Chromium Code Reviews| Index: Source/bindings/core/v8/ScriptStreamer.cpp | 
| diff --git a/Source/bindings/core/v8/ScriptStreamer.cpp b/Source/bindings/core/v8/ScriptStreamer.cpp | 
| index 3b1f6f73c1ae8f4aead4888161dd1c381fe8a364..2a2dda9432b870bf6b4f8edc56902f22c37a0b93 100644 | 
| --- a/Source/bindings/core/v8/ScriptStreamer.cpp | 
| +++ b/Source/bindings/core/v8/ScriptStreamer.cpp | 
| @@ -224,28 +224,20 @@ void ScriptStreamer::startStreaming(PendingScript& script, Settings* settings, S | 
| blink::Platform::current()->histogramEnumeration(startedStreamingHistogramName(scriptType), 0, 2); | 
| } | 
| -void ScriptStreamer::streamingComplete() | 
| +void ScriptStreamer::streamingCompleteOnBackgroundThread() | 
| { | 
| - ASSERT(isMainThread()); | 
| - // It's possible that the corresponding Resource was deleted before V8 | 
| - // finished streaming. In that case, the data or the notification is not | 
| - // needed. In addition, if the streaming is suppressed, the non-streaming | 
| - // code path will resume after the resource has loaded, before the | 
| - // background task finishes. | 
| - if (m_detached || m_streamingSuppressed) { | 
| - deref(); | 
| - return; | 
| - } | 
| - | 
| - // We have now streamed the whole script to V8 and it has parsed the | 
| - // script. We're ready for the next step: compiling and executing the | 
| - // script. | 
| + ASSERT(!isMainThread()); | 
| + MutexLocker locker(m_mutex); | 
| m_parsingFinished = true; | 
| - | 
| - notifyFinishedToClient(); | 
| - | 
| - // The background thread no longer holds an implicit reference. | 
| - deref(); | 
| + if (m_blockMainThreadAfterLoading) { | 
| + // Normally, the main thread is waiting at this point, but it can also | 
| + // happen that the load is not yet finished (e.g., a parse error). In | 
| + // that case, notifyFinished will be called eventually and it will not | 
| + // wait on m_parsingFinishedCondition. | 
| + m_parsingFinishedCondition.signal(); | 
| + } else { | 
| + callOnMainThread(WTF::bind(&ScriptStreamer::streamingComplete, this)); | 
| + } | 
| } | 
| void ScriptStreamer::cancel() | 
| @@ -262,6 +254,7 @@ void ScriptStreamer::cancel() | 
| void ScriptStreamer::suppressStreaming() | 
| { | 
| + MutexLocker locker(m_mutex); | 
| ASSERT(!m_parsingFinished); | 
| ASSERT(!m_loadingFinished); | 
| m_streamingSuppressed = true; | 
| @@ -298,7 +291,8 @@ void ScriptStreamer::notifyAppendData(ScriptResource* resource) | 
| ASSERT(m_task); | 
| // ScriptStreamer needs to stay alive as long as the background task is | 
| // running. This is taken care of with a manual ref() & deref() pair; | 
| - // the corresponding deref() is in streamingComplete. | 
| + // the corresponding deref() is in streamingComplete or in | 
| + // notifyFinished. | 
| ref(); | 
| ScriptStreamingTask* task = new ScriptStreamingTask(m_task.release(), this); | 
| ScriptStreamerThread::shared()->postTask(task); | 
| @@ -318,10 +312,32 @@ void ScriptStreamer::notifyFinished(Resource* resource) | 
| suppressStreaming(); | 
| m_stream->didFinishLoading(); | 
| m_loadingFinished = true; | 
| + | 
| + if (m_blockMainThreadAfterLoading) { | 
| + // Make the main thead wait until the streaming is complete, to make | 
| + // sure that the script gets the main thread's attention as early as | 
| + // possible (for possible compiling, if the client wants to do it | 
| + // right away). Note that blocking here is not any worse than the | 
| + // non-streaming code path where the main thread eventually blocks | 
| + // to parse the script. | 
| + MutexLocker locker(m_mutex); | 
| + if (!isFinished()) { | 
| 
 
