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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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24 | 24 |
25 #ifndef AudioBasicProcessorNode_h | 25 #ifndef AudioBasicProcessorNode_h |
26 #define AudioBasicProcessorNode_h | 26 #define AudioBasicProcessorNode_h |
27 | 27 |
28 #include "modules/webaudio/AudioNode.h" | 28 #include "modules/webaudio/AudioNode.h" |
29 #include "wtf/Forward.h" | 29 #include "wtf/Forward.h" |
30 #include "wtf/Threading.h" | 30 #include "wtf/Threading.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class AudioBus; | |
35 class AudioNodeInput; | 34 class AudioNodeInput; |
36 class AudioProcessor; | 35 class AudioProcessor; |
37 | 36 |
38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. | 37 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. |
39 class AudioBasicProcessorNode : public AudioNode { | 38 class AudioBasicProcessorNode : public AudioNode { |
40 public: | 39 public: |
41 AudioBasicProcessorNode(AudioContext*, float sampleRate); | 40 AudioBasicProcessorNode(AudioContext*, float sampleRate); |
42 virtual ~AudioBasicProcessorNode(); | 41 virtual ~AudioBasicProcessorNode(); |
43 virtual void trace(Visitor*) override; | 42 virtual void trace(Visitor*) override; |
44 | 43 |
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59 virtual double tailTime() const override final; | 58 virtual double tailTime() const override final; |
60 virtual double latencyTime() const override final; | 59 virtual double latencyTime() const override final; |
61 | 60 |
62 AudioProcessor* processor() { return m_processor.get(); } | 61 AudioProcessor* processor() { return m_processor.get(); } |
63 Member<AudioProcessor> m_processor; | 62 Member<AudioProcessor> m_processor; |
64 }; | 63 }; |
65 | 64 |
66 } // namespace blink | 65 } // namespace blink |
67 | 66 |
68 #endif // AudioBasicProcessorNode_h | 67 #endif // AudioBasicProcessorNode_h |
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