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Side by Side Diff: Source/modules/webaudio/AudioBasicProcessorNode.h

Issue 651503002: Clean up forward declarations in Source/modules (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 13 matching lines...) Expand all
24 24
25 #ifndef AudioBasicProcessorNode_h 25 #ifndef AudioBasicProcessorNode_h
26 #define AudioBasicProcessorNode_h 26 #define AudioBasicProcessorNode_h
27 27
28 #include "modules/webaudio/AudioNode.h" 28 #include "modules/webaudio/AudioNode.h"
29 #include "wtf/Forward.h" 29 #include "wtf/Forward.h"
30 #include "wtf/Threading.h" 30 #include "wtf/Threading.h"
31 31
32 namespace blink { 32 namespace blink {
33 33
34 class AudioBus;
35 class AudioNodeInput; 34 class AudioNodeInput;
36 class AudioProcessor; 35 class AudioProcessor;
37 36
38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels. 37 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels.
39 class AudioBasicProcessorNode : public AudioNode { 38 class AudioBasicProcessorNode : public AudioNode {
40 public: 39 public:
41 AudioBasicProcessorNode(AudioContext*, float sampleRate); 40 AudioBasicProcessorNode(AudioContext*, float sampleRate);
42 virtual ~AudioBasicProcessorNode(); 41 virtual ~AudioBasicProcessorNode();
43 virtual void trace(Visitor*) override; 42 virtual void trace(Visitor*) override;
44 43
(...skipping 14 matching lines...) Expand all
59 virtual double tailTime() const override final; 58 virtual double tailTime() const override final;
60 virtual double latencyTime() const override final; 59 virtual double latencyTime() const override final;
61 60
62 AudioProcessor* processor() { return m_processor.get(); } 61 AudioProcessor* processor() { return m_processor.get(); }
63 Member<AudioProcessor> m_processor; 62 Member<AudioProcessor> m_processor;
64 }; 63 };
65 64
66 } // namespace blink 65 } // namespace blink
67 66
68 #endif // AudioBasicProcessorNode_h 67 #endif // AudioBasicProcessorNode_h
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