Sami
2014/10/15 13:11:51
Should this be a while loop to guard against spuri
 
marja
2014/10/24 13:04:40
Hmm, dunno, it's a bit of overly defensive program
 
Sami
2014/10/24 13:15:35
I think we're using pthread_cond_wait under the ho
 
marja
2014/10/24 13:19:29
Oh wow. I wasn't aware of that. TIL. Fixed in the
 
 | 
| + m_parsingFinishedCondition.wait(m_mutex); | 
| + } | 
| + ASSERT(isFinished()); | 
| + } | 
| + | 
| notifyFinishedToClient(); | 
| + | 
| + if (m_blockMainThreadAfterLoading && m_parsingFinished) { | 
| + // streamingComplete won't be called, so do the ramp-down work | 
| + // here. Since m_parsingFinished is true, we know that there was a | 
| + // background task and we need to deref(). | 
| + deref(); | 
| + } | 
| } | 
| -ScriptStreamer::ScriptStreamer(ScriptResource* resource, v8::ScriptCompiler::StreamedSource::Encoding encoding, PendingScript::Type scriptType) | 
| +ScriptStreamer::ScriptStreamer(ScriptResource* resource, v8::ScriptCompiler::StreamedSource::Encoding encoding, PendingScript::Type scriptType, bool blockMainThreadAfterLoading) | 
| : m_resource(resource) | 
| , m_detached(false) | 
| , m_stream(new SourceStream(this)) | 
| @@ -332,7 +348,35 @@ ScriptStreamer::ScriptStreamer(ScriptResource* resource, v8::ScriptCompiler::Str | 
| , m_firstDataChunkReceived(false) | 
| , m_streamingSuppressed(false) | 
| , m_scriptType(scriptType) | 
| + , m_blockMainThreadAfterLoading(blockMainThreadAfterLoading) | 
| +{ | 
| +} | 
| + | 
| +void ScriptStreamer::streamingComplete() | 
| { | 
| + // The background task is completed; do the necessary ramp-down in the main | 
| + // thread. | 
| + ASSERT(isMainThread()); | 
| + // In the blocking mode, the ramp-down is done in notifyFinished. | 
| + ASSERT(!m_blockMainThreadAfterLoading); | 
| + | 
| + // It's possible that the corresponding Resource was deleted before V8 | 
| + // finished streaming. In that case, the data or the notification is not | 
| + // needed. In addition, if the streaming is suppressed, the non-streaming | 
| + // code path will resume after the resource has loaded, before the | 
| + // background task finishes. | 
| + if (m_detached || m_streamingSuppressed) { | 
| + deref(); | 
| + return; | 
| + } | 
| + | 
| + // We have now streamed the whole script to V8 and it has parsed the | 
| + // script. We're ready for the next step: compiling and executing the | 
| + // script. | 
| + notifyFinishedToClient(); | 
| + | 
| + // The background thread no longer holds an implicit reference. | 
| + deref(); | 
| } | 
| void ScriptStreamer::notifyFinishedToClient() | 
| @@ -346,6 +390,7 @@ void ScriptStreamer::notifyFinishedToClient() | 
| // function calling notifyFinishedToClient was already scheduled in the task | 
| // queue and the upper layer decided that it's not interested in the script | 
| // and called removeClient. | 
| + MutexLocker locker(m_mutex); | 
| if (isFinished() && m_client) | 
| m_client->notifyFinished(m_resource); | 
| } | 
| @@ -415,7 +460,7 @@ bool ScriptStreamer::startStreamingInternal(PendingScript& script, Settings* set | 
| // The Resource might go out of scope if the script is no longer needed. We | 
| // will soon call PendingScript::setStreamer, which makes the PendingScript | 
| // notify the ScriptStreamer when it is destroyed. | 
| - RefPtr<ScriptStreamer> streamer = adoptRef(new ScriptStreamer(resource, encoding, scriptType)); | 
| + RefPtr<ScriptStreamer> streamer = adoptRef(new ScriptStreamer(resource, encoding, scriptType, settings->v8ScriptStreamingBlocking())); | 
| // Decide what kind of cached data we should produce while streaming. By | 
| // default, we generate the parser cache for streamed scripts, to emulate |