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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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42 // compositing update. | 42 // compositing update. |
43 // For CSS Animations, used to synchronize the start of main-thread animations | 43 // For CSS Animations, used to synchronize the start of main-thread animations |
44 // with compositor animations when both classes of CSS Animations are triggered | 44 // with compositor animations when both classes of CSS Animations are triggered |
45 // by the same recalc | 45 // by the same recalc |
46 class CompositorPendingAnimations final { | 46 class CompositorPendingAnimations final { |
47 DISALLOW_ALLOCATION(); | 47 DISALLOW_ALLOCATION(); |
48 public: | 48 public: |
49 | 49 |
50 CompositorPendingAnimations() | 50 CompositorPendingAnimations() |
51 : m_timer(this, &CompositorPendingAnimations::timerFired) | 51 : m_timer(this, &CompositorPendingAnimations::timerFired) |
| 52 , m_compositorGroup(1) |
52 { } | 53 { } |
53 | 54 |
54 void add(AnimationPlayer*); | 55 void add(AnimationPlayer*); |
55 // Returns whether we are waiting for an animation to start and should | 56 // Returns whether we are waiting for an animation to start and should |
56 // service again on the next frame. | 57 // service again on the next frame. |
57 bool update(bool startOnCompositor = true); | 58 bool update(bool startOnCompositor = true); |
58 void notifyAnimationStarted(double monotonicAnimationStartTime, bool started
OnCompositor); | 59 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime, in
t compositorGroup = 0); |
59 void notifyCompositorAnimationStarted(double monotonicAnimationStartTime); | |
60 | 60 |
61 void trace(Visitor*); | 61 void trace(Visitor*); |
62 | 62 |
63 private: | 63 private: |
64 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } | 64 void timerFired(Timer<CompositorPendingAnimations>*) { update(false); } |
65 | 65 |
66 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending; | 66 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_pending; |
67 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito
rAnimationStart; | 67 WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> > m_waitingForComposito
rAnimationStart; |
68 Timer<CompositorPendingAnimations> m_timer; | 68 Timer<CompositorPendingAnimations> m_timer; |
| 69 int m_compositorGroup; |
69 }; | 70 }; |
70 | 71 |
71 } // namespace blink | 72 } // namespace blink |
72 | 73 |
73 #endif | 74 #endif |
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