::MODE_SERVER,
499 this, 499 this,
500 BrowserThread::GetMessageLoopProxyForThread( 500 BrowserThread::GetMessageLoopProxyForThread(
501 BrowserThread::IO).get())); 501 BrowserThread::IO).get()));
502 502
503 // Call the embedder first so that their IPC filters have priority. 503 // Call the embedder first so that their IPC filters have priority.
504 GetContentClient()->browser()->RenderProcessHostCreated(this); 504 GetContentClient()->browser()->RenderProcessHostCreated(this);
505 505
506 CreateMessageFilters(); 506 CreateMessageFilters();
507 507
508 // Single-process mode not supported in multiple-dll mode currently. 508 if (run_renderer_in_process()) {
509 if (run_renderer_in_process() && g_renderer_main_thread_factory) { 509 DCHECK(g_renderer_main_thread_factory);
510 // Crank up a thread and run the initialization there. With the way that 510 // Crank up a thread and run the initialization there. With the way that
511 // messages flow between the browser and renderer, this thread is required 511 // messages flow between the browser and renderer, this thread is required
512 // to prevent a deadlock in single-process mode. Since the primordial 512 // to prevent a deadlock in single-process mode. Since the primordial
513 // thread in the renderer process runs the WebKit code and can sometimes 513 // thread in the renderer process runs the WebKit code and can sometimes
514 // make blocking calls to the UI thread (i.e. this thread), they need to run 514 // make blocking calls to the UI thread (i.e. this thread), they need to run
515 // on separate threads. 515 // on separate threads.
516 in_process_renderer_.reset(g_renderer_main_thread_factory(channel_id)); 516 in_process_renderer_.reset(g_renderer_main_thread_factory(channel_id));
517 517
518 base::Thread::Options options; 518 base::Thread::Options options;
519 #if defined(OS_WIN) && !defined(OS_MACOSX) 519 #if defined(OS_WIN) && !defined(OS_MACOSX)
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1894 // Skip widgets in other processes. 1894 // Skip widgets in other processes.
1895 if (widget->GetProcess()->GetID() != GetID()) 1895 if (widget->GetProcess()->GetID() != GetID())
1896 continue; 1896 continue;
1897 1897
1898 RenderViewHost* rvh = RenderViewHost::From(widget); 1898 RenderViewHost* rvh = RenderViewHost::From(widget);
1899 rvh->UpdateWebkitPreferences(rvh->GetWebkitPreferences()); 1899 rvh->UpdateWebkitPreferences(rvh->GetWebkitPreferences());
1900 } 1900 }
1901 } 1901 }
1902 1902
1903 } // namespace content 1903 } // namespace content
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