Chromium Code Reviews| Index: Source/bindings/core/v8/ScriptStreamer.cpp |
| diff --git a/Source/bindings/core/v8/ScriptStreamer.cpp b/Source/bindings/core/v8/ScriptStreamer.cpp |
| index efbe8a5cba741a17b9c1f5df61ce4d09c83f8a4a..517dcb7013ff47540e799d9094ff68a1e905c7bc 100644 |
| --- a/Source/bindings/core/v8/ScriptStreamer.cpp |
| +++ b/Source/bindings/core/v8/ScriptStreamer.cpp |
| @@ -13,6 +13,7 @@ |
| #include "core/fetch/ScriptResource.h" |
| #include "core/frame/Settings.h" |
| #include "platform/SharedBuffer.h" |
| +#include "platform/TraceEvent.h" |
| #include "public/platform/Platform.h" |
| #include "wtf/MainThread.h" |
| #include "wtf/text/TextEncodingRegistry.h" |
| @@ -224,28 +225,20 @@ void ScriptStreamer::startStreaming(PendingScript& script, Settings* settings, S |
| blink::Platform::current()->histogramEnumeration(startedStreamingHistogramName(scriptType), 0, 2); |
| } |
| -void ScriptStreamer::streamingComplete() |
| +void ScriptStreamer::streamingCompleteOnBackgroundThread() |
| { |
| - ASSERT(isMainThread()); |
| - // It's possible that the corresponding Resource was deleted before V8 |
| - // finished streaming. In that case, the data or the notification is not |
| - // needed. In addition, if the streaming is suppressed, the non-streaming |
| - // code path will resume after the resource has loaded, before the |
| - // background task finishes. |
| - if (m_detached || m_streamingSuppressed) { |
| - deref(); |
| - return; |
| - } |
| - |
| - // We have now streamed the whole script to V8 and it has parsed the |
| - // script. We're ready for the next step: compiling and executing the |
| - // script. |
| + ASSERT(!isMainThread()); |
| + MutexLocker locker(m_mutex); |
|
haraken
2014/10/23 15:32:09
Let's add ASSERT(!isFinished()).
marja
2014/10/24 13:04:41
I don't think that's true; the streaming can still
|
| m_parsingFinished = true; |
| - |
| - notifyFinishedToClient(); |
| - |
| - // The background thread no longer holds an implicit reference. |
| - deref(); |
| + if (shouldBlockMainThread()) { |
| + // Normally, the main thread is waiting at this point, but it can also |
| + // happen that the load is not yet finished (e.g., a parse error). In |
| + // that case, notifyFinished will be called eventually and it will not |
| + // wait on m_parsingFinishedCondition. |
| + m_parsingFinishedCondition.signal(); |
| + } else { |
| + callOnMainThread(WTF::bind(&ScriptStreamer::streamingComplete, this)); |
| + } |
| } |
| void ScriptStreamer::cancel() |
| @@ -262,6 +255,7 @@ void ScriptStreamer::cancel() |
| void ScriptStreamer::suppressStreaming() |
| { |
| + MutexLocker locker(m_mutex); |
|
haraken
2014/10/23 15:32:09
This lock is a bit too wide. Shall we add the Mute
marja
2014/10/24 13:04:41
Hmm, in notifyFinished() I want to call isFinished
|
| ASSERT(!m_parsingFinished); |
| ASSERT(!m_loadingFinished); |
| m_streamingSuppressed = true; |
| @@ -294,7 +288,8 @@ void ScriptStreamer::notifyAppendData(ScriptResource* resource) |
| ASSERT(m_task); |
| // ScriptStreamer needs to stay alive as long as the background task is |
| // running. This is taken care of with a manual ref() & deref() pair; |
| - // the corresponding deref() is in streamingComplete. |
| + // the corresponding deref() is in streamingComplete or in |
| + // notifyFinished. |
| ref(); |
| ScriptStreamingTask* task = new ScriptStreamingTask(m_task.release(), this); |
| ScriptStreamerThread::shared()->postTask(task); |
| @@ -318,10 +313,33 @@ void ScriptStreamer::notifyFinished(Resource* resource) |
| } |
| m_stream->didFinishLoading(); |
| m_loadingFinished = true; |
| + |
| + if (shouldBlockMainThread()) { |
| + // Make the main thead wait until the streaming is complete, to make |
| + // sure that the script gets the main thread's attention as early as |
| + // possible (for possible compiling, if the client wants to do it |
| + // right away). Note that blocking here is not any worse than the |
| + // non-streaming code path where the main thread eventually blocks |
| + // to parse the script. |
| + TRACE_EVENT0("v8", "v8.mainThreadWaitingForParserThread"); |
| + MutexLocker locker(m_mutex); |
