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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_ | |
| 6 #define MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_ | |
| 7 | |
| 8 #include "base/compiler_specific.h" | |
| 9 #include "base/single_thread_task_runner.h" | |
| 10 #include "base/synchronization/lock.h" | |
| 11 #include "media/audio/audio_io.h" | |
| 12 #include "media/base/audio_renderer_sink.h" | |
| 13 #include "media/base/media_export.h" | |
| 14 | |
| 15 namespace media { | |
| 16 | |
| 17 // Wrapper which exposes the browser side audio interface (AudioOutputStream) as | |
| 18 // if it were a renderer side audio interface (AudioRendererSink). Note: This | |
| 19 // will not work for sandboxed renderers. | |
| 20 // | |
| 21 // TODO(dalecurtis): Delete this class once we have a proper mojo audio service; | |
| 22 // tracked by http://crbug.com/425368 | |
| 23 class MEDIA_EXPORT AudioOutputStreamSink | |
| 24 : NON_EXPORTED_BASE(public AudioRendererSink), | |
| 25 public AudioOutputStream::AudioSourceCallback { | |
| 26 public: | |
| 27 AudioOutputStreamSink(); | |
| 28 | |
| 29 // AudioRendererSink implementation. | |
| 30 virtual void Initialize(const AudioParameters& params, | |
| 31 RenderCallback* callback) override; | |
| 32 virtual void Start() override; | |
| 33 virtual void Stop() override; | |
| 34 virtual void Pause() override; | |
| 35 virtual void Play() override; | |
| 36 virtual bool SetVolume(double volume) override; | |
|
xhwang
2014/10/22 16:31:53
s/virtual//
Basically only use one of {virtual, o
DaleCurtis
2014/10/22 21:33:44
Done.
| |
| 37 | |
| 38 // AudioSourceCallback implementation. | |
| 39 virtual int OnMoreData(AudioBus* dest, uint32 total_bytes_delay) override; | |
| 40 virtual void OnError(AudioOutputStream* stream) override; | |
|
xhwang
2014/10/22 16:31:53
ditto
DaleCurtis
2014/10/22 21:33:44
Done.
| |
| 41 | |
| 42 private: | |
| 43 virtual ~AudioOutputStreamSink(); | |
| 44 | |
| 45 // Helper methods for running AudioManager methods on the audio thread. | |
| 46 void DoStart(); | |
| 47 void DoStop(); | |
| 48 void DoPause(); | |
| 49 void DoPlay(); | |
| 50 void DoSetVolume(double volume); | |
| 51 | |
| 52 // Clears |active_render_callback_| under lock, synchronously stopping render | |
| 53 // callbacks from any thread. Must be called before Pause() and Stop() | |
| 54 // trampoline to their helper methods on the audio thread. | |
| 55 void ClearCallback(); | |
| 56 | |
| 57 // Parameters provided by Initialize(), cached for use on other threads. | |
|
xhwang
2014/10/22 16:31:53
Can you explain the threading model of this class?
DaleCurtis
2014/10/22 21:33:44
The threading model is explained here: https://cod
xhwang
2014/10/22 21:37:31
I didn't know that. Thanks! Agreed that we don't n
| |
| 58 AudioParameters params_; | |
| 59 | |
| 60 // Since Initialize() is only called once for AudioRenderSinks, save the | |
| 61 // callback both here and under |active_render_callback_| which will be | |
| 62 // cleared during Pause() and Stop() to achieve "synchronous" stoppage. | |
| 63 RenderCallback* render_callback_; | |
| 64 | |
| 65 // The task runner for the audio thread. | |
| 66 const scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner_; | |
| 67 | |
| 68 // The actual AudioOutputStream, must only be accessed on the audio thread. | |
| 69 AudioOutputStream* stream_; | |
| 70 | |
| 71 // Lock and callback for forwarding OnMoreData() calls into Render() calls. | |
| 72 base::Lock callback_lock_; | |
| 73 RenderCallback* active_render_callback_; | |
| 74 | |
| 75 DISALLOW_COPY_AND_ASSIGN(AudioOutputStreamSink); | |
| 76 }; | |
| 77 | |
| 78 } // namepace media | |
| 79 | |
| 80 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_STREAM_SINK_H_ | |
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