| + if (!isFinished()) { |
| + m_parsingFinishedCondition.wait(m_mutex); |
| + } |
| + ASSERT(isFinished()); |
| + } |
| + |
| notifyFinishedToClient(); |
| + |
| + if (shouldBlockMainThread() && m_parsingFinished) { |
|
haraken
2014/10/23 15:32:09
Do we need the '&& m_parsingFinished' check? I gue
marja
2014/10/24 13:04:40
No, it's false when we didn't even start the parsi
|
| + // streamingComplete won't be called, so do the ramp-down work |
| + // here. Since m_parsingFinished is true, we know that there was a |
| + // background task and we need to deref(). |
| + deref(); |
| + } |
| } |
| -ScriptStreamer::ScriptStreamer(ScriptResource* resource, v8::ScriptCompiler::StreamedSource::Encoding encoding, PendingScript::Type scriptType) |
| +ScriptStreamer::ScriptStreamer(ScriptResource* resource, v8::ScriptCompiler::StreamedSource::Encoding encoding, PendingScript::Type scriptType, ScriptStreamingMode mode) |
| : m_resource(resource) |
| , m_detached(false) |
| , m_stream(new SourceStream(this)) |
| @@ -332,9 +350,37 @@ ScriptStreamer::ScriptStreamer(ScriptResource* resource, v8::ScriptCompiler::Str |
| , m_haveEnoughDataForStreaming(false) |
| , m_streamingSuppressed(false) |
| , m_scriptType(scriptType) |
| + , m_scriptStreamingMode(mode) |
| { |
| } |
| +void ScriptStreamer::streamingComplete() |
| +{ |
| + // The background task is completed; do the necessary ramp-down in the main |
| + // thread. |
| + ASSERT(isMainThread()); |
| + // In the blocking mode, the ramp-down is done in notifyFinished. |
| + ASSERT(!shouldBlockMainThread()); |
| + |
| + // It's possible that the corresponding Resource was deleted before V8 |
| + // finished streaming. In that case, the data or the notification is not |
| + // needed. In addition, if the streaming is suppressed, the non-streaming |
| + // code path will resume after the resource has loaded, before the |
| + // background task finishes. |
| + if (m_detached || m_streamingSuppressed) { |
| + deref(); |
| + return; |
| + } |
| + |
| + // We have now streamed the whole script to V8 and it has parsed the |
| + // script. We're ready for the next step: compiling and executing the |
| + // script. |
| + notifyFinishedToClient(); |
| + |
| + // The background thread no longer holds an implicit reference. |
| + deref(); |
| +} |
| + |
| void ScriptStreamer::notifyFinishedToClient() |
| { |
| ASSERT(isMainThread()); |
| @@ -346,6 +392,7 @@ void ScriptStreamer::notifyFinishedToClient() |
| // function calling notifyFinishedToClient was already scheduled in the task |
| // queue and the upper layer decided that it's not interested in the script |
| // and called removeClient. |
| + MutexLocker locker(m_mutex); |
|
haraken
2014/10/23 15:32:09
This lock is too wide. We don't need to hold a loc
marja
2014/10/24 13:04:41
Made this code release the lock before calling cli
|
| if (isFinished() && m_client) |
| m_client->notifyFinished(m_resource); |
| } |
| @@ -374,6 +421,10 @@ bool ScriptStreamer::startStreamingInternal(PendingScript& script, Settings* set |
| ASSERT(isMainThread()); |
| if (!settings || !settings->v8ScriptStreamingEnabled()) |
| return false; |
| + if (settings->v8ScriptStreamingMode() == ScriptStreamingModeOnlyAsyncAndDefer |
| + && scriptType == PendingScript::ParsingBlocking) |
| + return false; |
| + |
| ScriptResource* resource = script.resource(); |
| ASSERT(!resource->isLoaded()); |
| if (!resource->url().protocolIsInHTTPFamily()) |
| @@ -415,7 +466,7 @@ bool ScriptStreamer::startStreamingInternal(PendingScript& script, Settings* set |
| // The Resource might go out of scope if the script is no longer needed. We |
| // will soon call PendingScript::setStreamer, which makes the PendingScript |
| // notify the ScriptStreamer when it is destroyed. |
| - RefPtr<ScriptStreamer> streamer = adoptRef(new ScriptStreamer(resource, encoding, scriptType)); |
| + RefPtr<ScriptStreamer> streamer = adoptRef(new ScriptStreamer(resource, encoding, scriptType, settings->v8ScriptStreamingMode())); |
| // Decide what kind of cached data we should produce while streaming. By |
| // default, we generate the parser cache for streamed scripts, to emulate |